Portal 2
Barriers | Part 1
44 条留言
Malia 2021 年 4 月 18 日 上午 8:59 
Nice challenge.
vallibus 2020 年 12 月 20 日 下午 1:13 
Short 'n sweet.
hub 2020 年 6 月 5 日 下午 12:24 
:maglike: Cool aesthetics.
Avatar 2018 年 1 月 26 日 上午 2:36 
awesome
bullfrog 2017 年 4 月 20 日 上午 2:53 
Good puzzle. Short and sweet and looks great
cochetmichel49 2017 年 4 月 19 日 上午 5:23 
Nice, funny and beautifull !!! Thanks
Turrets Turret 2016 年 2 月 14 日 上午 11:24 
i like to work with the cube, 10/10
SHARPAAAYYYYYY 2015 年 8 月 17 日 上午 7:19 
youre a big head
Yuuubi 2015 年 3 月 9 日 上午 10:09 
I like the atmosphere :)
You can bypass the entire puzzle though : https://www.youtube.com/watch?v=GC-Ns21ehRY&feature=youtu.be
Petutski 2015 年 3 月 9 日 上午 12:12 
Beautiful logical remote cube manipulation.
SteemStream 2015 年 1 月 3 日 下午 6:35 
I was your 1000th current subscriber :D
Almisuifre 2014 年 11 月 25 日 上午 11:56 
As simple as enjoyable, nice design, nice logic ! Well done.
Shane  [作者] 2014 年 10 月 9 日 上午 8:44 
@Skyferret Thank you. It means alot from you :D
Skyferret 2014 年 9 月 26 日 上午 1:44 
It's so dirty in there you can almost smell it. Good aesthetics. Some straight forward but good logic.
kube 2014 年 9 月 18 日 下午 6:54 
This is a smart, beautifully laid-out puzzle with spectacular detailing! Moar please! :)
Shane  [作者] 2014 年 9 月 17 日 下午 4:40 
@KubeKing4556 Thank you <3
kube 2014 年 9 月 17 日 下午 2:33 
@Mr. Matrix: CS Goat recieved the detailing and 'destroyed' effect by using a tool called Hammer Editor, a relatively complicated tool that allows you to create maps directly using the assets from the game. The Perpetual Testing Initiative doesn't have this ability, as it doesn't give access to those assets and other tools. If you are interested in the Hammer Editor, I recommend you give it a Google search, but I've got to warn you, the level of detail in this test requires hard work and dedication.
The Sojourner 2014 年 9 月 14 日 下午 2:05 
The entrance and exit kinda reminds me of Rand0mNumb3r's tests...not quite complete, but doable...
The test itself was pretty good.
taklangla 2014 年 9 月 14 日 上午 3:04 
great puzzle :-)
🌸Sol :3🌸 2014 年 9 月 13 日 下午 6:55 
how did you do all the detail and make it look destroyed? as a test-making beginner it would be good to know how
commander2005 2014 年 9 月 13 日 上午 1:14 
Nice work on the details!
SmokeWins! 2014 年 9 月 12 日 上午 10:21 
nice map ;)
RmR 2014 年 9 月 10 日 上午 8:13 
Nice)
| \_/ () 2014 年 9 月 10 日 上午 3:11 
Nice puzzle. Kinda starts and ends instantly and strangely, but othrwise it's very well-made!
patrick 2014 年 9 月 9 日 下午 6:51 
Nice puzzle, nice map.
Equinox FR 2014 年 9 月 9 日 下午 1:49 
Excellent, vey nice atmosphere, thanks for mapping.

Spoiler beware it is not a blind run !

Shane  [作者] 2014 年 9 月 9 日 下午 12:21 
@RubyCarbuncle ≠SG-1≠ Thank you! And I know, I am planning on adding at least an exit later, I just have been really busy lately. It should be a smooth transition for this series! :D
Rubycario 2014 年 9 月 9 日 上午 3:59 
Very nicely done. Simple, yet effective. Every test element had a good use in this one, with an equal amount of guidance for the cube and use for the player, as in the player actually made good use of the button instead of just placing a cube on it. xD

Just out of curiousity, though, why not add proper entry/exit elevators? Doesn't really affect the chamber in any way, but it still felt a bit empty with out it, you know?

Thumbs up from me! :p2orange:
hummakaluva 2014 年 9 月 9 日 上午 2:55 
Very nice design, both puzzle and the room. Maybe make some kind of real entry and exit?
ZAEROS 2014 年 9 月 9 日 上午 1:03 
Good fun map, all required parts are fully on show but still is quite tricky to solve, Enjoyed, Thank you.
quatrus 2014 年 9 月 8 日 下午 12:29 
Nice cube shuffling puzzle....thanks for creating.
Tuleby 2014 年 9 月 8 日 上午 8:07 
GJ :p2cube: thanx for mapping
maluba 2014 年 9 月 7 日 下午 4:20 
That was a really nice chamber. I like the bit of logic you had to apply in order to get that cube through to the exit button. Would you mind trying out my newest one and giving some feedback? http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=311396277
quat 2014 年 9 月 7 日 上午 9:41 
Good!

Who stole the entry and exit elevators ;_;
Yin 2014 年 9 月 7 日 上午 9:04 
dmuk 2014 年 9 月 7 日 上午 12:53 
I like the "decayed" skin, and the fact there are lots of red-herring portal surfaces around to distract from the (huge, in retrospect) screened-off panels on either side... Thought the exit was a little easy once everything was in place; am interested in seeing what your next chamber will do, too!
bonkrood 2014 年 9 月 6 日 下午 6:51 
Fun map, I liked it. :)
NeKz 2014 年 9 月 6 日 下午 5:58 
Meh...
brnurshps 2014 年 9 月 6 日 下午 12:15 
Nothing was triggered the first time I went into the exit chamber. But it triggered after I stepped out and back in. Pretty sure I got the intentional solution too. Moving the cube through the fizzlers using the tractor beam.
Jade BGE 2014 年 9 月 6 日 上午 9:51 
I hope there was tossing involved. If not, there's a boo boo. Enjoyed playing, thanks
LoneWolf2056 2014 年 9 月 6 日 上午 6:34 
Pretty nice detailing, like the puzzle, nice and quick but still made me think :) Would be good if you added an intro and exit to it
n/a 2014 年 9 月 6 日 上午 6:33 
Very clever, but the intro and outro should be better.
nintendo.erk 2014 年 9 月 6 日 上午 3:28 
Fun, much easier than your other puzzles.
Turmoil 2014 年 9 月 6 日 上午 12:58 
The "Part 1" implies there will be more. That's a good thing. Although I'm not sure the solution was intentional.