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sad
Could you make it compatible with that so we can subscribe to this mod please ?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2961722002
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3189275874
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3137092790
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3067798182
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2852704777
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2812828771
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3095911903
Mod in question: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2913137598&searchtext=barricade
__concat not defined for operands: null and Barbed Wire
Is a clear statement that your carpentry system is not vanilla.
You have mod conflicts.
ERROR: General , 1705250072163> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: __concat not defined for operands: null and Barbed Wire 0/1 at KahluaUtil.fail line:82.
For anyone wondering, I can say this mod is safe to add or remove mid game btw.
java.lang.RuntimeException: __concat not defined for operands: null and Barbed Wire 0/1
zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1702290217310> -----------------------------------------
STACK TRACE
-----------------------------------------
function: buildFenceMenu -- file: BWireClient.lua line # 151 | MOD: Barbed Wire +