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Kinda funny ngl
there's already two of them
rsh and one from other dude mod
Fr though, I'm so glad we got an update. This is one of, if not my absolute FAVORITE weapon mod. The new weapons look genuinely amazing, I can't wait to try them out :3 Happy anniversary <3
Also, I know official balancing isn't really finished yet, but in the meantime, check out this mod so you can balance the weapon damage yourself:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3412746814&searchtext=weapon+balance
русский : Пожалуйста, добавьте Кольт 1911 и анимацию перезарядки, как у Дигла, и еще больше оружия ближнего боя.
Attempting to create unknown particle system 'muzzleflash_SR25'
Very good guns
the usp is about as close to the mk.23 as i can expect. very nice.
and the other gun i really like was the ks-23 which is also present. vss is already here as is the fal. perfect. there isn't anything else i would even ask for. this is really nice
What is wrong with me
what do you mean incorrect reload? it uses catch because mp5/10 has catch
The werewolf has the option for a wooden pistol grip without the grip changing to the wood look
The batton rounds for the pushka for some reason make NPCs drop their weapons despite having an add-on that prevents them from dropping weapons.
The pv9 still has an incorrect reload on empty animation when equiped the 10m ammo.
The pkm when equiped with the bullpup stock the flap that normally closes on the exit port for the belt stays Open without anything in the way of it closing.
Don't take this the wrong way these are purely cosmetic bugs and I honestly couldn't give less of a ♥♥♥♥ if they stay in, it's just interesting to me they're still in the mod.
Still love this weapon pack to hell and back
and it added my favourite guns! yippie! you get uhhhhhhh stone bust reward yeah