Space Engineers

Space Engineers

Omni-Function Survival Vessel
109 条留言
garlic powder 2021 年 7 月 6 日 上午 4:04 
looks like a beetle with an erection
Democracy Officer 2020 年 11 月 22 日 上午 6:23 
this mod needs to be updated to the latest version, otherwise it wont work
Starfroxy 2019 年 7 月 6 日 下午 2:16 
Awesome but when I put it on mod it doesn't show up:steamsad:
SupaBob 2017 年 1 月 2 日 上午 10:10 
This is awesome. Thanks
Joey556 2016 年 3 月 26 日 下午 3:51 
Port: Left Red. Starboard: Right Green. I have a similar, very cool looking, larger design, multi function ship with command center and all that, really takes 2 people or more to operate, with 4 auxillery ships, Fighter, Drill, Sustaining Support Ship, Atmospheric Lander...How do I upload it to steam workshop? Spent about 100 hours total on the one ship.
Zed Wolfword 2015 年 12 月 29 日 上午 11:44 
A very good design. Best one I've seen so far.
SynapticBoomstick 2015 年 10 月 27 日 下午 9:41 
A very efficient, functional design and a clever use of pistons and tools, the lander/drill combo alone earned this a upvote.
beb64 2015 年 6 月 4 日 上午 10:31 
i dont knw if it just my game but my landing gear and front part of ship sometimes just basts off my ship
Горячий Павел 2015 年 5 月 29 日 下午 11:14 
this space ship is quite large advantages
abordoli 2015 年 2 月 2 日 上午 6:02 
Question: Does this respawn ship "ADD" to the list of vanilla respawn ships and other "ADD" respawn ships or does it replace the entire list? Thxs in advance.
Maxter1o2 2014 年 12 月 24 日 上午 8:43 
Nice work on this love the Detail =) Merry Christmas to you Or Happy Holidays to you and your Family
dontstoplivin  [作者] 2014 年 12 月 21 日 下午 1:05 
The OFSV II is now uploaded to the workshop just in time for the holidays. I'll leave this version up for those that like it. :)
Fluffy The Destroyer 2014 年 12 月 21 日 上午 5:21 
This is funny, I tried the same technique with 1 landing pad and 18 drills... I ended up with losing my landing pad and crashing on the side of the asteroid ... 3 destroyed drills lol
dontstoplivin  [作者] 2014 年 12 月 20 日 下午 11:44 
Attention: There is a new version of this vessel that will be completed tomorrow. I have done my best to integrate new features where applicable, as well as sort out a few issues. The OFSV II should be superior to the OFSV I, without being overpowered. For those that like original, I will be posting the OFSV II as a new Respawn Ship mod, and posting a link to it in this mod's main description. I know it has taken me far longer than anticipated to create this update, and I thank you for your patience. I hope the new version will be worthy of all that waiting.
Ullischgeflumms 2014 年 12 月 13 日 上午 11:09 
please post the link of this creation into the forum for "exploration-call players created content" you find it on the space engineers forum under suggestions
Fluffy The Destroyer 2014 年 12 月 10 日 上午 5:33 
did you try to use an advanced rotor before the drill so you can maneuver that drill a bit more ?
Killawat 2014 年 11 月 16 日 下午 2:31 
I really like this. One thing though.. Your navigation lights are on the wrong sides. Red's not right is how I've always remembered. Otherwise great job!
Ariano 2014 年 11 月 8 日 上午 9:14 
Do you know when we can look forward to an update to this? Very nice ship design, well thought out. That banging in the front will result in the whole front of the ship exploding/ripping off if you continue to gain speed. Your ship deserves a better end than that, for sure.
cptsavarus 2014 年 11 月 6 日 下午 5:02 
This is a really well thought out design! You've thought of everything. Fantastic job! I've been using mining ships with the 3-piston concept for a while & have to say it works beautifully. I also have a great design for a dual headed carousel type tool head that'd incorporate welders and grinders but finding a way to almalgamate all 3 tool sets is tricky. You've negated that problem entirely by sticking with just one of each type... and discovered the added bonus of a self-repairing drill to boot. I love that! Your build brings me one step closer to figuring out a way to make mine work... so thanks! And seriously well done for the amazing attention to detail! The only thing you're missing is retracting ventral landing gear. Still working on a decent solution to that... I have a feeling you may get there first though if you haven't already!

Reckon you deserve a favourite for this anyway. Nice job!
Radar the Samoyed 2014 年 11 月 1 日 下午 5:43 
I keep eharing a very small but repeated banging noise like soemthing is loose o3o
ehertz 2014 年 10 月 21 日 下午 3:26 
I am trying to rebuild this ship cuz it isnt showing up in the mod list or in my respawn list.
and i am wondering where you put the 2 - Refineries and 2 assemblers?
the ship design is awesome!!!!
dontstoplivin  [作者] 2014 年 9 月 30 日 下午 9:02 
I am still working on a new version. Lets just say that it is a slow process. The version you see now was something like version 30 before I was happy enough with it to release it.
JayMole77 2014 年 9 月 30 日 下午 7:43 
Had this happen on our peer to peer gaem my friend and I play so its not just server related.... Its MP in general. I was trying to discover where the banging was coming from, had tested the extension and rtraction of pistons and when I tried grinding down the drill piston the entire ship exploded into peices, I had not mined either so it couldn't have had stuff inside the drill or piston. Shame really as my friend has just said what a great respawn it was and we should merge it to save it and he had sat in one of the passenger seats.... Needless to say he died and I had to find a medbay to bandage myself up LOL
dontstoplivin  [作者] 2014 年 9 月 24 日 下午 7:10 
Yea, I had that happen once, and it was in listen server MP, not even dedicated.
Hammer Hands 2014 年 9 月 23 日 下午 1:10 
Yeah, Love the design, not sure what the thing with the pistons is. Apparently it only happens if the piston has been extended and retracted. I was running fine until I decided to remodel the ship and change things to suit my next stage of survival so this time the piston I had not used ground down fine, but the one I had used exploded and literally nuked the entire ship and took out a 50m crater in the roid I was parked behind, I wish i had gotten video cause it didn't kill me. just left me sitting there next to a giant crater holding my grinder and looking at a spinning connector.
dontstoplivin  [作者] 2014 年 9 月 23 日 下午 12:29 
Thanks for the testing DHB. The issue with the exploding bits is a known one, though I have not been able to revisit this ship for a redesign lately. It is on the agenda so hopefully it will get a rework soon.
Hammer Hands 2014 年 9 月 23 日 上午 11:41 
Ok, further testing, i pulled the landing gear pistons off, and replaced them with large armor blocks, Stops all vibration and allows for normal drilling. So looks like the vibration transfer from piston to piston still happens even from locked landing gear now.
Hammer Hands 2014 年 9 月 23 日 上午 10:47 
So, just tested this on my dedicated server. The first time I tried to drill with landing gear deployed I locked them out. Put drill on, extended it into the roid. When it reached max length the drill exploded and locked the piston out. Soon as I left pilot seat to go inspect what was there the whole ship violently bounced around to the point of killing me from being slammed around so much.

Respawned in med bay and went out to check. Ground drill piston which instantly exploded killing me again and blowing out the right landing gear. Respawned into a ship bouncing around so badly you couldn't even get to it.

Nice concept, but seems to have issues with dedicated servers I think. Not sure.
TheSimReaper 2014 年 9 月 21 日 上午 8:42 
Ok with regards to the banging, I'v narrowed it down to the piston to the right of the drill piston, but trying to grind it is disasterous :S
mid endian 2014 年 9 月 19 日 下午 7:01 
just want to thank you for helping me crack the code, for displaying your respawn ship as a seperate item. seems we're still stuck with the default ships, but those can at least be renamed now.
dontstoplivin  [作者] 2014 年 9 月 19 日 上午 8:01 
Updating it now. I think I have it sorted but let me know if its still borked. The cooldown should be set to 30 minutes and I made a few tweaks including: Reversing the red/green lights, and adding 0.5 meter mnimum on the drill piston.
Resus 2014 年 9 月 19 日 上午 12:24 
Does the recent update broke it? It doesn't seem to work.
Joseph Sneed 2014 年 9 月 18 日 下午 3:24 
Cant get it to work. I have the mod put in but I only get the normal respawn ships.
Tokamak 2014 年 9 月 18 日 下午 1:11 
And it appears nobody watched the video. It explains that as being the pistons, and he says he has never experienced problems with it. I, myself, have had quite a few ship explosions due to the pistons at 50 m/s or more.
Otaku 2014 年 9 月 17 日 下午 5:17 
Ship look very good, cant wait to see what you can do with the updates
TheSimReaper 2014 年 9 月 16 日 下午 9:02 
I think you may have a slight design fault. While flying this ship there was a continuos banging sound, and at one point while accelerating forward, there was an explosion on the fron left of the ship and it blew the left landing gear clean off, but the ship itself is awsome :)
Her0117 2014 年 9 月 16 日 下午 3:42 
how do you spawn it in
Nik 2014 年 9 月 16 日 上午 10:08 
Not sure what it is, but whenever I spawn one of these, there's a slow banging that happens about once a second, as you fly around. Again, I can't figure out what's causing it, probably just a stupid glitch with pistons or something we can't do anything about.. :/
TheSimReaper 2014 年 9 月 16 日 上午 8:17 
erm, were do I get this mod?
HIKARU 2014 年 9 月 15 日 上午 9:15 
Very nice mod!
Dark_453 2014 年 9 月 12 日 下午 9:31 
What Ship- does this replace or is it a new Ship- ( i as as i use my own )
jtgibson 2014 年 9 月 11 日 下午 11:12 
@Sebastifurr: I always found myself wanting to put the red position light on the right, because "R"ed for "R"ight... But no! I also always found it strange because knowing the marine right of way rules, you'd think they'd put the red light on the right so that when oncoming, you'd know you're on the wrong side and correct until you saw the green light. But also no!

It's hard to forget red/port, green/starboard after ruminating on it for so long, but it still makes no sense to me -- other than tradition of course. =)
Fin_Corso 2014 年 9 月 11 日 下午 8:51 
two thumbs way up!
Calruin 2014 年 9 月 11 日 下午 8:08 
Great Ship!
TinkerHat 2014 年 9 月 11 日 下午 5:49 
make my ship respawn ships
Sebastifer 2014 年 9 月 11 日 下午 4:53 
Cool ship, however, looks like port and starboard lights are the wrong way arround :)
N1njaM4ster255 2014 年 9 月 11 日 下午 4:51 
how did you get the ship set up as a respawner so you can load it into a game i want to be able to do that for a ship of my own design (it uses small ships for the utility functions finally possible with the new update) but i dont want to have to copy and paste all the time
Cpt. Roosto 2014 年 9 月 11 日 下午 3:16 
Thank you very much for this addition. Very cool and well-built. Out of all the ships I see in the Workshop, this one is one of the most useful. Keep up the good work!
Polygon_Dust 2014 年 9 月 11 日 下午 2:11 
Very nice!!!!! Not for me personally, but i still think its great!!!!!!!!!!!
Hitori 2014 年 9 月 11 日 下午 1:54 
You forgot to mention the simple fact that you can grind the drill while welding it at same time (haha), otherwise it's a good design for a survival/starter ship, personally i preffer useing specialiced ships tho as they tend to do the task faster.