RimWorld

RimWorld

Fortification Industrial - Frontier
Počet komentářů: 105
sabsuda_san 7. říj. v 12.51 
I ask for support for multi-faction multiplayer, thank you in advance.
doctor who? 12. zář. v 4.32 
Cool mod.... but I don't really want use Fortifications - Industrial. Industrial add tooooo much stuff which I already have in game or which I don't wanna have in game (because it can be useless for me)/
5150 27. srp. v 5.14 
I think it would be better if this mod’s mod Dependencies required only Fortified Features Framework instead of Fortifications - Industrial.
hongbin.wen 18. srp. v 8.23 
谢谢大佬分享
Optionalduck 9. srp. v 23.55 
It dose not seem to be patched for combat extended in 1.6
Tal'Raziid 23. čvc. v 22.39 
Heyo AOBA, is it possible to use this at all without Fort-Industrial, or will it explode? I like some of the stuff from here but never really used the Fort-Industrial stuff
Sgregor 22. čvc. v 17.26 
can't new game
irrelevantredundancy 18. čvc. v 22.21 
I was thinking about re-adding this to my game and I saw the comments about not being able to start a new game with it enabled. So, I tried it out, and I didn't have any issues starting a pre 1.6 crash landed scenario. I see that some people are mentioning using a Dev Snapshot version of Combat Extended, which I am not. I just wanted to let you all know that there are combinations of mods that work for using Fortification Industrial.
Keerp 12. čvc. v 8.18 
Same issue as @I Drive and @JangoFett2002, can't create a new game with this mod installed. My logs look the same as @I Drive uploaded to his github issue.
I Drive 26. čvn. v 17.24 
昨天晚上安装了CE的1.6dev snapshot,游戏可以带红字启动,但是存档和快速检测都进不去了。
排查红字看到与FT有关的内容出现冲突。
防御工业框架与防御工业-industrial与CE不会冲突,只有这个Mod安装后才出现问题。

Fortification Industrial - Frontier与Combat Extended-dev_snapshot之间的冲突:
https://github.com/Mikurifle/FT-issue/issues/1
hugslib用不了,我试着自己创了个issue
JangoFett2002 25. čvn. v 19.13 
for some reason on 1.6 this mod causes you to be unable to create a new game. you can load into existing saves and add the mod, but cant create new ones with the mod enabled
物理系魔法师 29. lis. 2024 v 4.05 
有机会能加个用来点火的汽油桶和诱饵假人吗?不玩CE以后发现这两没了,感觉挺可惜的,还蛮好用的来着
Animal 7 19. lis. 2024 v 16.20 
Have you considered adding ones that use NATO calibre instead when used with CE, to better synergize with infantry equipment.
Mask of Humble 2. říj. 2024 v 11.21 
Is this CE compatible? (kidding) love your mods btw, thanks for the hard work in making them
Tal'Raziid 26. srp. 2024 v 11.38 
Why does barbed wire block LoS? Also does it actually damage people or is it just difficult to cross?
The Ghost Knife 31. čvc. 2024 v 14.58 
It would be awesome to have the barricades and barbed wire be stuffable since Dead Man's Switch introduces Tungsteel and the like
Maya 1. čvc. 2024 v 19.31 
Just gonna point out the "Infantry autocannon" is more accurate to call a modern heavy machine gun(HMG) since from what I've heard about 12.7x108mm, the performance is comparable to 12.7x99mm NATO(better known as .50 BMG), which is used by the M2 Browning machine gun
Wardog 15. čvn. 2024 v 19.28 
@Tal'Raziid It is from this mod! :D
Tal'Raziid 19. kvě. 2024 v 16.09 
are those barricades and barbed wire from this mod or another one?
MartyrKomplx 11. kvě. 2024 v 5.30 
@XXFQ007 Read the dang description.
Marty in the multyvers 9. kvě. 2024 v 1.53 
I'm playing with this mod, and the [LTS]Ammunition mod and I was wondering if it would be possible to make it compatible? it would be nice to load the ammo from that mod rather than steel from base game.
XXFQ007 5. kvě. 2024 v 1.55 
Any CE support plan?
稀莉姆 22. dub. 2024 v 22.50 
“家具”
Prophet 15. dub. 2024 v 17.31 
the city is from "This Rim of Mine"
the cities from Rimcities don't spawn wrecked cars
and the streets are wider
Gliyan 14. dub. 2024 v 1.48 
:steamthumbsup:
MisterMugsy 13. dub. 2024 v 13.38 
This mod is also causing the Machinegun Spike bug.
Nedlee 16. bře. 2024 v 6.45 
Thank you!
Nightkry 2. bře. 2024 v 19.38 
In the research screen it is misspelled as Deplyable Basis
Kokorocodon 25. úno. 2024 v 21.15 
it's rimcities
滕muye 17. úno. 2024 v 2.08 
1
minniefinnie 13. úno. 2024 v 10.22 
it looks more like a city generated by rimcities but ok
Arnokill57 19. led. 2024 v 11.05 
I believe that it is the abandoned/ruined cities from "This Rim of Mine"

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2998095518&searchtext=of+mine
communist pigeon 18. led. 2024 v 23.15 
i second ted bunny question
Ted Bunny 18. led. 2024 v 0.19 
Are those city street screenshots from a colony, or a spawned map? If so, where can I get em?
Kuji Nekomata 5. led. 2024 v 19.33 
Ingame's "Deployable Basis" research seems to be typo'd. It says "Deplyable Basis" for me.
DoubleGun 4. led. 2024 v 3.27 
This is exactly what I wanted in my CE playthrough. Although I want to ask, do you plan on doing a charge machine gun in this style? Like a single gun that shoots 12x72 rounds?
iUseSporks 24. pro. 2023 v 19.47 
holly shit this is such a massive quality of life change great work as always
Wardog 11. pro. 2023 v 13.29 
Just a thought maybe enemy raiders could use these items. Imagine just your average raid turning into a battle of survival against entrenched enemy positions! I thing the ground work is all ready there like when you attack an npc base the raiders at the mortar use them like they could use the various machine guns used in the mod! I think this could make the mod 10x better please put some thought into it :)
perdu 11. pro. 2023 v 11.03 
Hey is C-
AOBA  [autor] 11. pro. 2023 v 1.56 
@Foxtrot39 Furniture
Foxtrot39 10. pro. 2023 v 13.34 
Where do you make the field stretcher? Cant find it anywhere in all my crafting stations
AOBA  [autor] 10. pro. 2023 v 1.47 
Okey, i found the issue, but i'll still rollback to older version before update.
Motho 9. pro. 2023 v 10.51 
fix pls. your last update broke deployables and dev tools
Lord Dudelsack 9. pro. 2023 v 7.18 
it seems like your last update broke some stuff. it throws errors liek shown form daedalus and e.g. you cant use dev tools spawn things anymore with it active
藤椒鸭食管 9. pro. 2023 v 7.05 
先说好这不一定是模组本身的问题,也可能是我的锅:
今天是9号,我打开游戏发现地图上的所有物品都变得不可见、不可选中了,一轮测试后,我发现只有去掉这个模组才能恢复正常,我确定至少在5号是没有这个问题的。
可能只是我的问题,要真是这样,当我没说:Gifting::needy_heart:
Daedalus 8. pro. 2023 v 6.56 
hey there, thanks for the mod! But since the last update, it throws some errors:
Error Log [gist.github.com]
AOBA  [autor] 8. pro. 2023 v 4.20 
okey, i did some update, so pawn can also use DTM and DshK by hand now(with lower stats)
Macaron 2. pro. 2023 v 15.21 
this person is the definition of goated rimworld modder, fortifications, fukin tanks, planes, helicopters, ships, guns whatever you want!
FkYoSht 30. lis. 2023 v 16.53 
A a turtle, I love all of these fortification mods! Keep it up!:Gifting:
Wardog 29. lis. 2023 v 10.48 
Yesssss Best Mod EVER :)