Company of Heroes 3

Company of Heroes 3

(4) COMP STOMP V - ESCORT
75 条留言
Shadowphreak  [作者] 6 月 24 日 上午 9:22 
This map is having serious issues lately. Apologize. I'm waiting for relic patch to come out today, then I will review/test all the scripts again. stay tuned...!
Shadowphreak  [作者] 6 月 24 日 上午 8:17 
Update,

Removed airstrike from mission 1. Was causing issues.
Shadowphreak  [作者] 6 月 24 日 上午 4:43 
Updates,

- Fixed issue in swamp mission. Towers now only need to have 10% health to destroy. seemed like it was bugged for some players.
- Added FOW for towers.
- Updated air strikes in mission 1. Should be good now.

Let me know if you encounter any more issues. Please include the mission and what happens if it does crash or bug out. Thank you...! :)
Gopan 6 月 12 日 上午 9:03 
Waiting for your new works. You are the best mission maker.
Shadowphreak  [作者] 6 月 12 日 上午 8:11 
Thanks Gopan. This map is very old, I plan on making another newer Escort map soon, I have tons of new ideas I want to try out too. :)
Gopan 6 月 12 日 上午 8:06 
Finally I made this. At zone 9 I thought that something wasn't working again. Then I read your walkthrough and realized that I had to break the towers because I killed everyone inside and moved on. Then I came back and dynamite the towers.
Shadowphreak  [作者] 6 月 11 日 上午 5:37 
Update,

Fixed script that wouldnt let you pass fishing village (top bridge area)
Shadowphreak  [作者] 6 月 11 日 上午 5:33 
Gopan, hm. let me take another look at the scripts. stay tuned
Gopan 6 月 11 日 上午 5:32 
This time 1 moved 1 step forward. After sniper bridges there was an ambush and 2 bridges were destroyed. I repaired both but the map doesn`t want to opens. Maybe because of my aalies went forward and captured all points and triggers don`t want work because my units didn`t captured that points.
Shadowphreak  [作者] 6 月 11 日 上午 3:27 
Updates, went over first 3 missions, replaced bridge script so should work fine now. let me know if any issues... :)
Shadowphreak  [作者] 5 月 28 日 上午 1:16 
Hi Gopan, thanks for comment. Something may have changed how that script works in a recent relic patch. I'll test it this week and post update.
Gopan 5 月 27 日 下午 2:48 
Hi. 4 times I restarted. I repaired sniper bridge by 18 tonn recovery truck and my allies have moved on, but map is not opened and enemy snipers still spawning.
Pingu 3 月 30 日 上午 10:55 
This one looking good!
Shadowphreak  [作者] 2 月 26 日 上午 4:24 
Update,

- Recompiled, tweaked some playbills.

If map crashes, please let me know what mission it does this on. thank you!!
Shadowphreak  [作者] 2 月 21 日 上午 5:05 
Yah a lot of these custom mission maps took a hit in the last update (changing how some playbills work, for instance weapon upgrade name changes). Once relic releases the new update next week, I plan on going through them all and making sure they run well.

Apologies for all the errors, unfortunately out of my control right now....
[CN]突击队队员 2 月 21 日 上午 5:01 
NOT PLAYABLE
SCAR ERROR
Shadowphreak  [作者] 2024 年 9 月 26 日 上午 4:50 
UPDATE:

- Changed up the first mission. Now instead of just clearing the checkpoint, you have to capture the fuel in order to progress. Some reason there was issues with the troops and retreating, making it impossible to complete/error.
Shadowphreak  [作者] 2024 年 9 月 26 日 上午 3:27 
Latest relic patch/hotfix im getting reports or crashing on this map. I'm testing to determine why.

Reminder: Tuning Packs usually do not work in these type of maps, if you're using them.
Shadowphreak  [作者] 2024 年 8 月 22 日 下午 2:51 
Btcailloux I sent you friend invite, lets jump on it whenever you get a chance. I cant replicate the crash.
Btcailloux 2024 年 8 月 22 日 下午 12:19 
Same crash :(
Btcailloux 2024 年 8 月 18 日 下午 2:12 
Awesome thank you ! I will test soon
Shadowphreak  [作者] 2024 年 8 月 18 日 下午 2:05 
UPDATE,

- Made some changes to zone 1 you shouldn't crash anymore. I Tested it a few times afterwards.
Shadowphreak  [作者] 2024 年 8 月 18 日 下午 12:16 
Btcaliloux, thanks for leaving comment, let me do some testing and updates, I'll post back here after.
Btcailloux 2024 年 8 月 18 日 上午 6:47 
Hi again !

We can't play with my mates even after your last update
At least one player got disconnected when the first zone is completed
Shadowphreak  [作者] 2024 年 8 月 15 日 上午 4:57 
Updates,

- Replaced wrecked tanks with non-repairable ones.
- Redid the scripting for mission 8 and 9. Destroying the towers. Added pings to show what to kill.
- Fixed bug where barracks on final level were invincible.
- Replaced some tank traps and such throughout.
- Other minor changes.

Thanks!
Shadowphreak  [作者] 2024 年 8 月 13 日 上午 4:49 
OllieBear, thanks for leaving comment, I'll take a look and see whats going on and fix it this week.
OllieBear 2024 年 8 月 12 日 下午 1:39 
I've encountered the same issue as Zockio has mentioned, barracks in the last stage of mission are indestructible. Had tanks, artillery, mortars, off map air strikes and artillery.... nothing. Sent troops in will demo chargers, no damage done. Truck was stopped at the last bridge before entering the base, not sure if its supposed to stop there or advance. Towers and AT guns were completely destroyed outside last base.
Shadowphreak  [作者] 2024 年 7 月 30 日 下午 2:31 
Update,

Fixed bridge blockers, moved them back so more room to fix bridge.
Shadowphreak  [作者] 2024 年 7 月 30 日 上午 5:39 
GerminhSoviet, yah that happened after last relic patch with the new blockers. lol. I'll remove them and update. thanks.
GerminhSoviet 2024 年 7 月 30 日 上午 5:23 
the area for pioneers to stand to repair the first set of bridges is only 1 person wide, so most/all of my pioneers are dancing around to try and repair
Shadowphreak  [作者] 2024 年 7 月 30 日 上午 4:59 
Updates,

- Redid the playbill scripts for Zone 1. Should not crash now.
- Players start with 100 fuel and ammo now.
- Various minor tweaks.
Shadowphreak  [作者] 2024 年 7 月 29 日 下午 6:09 
GerminhSoviet, hm... let me do some testing, and will update accordingly. that's very odd! Thanks for leaving comment, stay tuned. :)
GerminhSoviet 2024 年 7 月 29 日 下午 6:07 
It's after clearing the first section over 3 or 4 attempts at playing the map one of us always desyncs after clearing that first entrance
Shadowphreak  [作者] 2024 年 7 月 29 日 上午 4:54 
GerminhSoviet, when does the desync happen, in the beginning, or at a certain mission? I haven't heard of this before, would help me in debugging. thank you!
GerminhSoviet 2024 年 7 月 29 日 上午 3:45 
Do you have any idea why I'd be getting a desync bug when playing with my friends online?
Shadowphreak  [作者] 2024 年 7 月 20 日 上午 4:17 
Brutzelbob. Thanks for comment. I updated the trigger. As soon as those 3 bridges are repaired from fishing village, it will progress. :) Just tested it too.
Brutzelbob 2024 年 7 月 20 日 上午 2:05 
Nice mission design! Unfortunately, we couldnt progress after fishing village cause we couldnt pass the bridge. Maybe remove the threshold cause if the bridge is destroyed we cant progress anyways
Shadowphreak  [作者] 2024 年 7 月 19 日 上午 5:39 
Updates,

- Fixed issue in docks AI was retreating. They will no longer retreat.
- Fixed issue in swamps afterwards with AI retreating. They will no longer retreat.
Shadowphreak  [作者] 2024 年 7 月 19 日 上午 4:30 
GoM - I think the last Relic update changed the AI retreats, they aren't suppose to. I'll look into this and see what I can do to fix. Thank you for leaving comment!
GoM 2024 年 7 月 19 日 上午 4:21 
why? zone 7 - south Docks enemy unit run away zone 8 - Swamps stay still at the beginning?
Shadowphreak  [作者] 2024 年 5 月 21 日 上午 5:57 
GOLDERICE - First time I've seen this bug. I'll do some testing and see what's going on! Thank you for leaving comment...!
GOLDERICE 2024 年 5 月 20 日 下午 10:56 
In town with 3 player COOP: cleared every single enemy, stuck on clear hostiles from town.
Shadowphreak  [作者] 2024 年 3 月 31 日 下午 1:23 
UPDATES,

- Refreshed the playbill scripts.
- Added delays to prevent bugsplats (too many actions at once)
- Added more descriptions per mission on what to do .
- Changed Towers to Player CPU owner, so should be visibly easier to attack.
- Tweaks throughout.
Shadowphreak  [作者] 2024 年 3 月 31 日 下午 12:40 
T_Money59 - I beat it twice no issues. However I did notice some scripts aren't moving armies where they should be. Must have happened during a COH3 update. I'll correct those.

Also, its not obvious now that I look back, but you have to destroy the Towers to get past the swamp area's. I'll add more descriptive texts on that.

Stay tuned for update asap. :) thanks again
Shadowphreak  [作者] 2024 年 3 月 30 日 下午 9:31 
T_Money59 - Thanks for taking time to write this. I'll check the scripts/playbills see whats going on. something must have changed since last update... Will review/correct/update asap.
T-Money59 2024 年 3 月 30 日 下午 6:04 
ive played this a couple of times. Few things i noticed:
1. heavy armor cant cross first bridge
2. had to repair bridge at fish camp to progress even though it was barely damaged.
3. transport sits at artillery swamp. says i need to capture all points to progress. i do have them all but it still wont progress
4. cant repair transport
Shadowphreak  [作者] 2024 年 2 月 1 日 下午 8:49 
Update,

- Level 4 fish village sometimes wouldn't progress after bridges repaired. Reason being enemy bombers sometimes didn't destroy bridges to trigger script. Replaced bombers with bridges being manually blown (sabotaged by the enemy!). Shouldnt be an issue now! :)
Shadowphreak  [作者] 2024 年 2 月 1 日 下午 8:48 
m.larson95 - Thank you. I figured out why, the bombers sometimes dont blow the bridges, which wasn't triggering next script. I replaced it with simply blowing bridges manually so they blow 100% of the time now. Should work good now. Thanks for commenting!
m.larson95 2024 年 2 月 1 日 下午 6:28 
It won't advance past the fishing camp. All the bridges are built and but it doesn't open up the next zone
Zockio 2023 年 12 月 20 日 下午 1:37 
Hi i have the problem that the barracks at the end are indestructible.
Does anyone else have this problem?