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Gordo moldeado, jajaja.
something similar happens with nemesis, when you take control of him in re:verse his rocket launcher does a lot more damage
[DrGBase | Nextbot Base] NextBot [192][drg_roach_re2r_tyrant] Error: lua/entities/drgbase_nextbot/movements.lua:161: bad argument #1 to '__sub' (Vector expected, got nil)
1. unknown - lua/entities/drgbase_nextbot/shared.lua:432
[DrGBase | Nextbot Base] NextBot [124][drg_roach_re2r_tyrant] Error: lua/entities/drgbase_nextbot/movements.lua:161: bad argument #1 to '__sub' (Vector expected, got nil)
1. unknown - lua/entities/drgbase_nextbot/shared.lua:432
i tested out old version and new one and all what i can say is - new Tyrant have little (huge) problem with doors. specially you can see this in map gm_deschool 1 & 2, he just bugs and does infinite door opening animation
also has kinda long hit animations, but if look closely without those things, addon is galaxy quality
You CANNOT stop me.
but because of such high player demand i'm juggling a bunch of projects at the moment, i did sephiroth because i really wanted to see him fightable in gmod and nobody else had done it, but beyond that my patreon voted to remake the re5 addon, the re8 addon is still wip, people want me to make re4 separate ways, and i've got a re7 remake in the works too, not to mention the people wanting more soulsborne content
if its an error caused by another addon, all i can suggest is to uninstall it until the mod author fixes it