Space Engineers

Space Engineers

Mod Organisation
37 条留言
jetblade545 2021 年 1 月 19 日 下午 7:38 
please fix
Era 2017 年 7 月 22 日 下午 10:04 
Is this still needed for creating a server with Tons of mods? or has Keen fixed it since 2015?
Soulkeeper 2015 年 11 月 21 日 上午 1:17 
its working agen 1.109
Soulkeeper 2015 年 10 月 16 日 下午 12:03 
was working til now stopt working afthe 2 part of 01.104
Soulkeeper 2015 年 7 月 18 日 下午 7:23 
can you give it a update not al the blocks are showing pictograms and with out i can see them
merath 2015 年 4 月 12 日 下午 10:27 
ya i got so many mod i work with it take 15 min to load t id rathe rnot ahve to exspand the menu wich if i can get al the mod to hav ether onwn category i wont andid liketo lern h9ow to do this my self this mod foyours wich is nice
yugomataio 2015 年 2 月 28 日 下午 7:45 
i too have so many mods i cant display them all in the g menu all blocks
yugomataio 2015 年 2 月 28 日 下午 6:45 
i dont want to modify my game outside of steam can you help me out. i mean can you post an older version and tell me how to add which mods where
Hunterd442 2014 年 12 月 2 日 下午 3:48 
Interesting stuff about the whole Organize/Organise spelling http://grammarist.com/spelling/organise-organize/

Also very kickass mod! will be very helpful ^_^ thank you
Commander Hubris 2014 年 11 月 26 日 上午 11:48 
Is there a mod that extends the G menu? I have so many mods that it cant scroll any further to see more items.
Officer SkidMark 2014 年 10 月 13 日 上午 11:46 
adding a thumb is easy just pu a jpeg image named Thumb into your mod folder not in any subfloder just the organization mod folder and have a picture of the G-menu with your stuff and put some text in saying "Mod Organisation". and ok US is weird for their ingish :P
Dragon-Raptor  [作者] 2014 年 10 月 13 日 上午 10:53 
@ Killer96:
What would you suggest for a thumbnail? Seriously, I can't think of something suitable. Besides, not sure how to add one for this kind of mod (I can do one's for worlds fine)

The title: it's in English English. Not US English ;)
Officer SkidMark 2014 年 10 月 12 日 下午 5:04 
and you need a thumb.jpg file
Officer SkidMark 2014 年 10 月 12 日 下午 5:03 
Dragon my conveyor mod has been updated with 2 new blocks might want to update. btw organization is spelled wrong
Dragon-Raptor  [作者] 2014 年 10 月 5 日 上午 9:32 
@Killer96:
Just spotted that extra block. Just started updating now ;)
Officer SkidMark 2014 年 10 月 5 日 上午 7:57 
so you should update this
Officer SkidMark 2014 年 10 月 5 日 上午 7:57 
dragon my converor mod has been updated with all my connectors in it with a new block as well
Dragon-Raptor  [作者] 2014 年 9 月 24 日 上午 10:28 
@Meziti:
Yeah, I've played arounding with adding rows too. Thing is... it looks bad and hacked, in my eyes.

I may continue this with a modded G Menu. Depends on what comes up in the next patch or two...
Twm 2014 年 9 月 23 日 上午 2:23 
i added rows manually by making some changes to the space engineers files. Simply adding more rows and made it 4 items wider
Netts 2014 年 9 月 15 日 上午 4:54 
Hey thanks alot for the G-menu expansion link! Finally I can have all the mods that I want ^^ Also I like your mod idea!
Dragon-Raptor  [作者] 2014 年 9 月 14 日 上午 10:32 
@[TheUlt.Robber]:
There is a mod, of sorts. It's not a workshop one, as it requires changing one of the core game files. Forum Link [forums.keenswh.com]

This mod uses the vanilla G-Menu. Now, it 'should' still work fine with the expansion above, but as I've not used the expansion...I can't say one way or another.
Netts 2014 年 9 月 13 日 上午 11:11 
I have had problems if I have too many mods some doesn't appear, does this mod add more spaces or is there a mod that does it?
Kaelum 2014 年 9 月 12 日 下午 12:48 
I mean a header for each section, like "Interior" and all the interior blocks below it.
landliebe38 2014 年 9 月 12 日 下午 12:47 
Please please... if you can open up the G Menu for unlimited mods, i mean that all mods that being instaled also apear in the G menu combine with this mod you arlready being made.... Thanks at all for your modding(Codeing) work....
Dragon-Raptor  [作者] 2014 年 9 月 12 日 下午 12:17 
@Kaelum:
If you mean the title that appears when you hover your mouse over a block in the menu, sorry, but that has to be defined in the actual mod itself as far as I know. I don't want to be accused of plaguerising someone else's hard work. I'm purely organising them.
Kaelum 2014 年 9 月 12 日 下午 12:12 
Nice update! Do you think you could add titles to the sections or something?
Dragon-Raptor  [作者] 2014 年 9 月 12 日 上午 11:59 
Updated the mod to account for the latest patch. See changelog/forum post for details.
Sausage 2014 年 9 月 12 日 上午 7:04 
I'm kinda surprised KEEN hasn't given us G menu tabs, (mods/Keen), and/or let us drag items around the g menu to suit our taste/purpose. This is a really welcome mod, ty.
Dragon-Raptor  [作者] 2014 年 9 月 8 日 上午 11:05 
Updated the mod to include the additional blast door blocks by Harag, and to correct a small oversight on my part! (Whoops!) Mega Container and Vas's Small Refinery should now work correctly. Shifted a few other bits to make room for the blast door corners (button panel, Passenger Seat and DeadWeight4U's medical stuff, plus a couple others)
Senatic 2014 年 9 月 8 日 上午 3:24 
Thank god, been looking for something like this for a while. Amazing work man, now I can finally find what I'm looking for in this mess of a G menu.
JayMole77 2014 年 9 月 7 日 下午 3:02 
Well all the items in the G Menu have a name, surely there has to be a way of making the G Menu alphabetisable in ascending or descending order, Keen could prefix their ingame base featured stuff with a KSE so that all their stuff stays together, and the mods would then take up spaces around it. They need to add a tabs system too but this would be a start, also they need to increase the default blocks available since they added the mods system we're running out of spaces and need to add another mod to add more block spaces....
76561198026556978 2014 年 9 月 7 日 下午 2:52 
I could not agree more Tabs would be a problem with The default way in place still, But on the other hand it gives Keen more reason to rewrite the way block postions are handled all together.
Dragon-Raptor  [作者] 2014 年 9 月 7 日 上午 4:40 
@Joseph51494:
Sadly each block is based on a X,Y grid, so you'd have to be able to rewrite the base file on the fly (or have a version saved for each world...) Nice idea, but I'm no coder either. Just a guy with a text editor (and a OCD complex...)

@5hadowkilla:
Well, we've still got 70-odd slots left to use ;) Tabs would be useful, but would only give us more slots to use. Mods would, I believe, still drop in the default way.
76561198026556978 2014 年 9 月 7 日 上午 2:23 
Fine work, Lets hope Keen Gives us Tabs soon so this wont be needed to much longer.
Joseph Sneed 2014 年 9 月 7 日 上午 1:01 
I am no modder but I would think if it was possible that being able to move them by drag and drop would work best.
Midnightm3nace 2014 年 9 月 6 日 下午 11:50 
Awesome
Midnightm3nace 2014 年 9 月 6 日 下午 11:49 
Yes