Stellaris

Stellaris

More Enclaves
72 条留言
Spoopy (she/they) 9 月 30 日 下午 4:00 
Does this work with the new update/DLC? Sorry for the generic question.
Ishmael Tibbs  [作者] 9 月 27 日 下午 7:37 
Should be resolved now.
Ishmael Tibbs  [作者] 9 月 26 日 下午 12:47 
I'm planning on trying to solve that issue this weekend.
Red Skull 9 月 25 日 下午 1:52 
+1 also got same, suspect conflict with mindwardens
Si O'son 9 月 22 日 下午 12:30 
its not working as of 4.1. Its just an empty room :(
Aphyxia 7 月 29 日 下午 2:06 
NAME_Archivist_Enclave_Station is missing localisation.
Rahl81 7 月 26 日 上午 1:43 
Aphyxia 6 月 20 日 上午 4:45 
MYH_exo_gratitude_tooltip is missing localization.
eqN 6 月 9 日 下午 12:56 
Very tiny localization gripe, the Legal Counselors say "fill out this formula" instead of "fill out this form" in English.
[✚] SirYorange 5 月 25 日 下午 1:02 
@kroun It is probably missing a minus or has an extra one in the corresponding code, check for that first.
kroun  [作者] 5 月 24 日 上午 3:51 
I will take a look at it today.
More Traditions has been taking up most of my modding time recently.
Auspician 5 月 24 日 上午 3:06 
I just stopped by to confirm that the Caretakers are giving energy, not taking it.
Nikal 5 月 20 日 上午 10:40 
The Caretakers are definitely giving energy. XD
Mice 5 月 7 日 下午 11:02 
I think the Idyllic Caretakers are actually giving me energy instead of it costing energy for the things they offer
B flat 2 月 16 日 上午 7:39 
Also, not sure what this is caused by, but pressing Escape while the enclave window is open (only your enclaves are affected) opens the game menu instead of closing the enclave window. Other enclaves are fine. I actually have no idea if vanilla does the same, or if this Escape functionality comes UI Overhaul Dynamic, so your enclaves are not affected.
kroun  [作者] 2 月 16 日 上午 4:58 
@B flat
I have very limited experience with the UI and stuff like that, so it would probably be best to contact the creator of speeddial about this.
B flat 2 月 16 日 上午 4:46 
Or should I maybe tell that to them?
B flat 2 月 16 日 上午 4:43 
Love your mods! Could you make this compatible with SpeedDial https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1649442597?
kroun  [作者] 2024 年 10 月 18 日 下午 4:54 
@Xahkarias
The standalone version is outdated and should not be used with either Forgotten History or More Enclaves. It does not add anything the other two mods doesn't anyway.
Xahkarias 2024 年 10 月 18 日 下午 4:22 
@kroun: one more check, what about the standalone version from your Archivist Enclave mod? what is the spawn priority between all three of your mods that have the enclave?
Xahkarias 2024 年 10 月 17 日 上午 12:08 
@kroun:
Got it, thanks. Ill just duplicate my files that target MYH_museum_enclave_country and change it to AAA_museum_enclave_country.
kroun  [作者] 2024 年 10 月 17 日 上午 12:01 
@Xahkarias
If both mods are installed, then this mods version of the archivists won't spawn.
Xahkarias 2024 年 10 月 16 日 下午 11:48 
Hi kroun, I noticed that the actual event country for the archivists in this mod vs the forgotten history mod are different under the hood. (AAA_museum_enclave_country vs MYH_museum_enclave_country)

If I have both mods, will both spawn? or will one abort the spawn of the other, and in this case, which one?

I'm adding some compat with this and a gigstructures submod i made, and im wondering how these two spawn.
kroun  [作者] 2024 年 9 月 12 日 上午 1:41 
@bee634
Thanks! Will fix.
bee634 2024 年 9 月 11 日 上午 8:01 
little typo.

MYH_archivist.190 - 191
Zroni -> Inetian

MYH_archivist.196.desc: "...Inetian that
Inetian -> adAkkaria
kroun  [作者] 2024 年 8 月 27 日 上午 9:06 
@Gilten
Thanks for reminding me!
I've been meaning to add that to the traits for some time now, but forgot to actually add it.
It has been added now, and I'll update it in a bit once I've checked the options of each enclave through to see if they need any changes due to Machine Age.
Gilten 2024 年 8 月 27 日 上午 7:33 
Be careful, the synths are no longer immortal.
I would add "immortal_leaders = yes" in the "leader_trait_MYH_archivist = {" to change this.
kroun  [作者] 2024 年 7 月 13 日 上午 7:40 
@Aki Zeta-9
One gives you influence
Another should unlock policy cooldowns
And you can hire a leader from them
Aki Zeta-9 2024 年 7 月 13 日 上午 7:35 
What does Legal Counselors do? I tried their services but did not found any visible effects
kroun  [作者] 2024 年 6 月 15 日 下午 1:04 
@PookySmile
All mods that add new content "breaks" checksum.
If you want to play with a friend you both need the same mods enabled.
PookySmile 2024 年 6 月 15 日 下午 12:39 
This mod breaks checksum (if you ever want to play with a friend)
Azurian  [作者] 2024 年 4 月 30 日 下午 6:21 
@小夏
Added English strings for non-English languages :)

I have also linked a community-made Simplified Chinese translation mod in the description. I can't guarantee it's fully up to date though!
小夏 2024 年 4 月 30 日 下午 5:13 
If there is no Chinese, can you temporarily use English instead of serial number?
kroun  [作者] 2024 年 4 月 30 日 上午 7:06 
@小夏
There is no chinese localization for this mod.
小夏 2024 年 4 月 30 日 上午 6:43 
The language is Chinese.
kroun  [作者] 2024 年 4 月 30 日 上午 4:11 
@小夏
Which language are you using?
小夏 2024 年 4 月 30 日 上午 2:34 
For some unknown reason, these new city-states had no writing, but were displayed as a string of characters.
kroun  [作者] 2024 年 3 月 6 日 下午 12:42 
@Gilten
Oh, oops, I hadn't realized that the name was already in use.
Thanks for making me aware!
I'll use the name you suggested. Sounds fun.
Gilten 2024 年 3 月 5 日 上午 7:37 
You might want to consider changing the name of the trait leader_trait_MYH_archivist, as "Ancient Knowledge" is already in use by the vanilla trait leader_trait_ancient_knowledge.
May I modestly suggest "Archaeonicler"?
Gilten 2024 年 3 月 4 日 上午 5:22 
Thanks! It's an honor.
kroun  [作者] 2024 年 3 月 4 日 上午 4:51 
I have put the link in the description.
Gilten 2024 年 3 月 4 日 上午 4:35 
Hi! I created a modification to set the traits of Enclave Leaders instead of randomizing them upon recruitment. I've also included a built-in patch for your mod. https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3171604416
Dova Dude 2024 年 2 月 15 日 下午 10:11 
Everybody needs energy, or else nothing happens, that's why it's such a great universal currency
Dova Dude 2024 年 2 月 15 日 下午 10:10 
The extradimensionals not liking energy credits is stupid, it would be like us complaining that cash or coins are made of matter, it's just ridiculous once you go past the most basic of surface level observations
Pitlos Tails 2023 年 12 月 30 日 下午 11:02 
yeah you have not included that anywhere... i was wondering why i had terraforming as a permanent research option
kroun  [作者] 2023 年 12 月 30 日 上午 2:22 
@Pitlos Tails
It should give the next terraforming tech as a permanent option, though I may have forgotten to include that in the tooltip.
Pitlos Tails 2023 年 12 月 30 日 上午 1:40 
the ideal caretakers option to make worlds better suited for life seems to do absoloutely nothing, just takes money and gives nothing.... please fix
kroun  [作者] 2023 年 12 月 24 日 下午 1:36 
@[✚] SirYorange
Of course!
[✚] SirYorange 2023 年 12 月 24 日 下午 12:31 
Would you care to make one if I translate the text itself for you?