边缘世界 RimWorld

边缘世界 RimWorld

Visored Headgear
67 条留言
The Blind One  [作者] 9 月 25 日 下午 2:30 
@Нубас

if you drop a link to the mod you want added, I'll consider it, it's usually a very simple process to add visors.
Нубас 9 月 25 日 上午 11:46 
I was mostly talking about the custom vacsuit mods, since literal spacesuits look super weird without a visor
The Blind One  [作者] 9 月 25 日 上午 11:20 
Correct, this (should) have support for Vanilla Expanded Imperial / Deserters.

If people want it to support more mods, all they have to do is tell me which mods need visors and I'll happily take a look to see if I can add them.
Lovecraft 9 月 25 日 上午 10:59 
I remember this having modded armours though? The deserter armour with the visor plate made it look 100 times better than the open face one. Maybe you're talking about some more obscure mods or ideo styles.
Нубас 9 月 16 日 上午 11:12 
I'm not saying it breaks other mods, it's just that modded armors still have no visors so they don't look as cool
The Blind One  [作者] 9 月 16 日 上午 9:38 
@Нубас

wdym compatible with other armor mods? Which mods do you want it to be compatible with? It's just textures so in general it should be compatible with everything as long as you put this mod later down then those in the modlist.
Нубас 9 月 16 日 上午 7:36 
Wish this was compatible with other armor mods because my pawns in vanilla armor now look way cooler than ones in modded armor
The Blind One  [作者] 8 月 24 日 下午 10:02 
@Zundamon at Arms

I get ya, yeah that would be the better alternative in the absence of a nice texture for the helmet.
Zundamon at Arms 8 月 24 日 下午 8:52 
I do asking for a mod that changed the helmet texture. but But I tried many of them and wasn’t satisfied, so I ended up choosing the hair display mod.
The Blind One  [作者] 8 月 24 日 下午 8:22 
@Zundamon at Arms

That's not really fixing it as much as covering it up. I thought you were asking for a mod that changed the helmet texture itself. (btw I also use that mod to show hair, not sure if you use the same one but you can have settings to have it show helmets in / out of space or while drafted or not, it's super nifty)
Zundamon at Arms 8 月 24 日 下午 1:18 
I solved this problem with a mod that lets hair and hats show at the same time.
The Blind One  [作者] 8 月 24 日 上午 1:09 
@Zundamon at Arms

Not as far as I am aware, but I get what you mean, it does look rather weird how the lower half of the back is not covered by the helmet.
Zundamon at Arms 8 月 9 日 下午 8:51 
Is there a mod to cover the bald spot on the back of the Recon Helmet?
The Blind One  [作者] 7 月 25 日 下午 10:21 
This mod only swaps out textures with visored versions and only the gunlink has a small xml patch to make it orient properly while facing east and west, there is literally no other code in this mod. It shouldn't even touch the system that involves which direction hairs orients towards.

Can you verify that it is this mod by adding / removing only this mod? This mod is entirely safe to remove / add at any time btw so no need to worry about that if it is a concern.
The Blind One  [作者] 7 月 25 日 下午 10:07 
@stuka what lmao? can you send me a picture so I can understand the problem better?
Is it with one item or with all? can you give me as many details as possible?
Because this mod is 99% just textures, there's nothing that should realistically cause that (I think).
Is this with the gunlink or other visors?
stuka 7 月 25 日 下午 12:18 
Turns back of the hair towards the front when wearing gear with visors. 1.5
The Blind One  [作者] 7 月 23 日 上午 9:29 
@RiqueGaming

It does indeed good sir. From the description of this mod

"As of 1.5 now also Includes support for all ideology styled helmets that 'should' have visors as well as for Vanilla Factions Expanded - Empire."

If you want me to add visors for mods, just leave a suggestion and I'll look into adding those.
RiqueGaming 7 月 23 日 上午 9:19 
Does the mod cover ideo styling too? I dont remember if those have visors
The Blind One  [作者] 7 月 23 日 上午 7:23 
Small update,

Vac Helmets now have visors too and use upscaled HD textures (256x256)
The Blind One  [作者] 7 月 14 日 下午 10:43 
Updated properly for 1.6 now,

Thanks Xyvern for bringing this to my attention.

*Visored vacsuit helmets will be added in the future
Xyvern 7 月 12 日 下午 7:51 
currently broken as of rn, if you wanna fix it just go into rimpy and go to the mod, or do steam/steamapps/workship/content/294100/3070137089, go to loadfolder.xml, change 1.5 to 1.6 and it works
Cosmo Corban 7 月 9 日 下午 6:51 
If it doesn't feel right for you in the testing, then don't change it. You are the real one!
The Blind One  [作者] 7 月 8 日 下午 11:25 
@Cosmo Corban

Still if the helmets had see through visors they would have been completely see through like the recon helmet. At least that's how I feel about it. It makes more sense that it has an internal display screen while the rest of the helmet is completely sealed off for maximum protection, at least that is my head cannon. I don't know what Ludeon's actual intentions were with the helmet as it's quite the odd looking thing regardless. If I made those parts see through the entire thing would be mostly just see through helmet which I think would look kind of weird too. I'll consider giving it a try and see how it looks when 1.6 rolls around. No promises though.
Cosmo Corban 7 月 8 日 下午 10:13 
@The Blind One I thought I had answered you, wtf
Anyway, I have always believed the yellow part in cataphract helmets was like military grade yellow tinted glass. Like a space suit helmet.
The Blind One  [作者] 7 月 8 日 下午 4:05 
@Blueo

Will be updated to 1.6 as soon as I get my hands on the DLC.

As for the vac suit, I'll have to see but if it makes sense then yes they will get the same treatment.
Blueo 7 月 8 日 下午 3:36 
Works in 1.6, but do you plan on adding visors to the new armor(s?) that's being added to Odyssey like the VAC suits?
The Blind One  [作者] 2024 年 10 月 22 日 下午 11:51 
@Cosmo Corban

I had considered it but in my imagination the cataphract helmet does not have a visor. It has an internal display of what is happening on the outside. What part would be the visor in your imagination if I may ask?
Cosmo Corban 2024 年 10 月 20 日 下午 8:18 
Could you posible add a visorlike to the cataphract helmet please? c:
The Blind One  [作者] 2024 年 7 月 22 日 上午 10:43 
@Just_Eh_Gamer

I don't see why it wouldn't be?

At the very least it won't crash your game. It's just textures.
Just_Eh_Gamer 2024 年 7 月 20 日 上午 10:07 
is this compatible with alpha mech armors?
The Blind One  [作者] 2024 年 6 月 17 日 上午 6:11 
@Gerewoatle

No problem, Xyvern mentioned it to me that it could use a little touch up. If you have other 'popular' mods that have helmets that needs visors, don't be shy to suggest them. I might just add them in this pack ;)
Gerewoatle 2024 年 6 月 17 日 上午 12:01 
Thank you for fixing the deserter helmet and making it look like something actually worth calling a helmet.
The Blind One  [作者] 2024 年 6 月 15 日 下午 5:37 
Update:

> Updated support for all ideology styles that should have them + bonus visor for Totemic Recon.

> Added support for Vanilla Factions Expanded - Empire
Xyvern 2024 年 6 月 14 日 上午 4:35 
im saying the mechlord chest armor is always the vanilla mechlord chestpeice, not van's retexture of it.
The Blind One  [作者] 2024 年 6 月 14 日 上午 4:33 
@Xyvern I have no idea what you mean friend.

The Mechlord armor has a unique texture, what do you mean it still uses the default? Yeah it's always had a new default unique texture since biotech launched.

Can you show me what this 'default' is according to you that is incorrect? Cause I just can't seem to wrap my head around what it is exactly that you mean.
Xyvern 2024 年 6 月 14 日 上午 4:22 
i meant they never actually added the chest texture and it still uses the default.
The Blind One  [作者] 2024 年 6 月 11 日 下午 2:28 
Small update:

> Support for Vanilla Ideology Expanded - Sophian Style. They now have more prominent darker visors similar to this mod

> Touched up my old gunlink visor to have a small 'outline' on the edge of the visor similar to how Sophian style did theirs because I think theirs looks better and now the two mods are aesthetically similar.

> Added load-folders. Might cause problems for people below version 1.5.

If you are experiencing problems with this update, errors or not loading properly, let me know, I have never used LoadFolders before but this should provide a cleaner load structure which is good for lower end rigs.
The Blind One  [作者] 2024 年 6 月 10 日 下午 12:26 
@Xyvern

I'm honestly curious when you said that the mechlord suit still used the default? Did you mean it used the default Marine Armor as a placeholder? The wiki doesn't make any mention of it either.
Xyvern 2024 年 6 月 10 日 上午 11:50 
oh. i geuss they finally updated the mod then. my bad, sorry
The Blind One  [作者] 2024 年 6 月 10 日 上午 11:12 
@Xyvern

"he never updated the chestplate texture so its still the default."

Wdym it's the default? Can you be more specific? I clearly have an unique mechlord suit texture for mine ... might be the mods but I doubt it. Can you show me with a screenshot what is wrong with it?
Xyvern 2024 年 6 月 10 日 上午 10:29 
sorry for the late response, steam didnt ping me. he never updated the chestplate texture so its still the default.
also, hell yeah! ive been wanting that silly little face slot fixed so badly, i dont understand why the helmet goes from protecting the face to literally protecting everything BUT the face. wild.
loving the visor, thank you!
The Blind One  [作者] 2024 年 6 月 10 日 上午 9:09 
Update:

Mechlord helmets now have visors!

Lemme know if you guys like this design. It's a bubble visor for in space! SOS2 patch not included in this mod :steammocking:
The Blind One  [作者] 2024 年 6 月 10 日 上午 9:07 
@Xyvern

What exactly is wrong with the mechlord chestpiece?
Xyvern 2024 年 6 月 10 日 上午 7:42 
yeah i meant the mechlord helmet. i also do use that but its unfinished and they never finished the chestpiece so it looks goofy

and theres still no visor :(
The Blind One  [作者] 2024 年 6 月 10 日 上午 7:31 
@Xyvern

You may also like: Van's Retexture : Mechanitor
The Blind One  [作者] 2024 年 6 月 10 日 上午 7:28 
@Xyvern oh wait I think you mean the mechlord helmet and give it proper visors yeh?

I'll see what I can do.
The Blind One  [作者] 2024 年 6 月 10 日 上午 7:26 
@Xyvern

You mean the Mechcommander helmet?

Whats wrong with it exactly? What do you think should be changed?

The helmet does look goofy as hell but the center black spot as far as I see it isn't a visor but just the coloration of the helmet itself. It's supposed to protect the entire face like that. Even if I made it a visor the eyes wouldn't be properly aligned making it even more goofy.

I have no idea how he is supposed to navigate like it is now but I like to imagine he uses the electronic waves on his headset to create a 3D environment like a bat does with his acoustics. At least that's my head cannon and you can't convince me otherwise lol. He's 'one' with the ether. He's neo ... with a funny helmet.
Xyvern 2024 年 6 月 10 日 上午 6:56 
i absolutely love the mod though, thank you.
Xyvern 2024 年 6 月 10 日 上午 6:55 
when you have time to do it, you think you could do the last mechinator helm too? it looks so goofy