Banished
Building Example
27 条留言
ᗷᑌᒪᗩᗰᗩTᗩRI 2022 年 10 月 10 日 下午 1:32 
Guys, read the description, for chrissake, and keep your criticisms to yourself. Get the toolkit and do what you want with the apiary. If you can. The clue is in the title: "Building EXAMPLE " ... and "[...] can be found in [...] yadda, yadda, yadda"
Shadoll 2020 年 2 月 9 日 上午 4:39 
这是被放逐工具包中的exampe mod。这个模型增加了养蜂场建筑和养蜂人的职业。这个mod的源数据可以在mod kit中找到 www.shiningrocksoftware.com/mods
hipsu 2019 年 7 月 7 日 下午 1:46 
Nice mood but produces way too much honey, should be 1/3 of it so be balanced
SwordMaiden13 2017 年 6 月 15 日 下午 11:38 
sometimes my beepkeepers are the difference between life and death.
Claudis560 2016 年 5 月 5 日 下午 12:06 
deffinetly helps make the game easier to play.
OnceMoreIntoTheBreach 2015 年 6 月 19 日 下午 4:33 
Building looks fantastic but I wish honey was valued slightly higher for trade. If the author is taking feedback I'd like to see it just increased slightly to 2 to make it a more premium product.
Parker Free 2014 年 12 月 18 日 下午 9:29 
I love this addition! So sad that mods ruin achievements, but I'll use them anyways since so many like this one add a lot to the game. :cupcakeelf:
ashley.wxwx 2014 年 12 月 13 日 下午 8:42 
Kinda cool, works well.
gladysuniverse 2014 年 12 月 10 日 下午 3:23 
Definitely good, but it's not valuable for trade so it's not TOO good.
Aelfrey 2014 年 12 月 5 日 下午 6:19 
Actually, ishKiia, it would only be unrealistic to pull honey during the winter. Bees make honey all of the rest of the year. :)
ishKiia 2014 年 11 月 23 日 上午 11:33 
way OP like it is. and but the harvest should be seasonal like crops. it isn't realistic to pull in honey at a constant rate year round
Cat_Mandu 2014 年 11 月 18 日 下午 1:04 
very good job. 3 workers ca 2000/year honey. good for food or trading
KulliKello66 2014 年 11 月 14 日 下午 2:51 
nice
spooky-ghost 2014 年 11 月 9 日 上午 9:32 
I think a lot of people are misunderstanding the point in this plugin - it's not meant as an addition to the game (though I'm sure can be used) it's meant as a bootstrap for building your own customized building
Heeby 2014 年 11 月 9 日 上午 5:11 
I think honey should be tradables, for a value of about 2 per honey resource
humanityslastloser 2014 年 11 月 8 日 下午 9:11 
having honey ale would be amazing :3
Fox 2014 年 11 月 8 日 上午 2:45 
If someone could remake this to be far less OP... I'd subscribe to it. It's a great concept, but I don't want to make my game easier... I just want more variety.
longshot629 2014 年 11 月 4 日 上午 11:27 
Honey should be an item that can also be used by the brewer to make mead
Rumiak 2014 年 11 月 3 日 上午 4:57 
Mmmm, beekeeping! Dude, you are a God - I'm also a beekeeper. Maybe you will add hives?
Nice-Job-26 2014 年 10 月 24 日 上午 5:53 
I like it that it is OP. :D
just like :whiterun:! :P
Chronos 2014 年 10 月 23 日 上午 1:05 
Way too powerful to use.
[GW] Darling 2014 年 10 月 6 日 上午 8:19 
This building is great but I think its a little OP, you get roughly 600 food per worker and you don't need any space apart from the building. It is a great concept though.
FT 2014 年 10 月 3 日 下午 5:10 
The mod won't work. How to make it download and run properly?
Tissemand 2014 年 9 月 29 日 下午 1:31 
The apiary could be a lot more interesting than it currently is. How about a boost to yields in nearby orchards (and orchards in the vicinity in turn boosting honey production)?
BUFFALO 2014 年 9 月 27 日 下午 7:36 
Does this upload include the fixes detailed here [banishedinfo.com]?
zioone 2014 年 9 月 26 日 上午 11:08 
@John: yes
Daniel Mtanous - USA - INACTIVE 2014 年 9 月 26 日 上午 10:54 
Does this also add honey to the game?