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报告翻译问题






I can give you serveral things to test
1 - Start a new game with mod desactivated (there is a box to check/uncheck when starting a game) quit the the new game and then load the game which was not working
2 - desactivate all mods except more farms and load your game. If it works, add mods one by one to see which mod may alter the more farms mod way of working.
3 - delete the mod in the mod folder to force Urbek to load it again
I hope one of these things will work :)
I can't correct as i have not the issue...
If you start a new game with only more farms mod, do you have the problem ?
Could you tell me what is your game config ? (what mod activated, normal or sandbox, trains activated or not, ....) so i can test in the same conditions
A duck pond as a new type of park would be really neat to see. Really quite disappointed by the 'pond' we get in-game.
Tell me if you think i have to change some things
Bees were another thought that popped to mind, obviously the bees themselves would be way too small for the game's art, but bee boxes/hives as the fields could be fun, possibly with an apiary upgrade akin to the grape castles
So horses could bring leisure and sport for example is that what you are thinking ?
But then i activate addtionnal 12 storey building alone, and farms upgrade with barns. Then i activate also green cities and this time, farms upgrade with barns....
I 'm lost, try to deactivate and reactivate maybe ?
Yes i can remove the replacement of the original style. In this case, without barns, you will have the standard wheat model if i understand correctly.
Would it be possible to have fields default to the wheat style and only change model if in the presence of a barn?
But to manage specific crop, it has to be a specific field and so you're right. For them, all things related to the "standard" fields will not work as they are not "standard" field.
For example, politics related to increase of food output which target fields does not work with the specific new fields. And it is not possible to mod that unfortunately :(
But farm house and tenant farmer don't work with new fields.
When you click on the field, do you have the 'upgrade to' section with all the possibilities (corn field, colza field, leeks field, ....)
When I build a Barn, and surround it with fields, they are still random