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from:
Type = Normal,
to:
ItemType = base:normal,"
this worked, thank you so much.
That'd be awesome. Frankly, I kind of wish we could take a generator up to where the radio stations physical locations are in the game and power them up to keep broadcasting. Probably a pipe dream there.
Hi! I’d like to ask for permission to create a small add-on for your mod. I want to keep everything as you made it, but distribute the radio station terminals in a few remote locations around the map to make the frequencies have a location personality, allow players in MP take claim one of them and if your base its in Louisville, you have not to travel the entire map for it. Of course, I’ll fully credit your work. Thanks!"
Contact me on discord if you can. I would love to chat and adding terminals to the existing mod would be a fairly simple task. I might be able to save you time. Also any admin can spawn and activate a terminal :)
do i need the true music that hasnt been updated or is it enough i download this? https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3407139462&searchtext=time+period+accurate+music+pack"
That music pack I helped the author fix. Each music mod pack will need to be fixed before it can be loaded again. Otherwise it will create errors and not spawn the music items. Technically the radio should still pull the music through the errors on the master lists.
Do the stations shut off when the power dies? Is it configurable if so?"
Not at this time, but since I am back modding I will be looking at this. I just need to get my mods working first.
from:
Type = Normal,
to:
ItemType = base:normal,
You need to manualy change the frequency your radio is on to 94.0 (.2\4\6\8 for B41) or 92.0 (same even numbers for B42)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3570220139