Sid Meier's Civilization V

Sid Meier's Civilization V

High Elves Civilisation
43 条留言
vie 10 月 1 日 下午 3:11 
I've fought *UGUGH* mudcrabs more fierce than you!
Selethane 3 月 25 日 下午 8:23 
Working fine. Haven't play tested it myself, but solid early game explorer.
d_con_k 2021 年 2 月 22 日 上午 8:14 
Amazing work. I can't tolerate Civ games as historical but as Warhammer fantasy ? Outstanding. Thanks for your efforts. If you could do the same for the Eldar in Civ BE that would be terrific. Having Ulthwe / Eldrad as a sponsor to control the various bands of "monkeigh" would be very enjoyable ....
Roadhouse699 2018 年 4 月 29 日 上午 5:41 
Have you heard of the high elves?
Detroit Walrus 2017 年 5 月 1 日 下午 5:44 
Civilisation rip in spellig
ylves.x 2016 年 2 月 4 日 上午 11:16 
After downloading this mod, I played a little then saved and closed out. On exiting, it displayed a 'Civilization 5 has crashed' screen but I thought nothing of it. It did that two more times before I couldn't open the game anymore without it crashing at the load screen. I'm wondering if this is something to do with the mod or my computer? I emailed Aspyr and I'm waiting to hear back on their end.
Do you know of a solution? Or maybe heard about this problem before?
Rossnorm11 2015 年 9 月 16 日 下午 12:06 
How much does it scale based on game speed? I'm playing a game on marathon and 2 city states I established trade routes with still seem to be actively declining in influence. Is the mod not working or can the decay rate be higher than the influence increase on the games slower speeds?
Raldon 2015 年 5 月 15 日 下午 12:30 
Malekith Forever!
Raldon 2015 年 5 月 15 日 下午 12:29 
It would be SO cool if u made end times civs after pre-end times civs.
Raldon 2015 年 4 月 23 日 上午 11:08 
AWESOME
RSJ-87  [作者] 2015 年 4 月 23 日 上午 5:18 
@1 Of 5 HyperPandas: I know :-( these civs and any future ones I make will all be pre-End Times.
Raldon 2015 年 4 月 16 日 上午 7:54 
p.s: Finubar died :(
Barack yo emo's Old Soysport 2014 年 12 月 18 日 下午 7:46 
I don't have da dlc:(
Barack yo emo's Old Soysport 2014 年 12 月 18 日 下午 7:46 
oh ok thanks RSJ
RSJ-87  [作者] 2014 年 12 月 18 日 下午 6:37 
@lee0897: then I'm afraid you're missing required things in the game :-) what DLC do you have? This needs G&K and BNW.

@Venthar: don't think so. My existing mods are based on the pre-End Times world and I don't want to have to go back over them. Besides, the End Times will run for a few more months yet and we don't know what it'll all look like when it's done, so it'd be silly to make mods based on it now.

@arg2007_043: possibly; I've added a third UU to Empire just because I found a brilliant model for it, and could easily add stuff to Bretonnia too because there are so many Medieval models around, and I'd like the mods to be a bit bigger than they are. Suitable models for High Elves are rarer, though, and my priority is making new civs, so I won't say what any additions might be or if/when they'll happen.
arg2007_043 2014 年 12 月 18 日 下午 5:27 
Any chance of seeing any other army units? (Dragon Princes (horse and dragon types), Sword Masters, Phoenixes/Phoenix Guard)
Tarkus 2014 年 12 月 16 日 下午 5:35 
Are you gonna add Malekith the Eternity King?
Barack yo emo's Old Soysport 2014 年 12 月 11 日 上午 2:57 
doesn't work on mine it says dat i am missing required things in the game
:(
RSJ-87  [作者] 2014 年 11 月 21 日 下午 7:17 
@Inquisitor Tsul: nope, no changes to the tech tree. The UUs replace existing units, but are unlocked by the same techs.
UnlicencedInquisitor 2014 年 11 月 21 日 下午 3:29 
Are troop trees also changed?
RSJ-87  [作者] 2014 年 11 月 3 日 下午 6:13 
@Lorakyth: yes, hopefully I'll get around to every civ, but Dark Elves might be a while (haven't had too many votes for them). Also not sure about Cold One Knights as I'm not a 3D artist and so am limited to the unit models that other people have already made, and I think it's unlikely anything suitable will exist.
RSJ-87  [作者] 2014 年 11 月 3 日 下午 6:13 
@naivewisdom: bear in mind that's 60 influence over 30 turns at standard speed, with 1 influence decay per turn as well. To make the most of this UA you have to be aggressive at starting trade routes early, and still can't ignore things like quests and espionage. In playtesting I haven't found it to be OP.

@Sir Kain the Godslayer: I'm not aware of any others that have this particular UA.

@WOO_FURRIES: to get multiplayer working with any mod you have to do a little tinkering. Here's a good guide: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=233428613 . Most of my WFB civs don't use Lua so they should work fine, but the High Elves are the only one that might give you trouble. Let me know how you get on if you try this.
Lorakyth 2014 年 11 月 3 日 下午 4:10 
Is there going to be a Dark Elf mod? Beating the crap out of everyone with Cold One Knights would be amazing!
Diocletian67 2014 年 10 月 23 日 上午 11:15 
I can't find it in my mod list. Any suggestions?
Obsidius 2014 年 10 月 13 日 下午 1:28 
does anyone know any other civs besides this kevian rus and this one that easily increase influence to city states? i want to have city state allies without having to adopt freedom policy
-=EGS=- Gaminglord99 2014 年 10 月 3 日 上午 2:58 
Elve's vs Dwarf's i guess the Ai want to recreat the War of the Beard! it should be comended for its loyalty to warhammer Lore!
ancems 2014 年 10 月 2 日 上午 4:28 
So it works?
Aurme Erebos 2014 年 9 月 15 日 上午 11:15 
It says for multiplayer, but i can only get it working for singleplayer?
F4RR3LL^ 2014 年 9 月 13 日 下午 2:55 
its glitched out on me and I cant download it.. even though i am subscribed. have tried restarting the game, restarting steam. and unsubscribing and resubscribing to download. Any suggestions?
Orange™ 2014 年 9 月 12 日 上午 5:40 
wut
You Know Who I Am. 2014 年 9 月 11 日 下午 7:23 
Thanks Man, As I high Elf player myself, I am going to enjoy this mod, way too much.
naivewisdom 2014 年 9 月 10 日 下午 9:29 
60 influence per trade route!? broken?
HummusTheGreat 2014 年 9 月 8 日 上午 1:17 
ahh kk thanks i need the expansions then
MarcLuna 2014 年 9 月 7 日 下午 5:47 
oh-warhammer!
i love this mod!!!!
RSJ-87  [作者] 2014 年 9 月 7 日 下午 5:24 
@BoveZinator, kakeru99: DLC does not equal expansions; do you have Brave New World and Gods and Kings? This mod requires both.

@Breadsmith: A fair point, but I have too many Swordsman/Longswordsman UUs already, and I worried High Elves were getting too strong so I decided to nerf them by taking away their counter-cavalry unit. Also I wanted White Lions to land at exactly the same time as Eagleships, so Pikemen were at the right point in the tech tree.

@Scout: click "Subscribe" then go to "Mods" in the Main Menu. It should appear.
HummusTheGreat 2014 年 9 月 7 日 下午 2:42 
i like this how do you get it?
kakeru99 2014 年 9 月 7 日 下午 12:54 
I have CidMayers Civ5 + all DLC, but it show "missing required dependencies" someone known what to do?
Tobbilainen 2014 年 9 月 7 日 上午 6:05 
ye cus apparently someones race makes em like the same gender
Inquisitor Thotbane 2014 年 9 月 6 日 下午 11:27 
Elves are gayyyyyyyyyyyssss !!!!!!!!
Civitar 2014 年 9 月 6 日 上午 1:19 
@BoveZinator: If the Eagleship replaces the Galleass, then this mod requires Gods & Kings to use.
Breadsmith 2014 年 9 月 5 日 下午 10:22 
Given the High Elves' proliferation of spear-weilding units in the fluff, it seems weird that White Lions would replace pikemen rather than swordsmen or even longswordsmen.
zai 2014 年 9 月 5 日 下午 3:40 
plz i need help
zai 2014 年 9 月 5 日 下午 3:39 
it wond work it says missing required dependencies