边缘世界 RimWorld

边缘世界 RimWorld

Fuel Pipenet for SOS2
40 条留言
CTH2004 8 月 25 日 上午 7:04 
@xannihilusx

good to know! I have this mod integrated into my own mod, I'll try to fix that, and maybe see about your request @Vigilance
深空—星魂 8 月 23 日 下午 9:28 
这玩意现在在1.6的测试版上能正常用不
xannihilusx 8 月 6 日 上午 4:31 
The mod gives a few red errors on launch, for anyone trying to fix it all you need to do is change line 14 of the Patches.xml file from <Operation Class="VFECore.PatchOperationToggableSequence"> to <Operation Class="VEF.PatchOperationToggableSequence">
Heckerpecker 7 月 1 日 上午 7:55 
There is a Bug when you set up the Fuel on a Rocked Engine it takes the Ufp out of Storage to fuel the Rocked Engine like normal but when you set it down it Delets the Fuel in the engine
CTH2004 3 月 20 日 下午 6:06 
Well, my mod utilizizes almost identical (it’s “inspired” (read: mostly just used with credits) by this mod) code, and it doesn’t seem to be throwing errors. Whish I could say the same for my other mods…
猫雷Kiss 3 月 18 日 上午 9:42 
still work now?
Vigalance 2024 年 10 月 13 日 上午 4:12 
Falc 2024 年 9 月 8 日 下午 3:45 
Depending on the mods you're using, you might find the storage tank and valve "under" the pipe button.
CTH2004 2024 年 8 月 24 日 下午 3:02 
Okay, sent a friend request so I can credit you. Uploaded my mod with those features. If you want me to not use your textures (I did credit you), just say, and I'll find a soloution (placheolder textures?
CTH2004 2024 年 8 月 10 日 上午 6:33 
@HRG164hjo

I have some ideas akin to this, but while quite different, they are quite similar.
May I re-use some (very few) parts in mine?
and, may I use your textures? they are much better than mine would probally be!

p.s. i'm assuming yes because I am really in the mood to start this mod, I can undo that if necessary (:

@Sylaise
i've got a plan for that... it goes with a super-weapon too!
VelxraTV 2024 年 8 月 2 日 上午 9:10 
For anyone curious, the way to load fuel is with a fuel hopper in the storage tab
Sylaise 2024 年 7 月 24 日 上午 10:45 
Does it also work for exotic particles? The last engine is fueled by them.
Cruel Moose 2024 年 7 月 16 日 上午 8:23 
Cruel Moose 2024 年 7 月 16 日 上午 8:21 
Found a typo on the hopper description - "A specially desighed hopper, put fuel pods on it and it will transport the fuel into network."

Should probably be "A specially designed hopper, put fuel pods in it and it will transport the fuel into the network."
Gunt Fuchmann 2024 年 7 月 11 日 上午 12:06 
Idk if it's within the scope of this mod, but I'd kill to have extended docking bays to have the chemfuel pipenet from Vanilla Chemfuel Expanded integrated, since they already automatically have power and thermal lines in them.
GrynnReaper 2024 年 6 月 28 日 下午 3:10 
can't find any of the bits except the pipe, got a hopper somewhere and it doesn't do anything. Reactors and nuclear engines are piped up with a hopper and still have to be fuelled manually
Brandon12340987 2024 年 6 月 16 日 下午 8:06 
accidentally had this loaded without SOS2 works fine without it other than some errors but obviously doesnt do anything
FingerBlaster3K 2024 年 6 月 10 日 下午 12:06 
some mod conflict (probably deep storage judging by previous comments), doesnt show me buildable stuff in architect mode but i can summon them with dev mode via "spawn thing". can any kind soul tell me names of all items this mod introduces so i can make it work?
Absolute 2024 年 6 月 7 日 下午 12:17 
@Black_Overlord

Weird, must be another conflict on my end as when I removed deep storage everything came back. I'll see if I can do some more testing later to see what the potential conflict is.
Black_Overlord 2024 年 6 月 7 日 上午 11:57 
@Apocrypha i have it with Deep Storage and it is totally fine
Absolute 2024 年 6 月 6 日 下午 8:24 
I figured it out, there's a conflict with LWM's deep storage. With Deep storage installed it removes the pipe network and the storage containers, removing LWM's mod put them back.
Absolute 2024 年 6 月 6 日 下午 7:58 
For some reason the pipes and storage have completely disappeared from the architect menu. All I have is the fuel hopper and the deconstruct pipes option.
Black_Overlord 2024 年 5 月 30 日 上午 8:30 
What about antimatter engines and reactor?

And Scout meant ability to refuel actual ships, not shuttles. Which requires docking port containing pipes.
Nam 2024 年 5 月 28 日 下午 5:12 
@Scout you can, use the sos2 landing pads and fuel it, land on the pads to fuel the ship.
Dustin Echoes 2024 年 5 月 15 日 下午 4:50 
Would be cool if you looked into that so you can dock and refuel ships by docking!
HRG164hjo  [作者] 2024 年 5 月 15 日 上午 5:44 
@Scout Gaming no, I think
Dustin Echoes 2024 年 5 月 15 日 上午 5:00 
Does it give the docking ports the chemfuel and uranium pipenets?
Margatroid 2024 年 5 月 2 日 上午 5:49 
@HRG164hjo Thanks!
HRG164hjo  [作者] 2024 年 5 月 1 日 下午 8:41 
@suseka updated for 1.5 now
Margatroid 2024 年 5 月 1 日 上午 8:06 
Update to 1.5 please!
Pasaway 2024 年 1 月 31 日 上午 11:47 
Thanks for making this mod. I love it so much.
Richie 2023 年 11 月 5 日 下午 1:14 
nice
Pasaway 2023 年 11 月 4 日 下午 7:24 
Sweet.
Accuracy 2023 年 10 月 31 日 上午 6:16 
The Best mod ever
nikita150u 2023 年 10 月 31 日 上午 4:36 
Finally! No ever more need to burn in jet of nuclear engine!
HRG164hjo  [作者] 2023 年 10 月 30 日 下午 9:33 
it's for sos2 1.4 experimental
Aranador 2023 年 10 月 30 日 下午 7:37 
I don't suppose this is compatible with the SoS2 experimental branch for 1.4 ?
Voymir Griffitz 2023 年 10 月 30 日 上午 11:30 
Emmm... WHICH Save Our Ship 2 requires...?
Dustin Echoes 2023 年 10 月 30 日 上午 11:16 
Amazing
CTH2004 2023 年 10 月 30 日 上午 11:14 
thanks!