Barotrauma 潜渊症

Barotrauma 潜渊症

Baal
44 条留言
gas  [作者] 10 月 8 日 上午 7:31 
it's pretty dogshit. never had the patience to fuck with the chareditor beyond the bare minimum lole
I IDENTIFY AS TOAST™ 10 月 7 日 上午 8:22 
good job making this, ive never made characters before so good job :)
✘srx.brycv 2024 年 5 月 29 日 上午 11:39 
hammer head but less cool
Mr.Gecko 2024 年 5 月 24 日 上午 8:55 
Ligma baals
gas  [作者] 2024 年 5 月 1 日 上午 4:39 
idfk, i think they override the monster events so no, maybe?
General_JOE 2024 年 4 月 30 日 下午 6:49 
Compatible with dynamic europa?
Максон Торетто 2024 年 3 月 25 日 上午 6:52 
you so genius
๖Chaotical 2024 年 2 月 11 日 上午 8:11 
officer baal
Wormweed 2024 年 2 月 7 日 下午 7:25 
baals
MYR194 2024 年 1 月 22 日 上午 10:58 
ball
AlexanderTheGreat 2024 年 1 月 21 日 下午 4:27 
Make more creatures this mod is awesome!
Pagan's Crusade 2024 年 1 月 15 日 上午 8:44 
@The Donald
This is true for quite a lot of creatures in Barotrauma, which tend to drop little to nothing of value. They aren't supposed to be something you grind for resources. You are meant to either run away or fight for your life. Your reward for defeating them is living to fight another day.
The Donald 2024 年 1 月 13 日 下午 7:29 
It's cool, but the no loot aspect makes it unrewarding to fight.
Autumnis 2024 年 1 月 5 日 上午 10:13 
very awesome critter
|UDG| Maybe Your Doom 2023 年 12 月 28 日 下午 1:18 
INTERNAL DAMAGE? NEUROTRAUMA USERS ABSOLUTELY APPALED UPON VIEWING THEIR PATIENT.
自由の代償 2023 年 12 月 28 日 上午 9:36 
@CAN YOUUUUUUUUU DIG IT?!?!?!?!
Glad to hear that :sunglassesDoge:
Acceces 2023 年 12 月 28 日 上午 9:31 
balls?
RustedRegime 2023 年 12 月 28 日 上午 3:59 
Friend of Gas here, responding on his behalf.

@Essem
Gas has stated specifically that he does not wish for this mod to be integrated into barotraumatic under any circumstance.

@raccoonman
'Baals' Is my best guess.

@自由の代償
Gas has plans to give it loot.

@Noble (Milord)
Funny thats coming from a barotraumatic developer.
xConscrypt 2023 年 12 月 28 日 上午 3:54 
w h y
Essem 2023 年 12 月 27 日 下午 2:10 
would be a nice addition to traumatic
raccoonman 2023 年 12 月 27 日 下午 12:32 
what is the plural of baal
自由の代償 2023 年 12 月 27 日 上午 10:05 
Nice mod,but I'd still recommend having some loot to give a little comfort to those who are brave enough to challenge it:sunglassesDoge:
Noble 2023 年 12 月 26 日 上午 9:07 
Did you make that creature in Spore?
RustedRegime 2023 年 12 月 26 日 上午 7:01 
Its a straw bro, its gonna suck you :bigjohn:
gas  [作者] 2023 年 12 月 24 日 上午 10:36 
eats whatever the spike impales
Sivlero32 2023 年 12 月 24 日 上午 8:31 
what dat mouth do?
gas  [作者] 2023 年 12 月 24 日 上午 7:04 
It's meant to put the fear of god into anyone facing it, that's why lol. But yeah the amount of damage windows that you have is very low, the entire creature is designed to make the railgun not useless.
mrrobert988 2023 年 12 月 24 日 上午 6:37 
Very nice, although i don't know about making its speed the same as charybbdis, personally i would make it a little slower than that. Other than that very cool
Karkino 2023 年 12 月 23 日 上午 9:01 
thats way different and i agree with that:coolthulhu:
RustedRegime 2023 年 12 月 23 日 上午 3:53 
@ˢᵃˡᵗSandia i worded it wrong a bit so let me rephrase:
If basically everything can be husked that makes husks less special. look at improved husks for example. that shit sucks ass because it makes the husks generic zombies that your gaurunteed to encounter 24/7
gas  [作者] 2023 年 12 月 23 日 上午 3:40 
@mikehagen
i will actually make a mod where i put you in as a character and then add the option to hang you
<4chan tier threat
erm no just no
mikehagen22 2023 年 12 月 23 日 上午 12:00 
4chan tier threat but okay
Karkino 2023 年 12 月 22 日 下午 5:18 
>Mammal
>Crawler can have husk
>Crawler is clearly an alien species
>"only mammals"
>???
RustedRegime 2023 年 12 月 22 日 上午 8:06 
Husks only infect mammals though, oog
gas  [作者] 2023 年 12 月 22 日 上午 2:03 
soor i dont like husking up every creature ever but this one would actually make a nice husk. ill consider it
party_rocker™ 2023 年 12 月 21 日 下午 6:25 
very nice creature, will there ever be a spooky husk variant?
RustedRegime 2023 年 12 月 21 日 下午 12:19 
fredrick fazbear
gas  [作者] 2023 年 12 月 21 日 下午 12:14 
soor we say fazbeared or something
sd_doomsday 2023 年 12 月 21 日 上午 10:57 
'em
gas  [作者] 2023 年 12 月 21 日 上午 6:33 
also @mikehagen if you put this in your shithole mod without crediting me ill lynch you
no pressure g, just a heads up
RustedRegime 2023 年 12 月 21 日 上午 6:33 
Huge
gas  [作者] 2023 年 12 月 21 日 上午 4:11 
fix'd - sorry for not getting to this earlier, i'm lazy
gas  [作者] 2023 年 12 月 21 日 上午 12:24 
oops, i'll fix that
mikehagen22 2023 年 12 月 20 日 下午 1:46 
Getting this every time I activate the mod
‖color:#9370DB‖[Baal]‖color:end‖ Failed to load "C:/Users/15594/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/3118584308/randomevents_lineardifficulty.xml": Failed to add the prefab "Difficulty level 0" (Barotrauma.EventSet) from "Baal" (C:\Users\15594\AppData\Local\Daedalic Entertainment GmbH\Barotrauma\WorkshopMods\Installed\3118584308): a prefab with the same identifier from "Vanilla" (Content\ContentPackages) already exists; try overriding