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Removed airstrike from mission 1. Was causing issues.
- Fixed issue in swamp mission. Towers now only need to have 10% health to destroy. seemed like it was bugged for some players.
- Added FOW for towers.
- Updated air strikes in mission 1. Should be good now.
Let me know if you encounter any more issues. Please include the mission and what happens if it does crash or bug out. Thank you...! :)
Fixed script that wouldnt let you pass fishing village (top bridge area)
- Recompiled, tweaked some playbills.
If map crashes, please let me know what mission it does this on. thank you!!
Apologies for all the errors, unfortunately out of my control right now....
SCAR ERROR
- Changed up the first mission. Now instead of just clearing the checkpoint, you have to capture the fuel in order to progress. Some reason there was issues with the troops and retreating, making it impossible to complete/error.
Reminder: Tuning Packs usually do not work in these type of maps, if you're using them.
- Made some changes to zone 1 you shouldn't crash anymore. I Tested it a few times afterwards.
We can't play with my mates even after your last update
At least one player got disconnected when the first zone is completed
- Replaced wrecked tanks with non-repairable ones.
- Redid the scripting for mission 8 and 9. Destroying the towers. Added pings to show what to kill.
- Fixed bug where barracks on final level were invincible.
- Replaced some tank traps and such throughout.
- Other minor changes.
Thanks!
Fixed bridge blockers, moved them back so more room to fix bridge.
- Redid the playbill scripts for Zone 1. Should not crash now.
- Players start with 100 fuel and ammo now.
- Various minor tweaks.
- Fixed issue in docks AI was retreating. They will no longer retreat.
- Fixed issue in swamps afterwards with AI retreating. They will no longer retreat.
- Refreshed the playbill scripts.
- Added delays to prevent bugsplats (too many actions at once)
- Added more descriptions per mission on what to do .
- Changed Towers to Player CPU owner, so should be visibly easier to attack.
- Tweaks throughout.
Also, its not obvious now that I look back, but you have to destroy the Towers to get past the swamp area's. I'll add more descriptive texts on that.
Stay tuned for update asap. :) thanks again
1. heavy armor cant cross first bridge
2. had to repair bridge at fish camp to progress even though it was barely damaged.
3. transport sits at artillery swamp. says i need to capture all points to progress. i do have them all but it still wont progress
4. cant repair transport
- Level 4 fish village sometimes wouldn't progress after bridges repaired. Reason being enemy bombers sometimes didn't destroy bridges to trigger script. Replaced bombers with bridges being manually blown (sabotaged by the enemy!). Shouldnt be an issue now! :)
Does anyone else have this problem?