Team Fortress 2

Team Fortress 2

Power Napper
7 条留言
portable cattleman 2023 年 11 月 11 日 下午 11:27 
Eh, y'all are probably right.
Zeugziumy 2023 年 11 月 11 日 下午 6:39 
Paint region is fine, plus, the Dead of Night has a very similar paint to this (Dead of Night in Dark style), and compared to the Dead of Night, this cosmetic has a lot more RED and BLUE in its base textures.
Extra Ram 2023 年 11 月 11 日 下午 3:47 
Well that's more Valve's fault for adding Lime Green & the handful of players that like to use limegreen ad-nausea, not ours.
I ♥♥♥♥♥♥♥ Kill People For Fun 2023 年 11 月 11 日 下午 2:25 
engineer doesn't have a lot of other massive paint regions so you can't pull a spy-ro and put slate on a bunch of cosmetics to look like you're blu, but putting lime green on this would look ugly as shit
eyecaster  [作者] 2023 年 11 月 11 日 上午 7:45 
I understand your concern, however this paint region was chosen because while it's somewhat sizeable, the item adds team color to his whole torso and sleeves
portable cattleman 2023 年 11 月 10 日 下午 8:42 
I feel like having both the collar and the shirt pockets be part of the paint region might be a bit much. Maybe if the pockets were the same colour as the rest of the shirt, somehow.
BOO!-nk Spookybones  [作者] 2023 年 11 月 10 日 下午 6:40 
Please offer constructive criticism! Thank you guys!