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These appear in "customization" rounds where you also get walls, but they have to be part of the inital drop. If you don't get one there, you have to wait another 5~ rounds for another chance.
Alternatively, having these added by that Appliance Catalog mod would be great
That aside, I also think that Dynamite is bugged. It removed one wall once, no walls since. All in all it's not doing what it says on the tin
I tried placing it next to a wall during a game and ignite it. I explodes but after the cloud is gone, the walls are still there.
Is there a problem if there are items (appliances, aso.) around that space?
Reason:
Walls and Hatches can be used for separating the customers from sinks, bins, or hobs. Alternatively they can help against cards like "Sedate Atmosphere" that completely ruins the ability for a waiter by reducing line of sight.
Possible Issue:
I am not sure if the customers work by room, or by line-of-sight, but I do know that these features do not affect me or the customers over a hatch or wall.
It doesn't do anything in planning mode, and if I pick it up during practice/play I can't use it or put it down :S
Being able to snake a really long table across rooms after breaking down walls would be really helpful for the location that has progressively larger groups
As for making them copyable: no. The design is that you are guaranteed these blueprints (so it's not up to pure chance whether you can just happen upon them) but they are still in limited supply so your restaurant isn't void of walls in the span of a few days.
Adding walls is something I considered before but maybe I'll look into it again! Never thought it'd be as requested. Thank you all for your feedback and happy modding!
Great mod, thanks!
Also, if its not already implemented, an option to toggle the four items on/off would be nice. I already have a mod that removes doors, so a doorstop would be useless.
thankz for all your hard work