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so it'll be updated whenever he uploads the mod.
else i'd have to reupload a separate continued version.
[MOD_FOLDER]\1.5\Defs\VehicleDefs\Skyranger\Skyranger_VehiclePawn.xml
Line 44: <CargoCapacity>
- Fixed research techprints bug for non-royalty players
- Max cargo 400 -> 600
Yes, there are helicopters (except for the first one, he is useless), but finding their wrecks is a complete random.
I get them very rarely.
Have the opportunity to just buy blueprints and make a very decent air transport - make the game much more enjoyable. All factions have shuttles, and you fly on buckets with rivets.
The only thing I would note is the low transport weight. Well, that's understandable, it's not a huge shuttle. But you can carry a lot of troops.
Thanks for this mod.
It has lower cargo than the Louie, yes, but it carries 3 more passengers, carries a bit more fuel, has better fuel efficiency (especially once it's flying), and is far more resistant to blunt damage.
As a downside it has a bit less total health and it's much larger, so giving it a landing pad takes up more room.
- 1.5 update
The Skyranger is built specifically for rapid deployment of troops. It should fire up and take off within a couple seconds of pressing the button, not a solid 15 seconds of wind-up as if it were a helicopter. It does, after all, use advanced alien materials and jet propulsion technology.