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Frustrating trying to place the objects. Sometimes they really don't want to go where you want them.
Takes time to find all the cola bottles in the 'build a rocket' map.
First map - Block the exits as fast as you can.The swarms are suffocating.
It's inventive. But ultimately irritating, and disappointing.
Too unfinished.
And it needed ladders!
为什么我说带人机更难了...因为不仅是尸潮强度更高,而且科技树菜单是实体障碍物...人机跟你窝在核心区域里的时候,他的子弹会被丧尸方向的科技树菜单直接挡住......我花了6个代币给电脑换的穿透强的狙,他给我拿来狙地形...
Build fences. Place fences at infested spawn to block the zombies. Use molotovs. You win.
The system is very interesting, someone should have used it in a finished map and it would have been one of the best let's build.
Also, i think, you should re-think "cola searching" into something simple-action, but taking time to do. Bcs, it's really annoying. Trust me
Ah, First map with new build system are broken. You can just barricade zombie exit and... thats all for them. And there no goal to do.
With best regards, etc., etc., xD
i don't know about single player
the building wont work
Let's Build a Rocket 2! compounds on the dread you will feel when playing. Now you can stop zombie spawns entirely by building out their doors, the gascans mean stopping commons is easier than the first one, and the map's greatest triumph is that there is no ending. The only way you will be able to finish the map is by either leaving or killing yourself. Were these maps not made with the intention of being fun, I would say they are one of the few post-modernist pieces I find profound.