安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Though if the slugpups spawn directly within the shelter you inhabit, I suppose it's not necessarily useful for Where Slugpup to notify you anyway
At least this mod saved me from checking every shelter on the map, cheers.
I'll try to take a look at it once I'm done playing Watcher- if you still have the full error message (or if you have anything in the exception log in your files), feel free to post that in the bug reports discussion
Hopefully everything should still be ok !
I'll see what I can do
Much appreciated.
Also, while i was in shoreline i got notified about a pup spawning in S13. I checked the map, and S13 is the precipice shelter (since the precipice is technically part of shoreline, a pup can spawn the if you are in shoreline). :(
If you're still not quite sure, you can look at the ConsoleLog.txt output (in the main RainWorld folder, you might need a mod to activate the ConsoleLog outputs as since the recent QoL update, nothing is displayed there by default) and check if a "slugpup was created" message spawned (this is a message generated by the game's base code- if you see it but didnt get an in-game notification, it means the mod broke, in which case I'll make sure to fix it)
(In the mean time, I'll also run a few tests)
(Slugpups only naturally show up in Gourmand, Hunter and Survivor's campaign when playing without extra mods)
░░░░░▐█▄█▌░░░░░░▀█▄░░
░░░░░░▀▄▀░░░▄▄▄▄▄▀▀░░
░░░░▄▄▄██▀▀▀▀░░░░░░░
░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE
░░░░░░▐▌▀▄▀▄▀▐▄░░ WORKSHOP
░░░░░░▐▀░░░░░░▐▌░░
░░░░░░█░░░░░░░░█░░░
░░░░░▐▌░░░░░░░░░█░░
Though sometimes the game did seem to make extra pups spawn in walls sometimes for no reason (not sure which mod caused that or if it's an issue with the base code, but it only really happened once or twice)-
If that happens again, could you perhaps check the consoleLog.txt file (should be in Steam\steamapps\common\Rain World) and see if the "created slugpup!" line shows up more than once ?
Also I made a discussion section for bugs and missing features, so we can continue discussing this in there instead