安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
maybe making the fireball only hit to the 2 enemies in the middle would be a good fix
1: The Mana Sickness tooltips now list the debuffs as -x% magic power instead of -x% ranged dmg/healing/stun chance.
2: The Russian translation has been replaced with one by Ordinary Person. Since I have no way of verifying which one is more accurate, I'll hold on to the old one and swap back if there's enough push back.
Also, will you add Falin as a hero or maybe dream monster?
Also, it was cool to recognize the spells Marcille used during the journey. Don't you think her dungeon lord outfit would make an interesting item? Something like power in exhange from sanity, fit so well in the DD theme... or rather the very winged lion's book could be an non-class-restritive item, would be fun find it somehwere during the quests