Project Zomboid

Project Zomboid

额外手枪皮套
124 条留言
eyup1997 9 月 16 日 上午 1:14 
Kralım eğer yapabilirsen Silahı askı kayışı ile boyuna asma ve önde taşıma modunu yapabilirsen çok makbule geçer. Bu mod B41 için mevcut onuda güncellersen de olur. adamsın
ethel † 9 月 10 日 下午 8:31 
jacek.machajewski 8 月 15 日 上午 4:26 
Why does this creator always add so many tags to their creations? How is this silly?
Pantstain 8 月 11 日 上午 10:45 
yes it does alfredo
alfredo.junior007 8 月 9 日 上午 11:10 
Doesn't work with Noir's multiple slings
reanimated6 6 月 23 日 上午 2:14 
It works, no problems here.
Photoshop 6 月 3 日 上午 9:22 
Ivan 5 月 31 日 下午 5:37 
Would be nice if there was a chance for the gun to fall out if you fall while its equipped there
Arcano[ITA] 5 月 23 日 上午 8:15 
[#] The mod does not work with the REVOLVE M36 gun I use it with the 9mm and D-E [#] Try with others
aiden 5 月 21 日 下午 5:09 
Doesn't seem to work with most recent update.
немироф c кокосом 5 月 1 日 上午 9:21 
Finally, The Lee Everett way.
monkeyhook365 4 月 16 日 下午 3:07 
Finally, The Ignacio Varga way.
Flexible Games 4 月 7 日 上午 11:13 
Every time I have a gun in this slot and reload the save the condition of the gun gets destroyed. Anyone else experience this?
Scythe 4 月 6 日 下午 10:12 
@Major_Mooseman I had a solid 10 minutes questioning if I lost my mind or not over this and I'm so happy I'm not the only one who thought you didn't always need a belt for the 'holster'
FeeNiX 3 月 7 日 上午 12:45 
If you switch to a belt +2 it seems you lose the slot.
Major_Mooseman 2 月 12 日 上午 2:24 
did you always need a belt for it to work or am I just going crazy?
Twice 2 月 6 日 下午 9:31 
Same here
U.S.N.Sam 1 月 30 日 上午 5:17 
I cannot equip revolver on this slot?
Pripyat Lizard 🦎 1 月 15 日 下午 6:30 
@philinator
If only the documentation for zomboid wasn't so awkward, and the events were simple. One could imagine there'd be a local trigger for "trip", "fall", "climb", "vault", "shove" etc. One should be able to add to events, if gun holster, then fire gun. If there's a round in the chamber it goes off, if not it'll click. Simple. Now I can't make sense out of zomboid at all so I'm not sure if this is at all as simple as I described.
Philinator 1 月 13 日 下午 8:06 
@pripyat Lizard 🦎
It doesn’t.
I love how us zomboid players need any kind of realism to make it make sense lol
Pripyat Lizard 🦎 1 月 13 日 下午 4:41 
Is there any con for using this? Will the gun have a chance to fire when performing actions if a round is in the chamber? That could balance it out and make holsters "better".
kk 1 月 5 日 上午 11:06 
@Choko Reload this mod again
Choko 1 月 3 日 下午 2:04 
I liked this mod but it's not compatible with firearms mod!
bookyak 2024 年 12 月 24 日 下午 10:45 
small bug report for b42

cannot equp .38 m36 to back
mexi-chan NPS 2024 年 12 月 20 日 下午 5:43 
thank you Braven very cool
Mesrszmit 2024 年 12 月 20 日 上午 4:52 
Great, will definetly be useful for testing the new gunplay.
Braven  [作者] 2024 年 12 月 20 日 上午 4:05 
Mod is now available for B42
plytz 2024 年 12 月 19 日 下午 10:13 
B42
Μεσημερινή παχιά 2024 年 12 月 19 日 上午 1:13 
Just converted it to build 42's folder structure and plugged the mod in manually, works completely fine without need to change anything.
K5_05R 2024 年 12 月 18 日 下午 12:51 
build 42 compatible?
UnrealVenn 2024 年 12 月 17 日 下午 4:39 
just going through my subscribed list because of the b42. when update for b42? tats all
Arthur 2024 年 12 月 14 日 上午 4:04 
keep cooking bro, your mods are the best
chiwogi 2024 年 11 月 26 日 下午 8:02 
thank god i was wondering why i couldn't just stick it in my belt loop
newsom.bird 2024 年 11 月 19 日 下午 10:49 
remember, its faster to switch to your secondary secondary, than to reload your primary secondary. :cool_seagull:
AQUI TEM SOBREVIVÊNCIA 2024 年 11 月 15 日 上午 5:54 
Thank You. Very Nice. Sucess!!!
syun74 2024 年 11 月 12 日 上午 12:30 
권총을 뒤쪽이 아닌 앞쪽 (Front) 에 장착합니다. 제 모델이나 모드가 문제가 있는걸까요? 뒤쪽으로 장착할 수 있는 방법이 있나요?
Kalmorph 2024 年 10 月 26 日 上午 5:41 
Compatibility for Visible Belts, pls
Remastered D3M0 2024 年 10 月 22 日 下午 4:11 
who tf are you john wick you need a belt full of pistols??
Fopsky; Resident Nerd 🎀 2024 年 9 月 13 日 下午 11:04 
Alternatively, add container into regular clothes such as pants, shorts, jackets, and other pocketed clothing, these would have to be 70 or 80 weight reduction since the weight would be slightly spread over the body in several small pockets, pocket size might vary, so you wont be able to store a crowbar in your back pocket.
Fopsky; Resident Nerd 🎀 2024 年 9 月 13 日 下午 11:04 
idk if it possible, but, could you make both slots of the belt to accept pistols too rather than just melee weapons and some tools/items ?

Also, mod idea, a crafting table that lets you attach pouches and pockets to your regular belt, pouches are small and medium, and those serve to carry ammo and small items like some cans having weight reduction of 80.
Pouches are crafted by using some thread, Ripped sheets, Demin or leather strips, 2 units for small, 4 units for medium.
can attatch up to 4 pouches into a belt increasing the carryweight of the player while they have no backpack
Small pouch is 1.5 carry weight, while medium is 3(or 2.8 if 3 is too much) carry weight, one is for carrying small items and pistol mags(1) and the other is for carrying small items and rifle magazines(1 to 2)
Attached to belt via context menu and each pouch can be its individual container or can add up to a bigger carrying capacity item as a whole(4 small pouches = 6cw/ 4 med pouches = 12(or 11.2)
Refaim 2024 年 6 月 25 日 下午 3:28 
I've not tested extensively, but it is working for me.

For Better Belts +1 and +2 belts add to this file: X:\Steam\steamapps\workshop\content\108600\3120702374\mods\ExtraGunSlot\media\lua\server/BB_ExtraGunSlot_DoParam.lua

local beltItem = ScriptManager.instance:getItem("Base.Belt3")
if beltItem then
beltItem:DoParam("AttachmentsProvided = SmallBeltLeft;SmallBeltRight;LowerBack;FrontBeltR")
end
local beltItem = ScriptManager.instance:getItem("Base.Belt4")
if beltItem then
beltItem:DoParam("AttachmentsProvided = SmallBeltLeft;SmallBeltRight;LowerBack;FrontBeltL;FrontBeltR")
end
xDunceCapn 2024 年 6 月 5 日 下午 8:36 
Can you do the same thing but with boots? :)
Pvt. Medic Kat 2024 年 6 月 3 日 上午 1:08 
same bug here too, attach action is red and refuses to let me attach the gun.
redheadslayer98 2024 年 5 月 23 日 下午 3:26 
for some reason its not working it says every weapon inst the correct type like when i go to attach to the slot the option on the list is red please help!!!
vicstra 2024 年 4 月 15 日 下午 12:13 
Когда находишь двойную кобуру, горячая клавиша шестого оружия не работает
D0omDamage1 2024 年 4 月 7 日 下午 11:36 
why it not just in the base game
Tnaz.v 2024 年 4 月 1 日 上午 1:44 
I'm suffering from this error, I don't know if it could be your mod or someone else in my pack. The strange thing is that it only happens to me, and it doesn't happen to my friends. When I leave the server and re-enter my character, my character gets sick as if he had been bitten and it dies, I already uninstalled the game and reinstalled it, I restarted the server and reinstalled it and the same thing happens to me, I don't know if it's a bug or what I'm doing wrong, the strangest thing is that I host the server from another PC but with myself Steam account, I shouldn't have a problem being me, am I supposed to? If you can help me, thank you, it's ruining my ability to enjoy and enjoy a great game.

here I explain more about my case
https://psteamcommunity.yuanyoumao.com/app/108600/discussions/6/4353365802913064673/
Rako 2024 年 3 月 25 日 下午 2:50 
Yes, could you please make it compatible with better belts mod that adds +2 slots? Cool mod btw!
SaltyBabyJesus 2024 年 3 月 23 日 下午 8:42 
Imagine if there was a chance to have an AD (Accidental Discharge) or ND (Negligent Discharge) when carrying a gun this way.