Counter-Strike 2

Counter-Strike 2

de_lore_b6
24 条留言
XanDer-XTX 2016 年 10 月 17 日 下午 2:39 
Cool map! :csgoct:
alexmile 2014 年 12 月 28 日 下午 10:46 
Awp | Holiday
Rate please
This is my first job!
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=364231582

Awp | Holiday
Оцените пожалуйста
Это моя первая работа!
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=364231582
AY 2014 年 12 月 24 日 下午 4:28 
Rate please!
This is my first job!
I would be grateful for a good rating!
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=361910822
NepoKorёnNыy 2014 年 12 月 13 日 下午 12:49 
ребят 2 работа глянте и ставте лайк буду рад http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=355654344
cruptor 2014 年 11 月 21 日 上午 7:53 
looks better now.. both optical and gameplay lets see what you are doing next. i like the mid more
Nogo 2014 年 9 月 26 日 上午 1:50 
Nice map, thx 4 it.
±DEZGUN± 2014 年 9 月 23 日 上午 10:15 
like work!:csgohelmet:
Cat 2014 年 9 月 19 日 下午 3:42 
simply best
Yorokobe 2014 年 9 月 18 日 上午 6:59 
НДС 22% 2014 年 9 月 17 日 上午 5:40 
nice
Espalha Brasa 2014 年 9 月 16 日 上午 4:14 
Simply show.
turnbullTeRRoR.gc  [作者] 2014 年 9 月 14 日 上午 10:31 
Smokes in Mid will be very important for either side. I've also considered taking the wall that juts out on the T side to the left of first mid-arch and making some type of building there- enlongating mid some more.
ENTR・PY 2014 年 9 月 14 日 上午 9:30 
I have to say, I am really interested in the layout, it feels kind of new and refreshing. Timings seem to be fine, maybe the long mid-sightline from CT to almost T spawn could be difficult. A playtest could help in determining that. I am really looking forward to the next version, I hope you stay motivated and finish the map!
cruptor 2014 年 9 月 14 日 上午 7:40 
since this is a beta i wont tell anything about bugs but what i can tell is that your layout looks unique and very well overall
i know that there aren't really props in this version but the middle could be a "problem" in a 5v5 the ct needs approximately 4seconds for the first contact and the t around 5seconds.
this is not the "problem" i am talking about..i mean its very small..you just need to walk 8steps to see the t spawn
you probably have a solution for this but i wanted you to mention about it
76561198041611383 2014 年 9 月 14 日 上午 7:38 
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I rated, favorited and subscribed to your map.

My friend created two maps can you do the same?

http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=313162943
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=313397920
Rico 2014 年 9 月 14 日 上午 3:13 
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Shaftiel - Old 2014 年 9 月 13 日 下午 2:13 
This map made white doves shooting laser beams fly out of my eyes.
Blitzkrieg 2014 年 9 月 13 日 下午 12:49 
Nice Map!
Undead #2 2014 年 9 月 12 日 下午 5:54 
nice map
Simonay 2014 年 9 月 7 日 上午 4:51 
Looks very promising, and the attention to detail is very good at this stage as well! +1
I'd be extremely grateful if you could take a look at my work too - http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=309159242
verminbe la poisssse 2014 年 9 月 7 日 上午 3:03 
nice work