全面战争:战锤3

全面战争:战锤3

Dark Elves Rework
382 条留言
Casualfield  [作者] 10 月 18 日 下午 12:27 
Well, it's done since I last worked on it but that was many updates ago. I wouldn't be surprised if they broke them but it's more likely you have a mod issue. I'd need more info on your issue to assist further.
Ahegao 10 月 18 日 下午 12:10 
Is the tech tree done or do i have some problems it
Casualfield  [作者] 9 月 22 日 下午 5:45 
For NoP the buff army Name group should mainly be for lord army while aristocratic will indeed be faction wide or all armies faction wide but should be balanced around that but also if you just play many many turns yes it will be op. Will look into the effect but the effect scopes are buggy not sure I can solve.
JazzMonk 9 月 22 日 下午 5:35 
Also (sorry to mention so much at once), the names of power for lords and heroes have a lot of "all armies factionwide" buffs changes to their traits. Is that intentional? Either way some are also not applying to units.
JazzMonk 9 月 22 日 下午 5:29 
It seems to me that "all armies factionwide" stuff isn't always applying. For example: Rakarth gives +8 melee to Hydras, and an AOE leadership debuff. The hydra got the debuff, but not the 8 melee. I've seen this with a lot of traits and skill so far. His enchanted item give 25 armour to monsters and that's not showing up as well.
Casualfield  [作者] 9 月 17 日 上午 9:32 
Ah, I will look into vicious more, sounds like another stupid bug.
UltraStrategyMan 9 月 17 日 上午 8:41 
Mb leave Hunter snare availabe only for Dreadlord and High Beastmaster? Sorceresses can have their own ability to stop enemy like bound spell Net of Amyntok?
UltraStrategyMan 9 月 17 日 上午 6:41 
For me, when I hire lord with Vicious trait, it's remove murderious prowess and leave only murderious mastery. Maybe it's a bug seens you fix this trait?
UltraStrategyMan 9 月 17 日 上午 6:39 
Yeah, I agree, wothcbrew ability don't make sense either. But hunter snare make my power hungry creep heart beat faster :D
Casualfield  [作者] 9 月 17 日 上午 12:06 
That said disembowelment seems to be really strong in a quick test
Casualfield  [作者] 9 月 17 日 上午 12:04 
I checked the 6.3 changes and saw the current stuff. Vicious shouldn't have prowess or master with this mod as I removed them both. I don't like those abilities on traits and I made the traits to be balanced around each other so there are no overpowered, bad or useless traits. Hunter's snare is not really Dark Elf thematic especially if a sorceress was to use it...
UltraStrategyMan 9 月 16 日 上午 11:52 
Just telling you, mb you didn't know, you just one guy after all :)
UltraStrategyMan 9 月 16 日 上午 11:51 
BTW, you don't know about Malicious and Malevolent changes by CA? Malicious add hunter snare ability and add +casualties post battle, Malevolent add witchbrew ability to any lord who have it.
UltraStrategyMan 9 月 16 日 上午 11:39 
Yeah,I know, but problem is, Vicious remove murderious prowess and only left murderious mastery
Casualfield  [作者] 9 月 16 日 上午 10:24 
All heroes and lords should get both of them by default so adding it to the trait would be redundant
UltraStrategyMan 9 月 16 日 上午 8:11 
Are you decided not to tackle Vicious trait? It still override murderous prowess and murderious mastery and give just murderous mastery instead
Casualfield  [作者] 9 月 15 日 下午 1:02 
Updated. Tweaked character traits just a little.
UltraStrategyMan 9 月 3 日 下午 8:31 
Thanks, will like to see you improving further best mod for my favourite faction :)
Casualfield  [作者] 9 月 3 日 下午 12:40 
will take a look, didnt even know they changed them
UltraStrategyMan 9 月 3 日 上午 11:47 
I think Vicious totally need your retouch since it's override Murderous Prowess and Murderious mastery and add just Murderious Mastery
UltraStrategyMan 9 月 3 日 上午 11:41 
Would you rebalance or rework a traits since 6.3 retouch some of DE traits for lords and heroes?
Casualfield  [作者] 8 月 27 日 下午 2:04 
will look into it
UltraStrategyMan 8 月 27 日 下午 2:00 
And test a little bit, Celestial Dragon Guard somehow outperform black guard in direct VS
UltraStrategyMan 8 月 27 日 下午 1:57 
They kinda fit it imo
UltraStrategyMan 8 月 27 日 下午 1:57 
Do you think that Black Guard could benefit from Cathay defense stance?
Casualfield  [作者] 8 月 22 日 下午 3:14 
all g impossible to convey emotions and feelings n shit via short hand texts lol
trevorbergershank 8 月 22 日 上午 11:35 
I think I've already checked out all but the first one linked, but thank you for replying with these and apologies for my snide-ness when replying to your other comment.
trevorbergershank 8 月 22 日 上午 6:20 
@UltraStrategyMan - can't see a mod with that name anywhere?
Casualfield  [作者] 8 月 21 日 上午 10:16 
yup what Ultra said just don't use the texture mod or go use a different texture mod. im not going to spend hours if not days redoing textures i'll never use just for you. if it bothers you so much go make your own it's not hard
UltraStrategyMan 8 月 21 日 上午 6:30 
Just use druchii royal reskin, it's have gold accents
UltraStrategyMan 8 月 21 日 上午 6:30 
@trevorgershank Textures are optional, you don't need them to play mod if you don't like them
trevorbergershank 8 月 21 日 上午 3:26 
Haha oh well, can't really use a mod with Malekith looking so stupid and the troops far, far too dark but thanks for the reply.
Casualfield  [作者] 8 月 20 日 下午 10:52 
no chance
trevorbergershank 8 月 20 日 下午 12:14 
Any chance of a version without Malekith having the red face? Even better, a version using your amazing new textures but with very dull gold accents?
UltraStrategyMan 8 月 11 日 上午 10:06 
Can't wait to enslave empire and use their units, lol
Casualfield  [作者] 8 月 11 日 上午 9:40 
I will forever dream of making the beasts pen available for the other lords but instead of beast you can enslave other faction's units (humans only). Perhaps I will dabble in that idea more now that I have more knowledge in scripting lua.
UltraStrategyMan 8 月 11 日 上午 9:33 
Would be cool to see if you do that!:steamhappy:
Casualfield  [作者] 8 月 11 日 上午 9:28 
Hmm, authority & prestige wouldn't be bad. I tried the HEF and CHS DWF diplomacy mechanics not a fan.
UltraStrategyMan 8 月 11 日 上午 9:01 
Or maybe diffirent approuch, adding him some content regarding Ulthuan with limited recruitment of HE units( I know that Rhox made a great mod about this, but would like to see your take on this too)
UltraStrategyMan 8 月 11 日 上午 8:57 
Something akin to Karl mechnics I guess. To represent his authority over druchii. Right now, without any other mods, he is average lord with no interesting mechanics
Casualfield  [作者] 8 月 11 日 上午 8:28 
Nothing planned. What ideas you having?
UltraStrategyMan 8 月 11 日 上午 7:36 
Any plans for adding some flavours and additions to Malekith faction?
ZedsDeadBabe 8 月 9 日 上午 5:58 
Love the mod, but how can I reverse the color change to Malekith? Gold suits him better. Can I use another reskin mod to cancel out the change?
Casualfield  [作者] 7 月 21 日 上午 10:15 
sure, slaves are like a second type of money, you earn them mainly from fighting battles and choosing them in the post battle option. you can spend them on rites, diktats, rushing building construction, sell them for gold and other stuff depending on the LL.
#1 Celestine Fan 7 月 20 日 下午 4:27 
Could you explain how the slave mechanics work for me?
Leadbelcher Paint Pot 7 月 18 日 下午 10:21 
*Personally* dont like the UI, but the rest of the mod is very good. Fleshing morathi out with more slaanesh mechanics is especially great
UltraStrategyMan 7 月 14 日 上午 5:01 
Thx for making mod even better :D
Casualfield  [作者] 7 月 13 日 下午 5:14 
UltraStrategyMan Black Dragon RoR was intentionally left out but seeing as the others are not I added him (to the monster tag only).

Also, I reworked the lash master red line skill for all lords.

Thank you for the feedback!
RICKENJACK 6 月 16 日 上午 6:12 
Awesome mod, great work sir.