Total War: WARHAMMER III

Total War: WARHAMMER III

Alshua's Cultists SFO
23 kommentarer
Zhukoid 27. sep. kl. 19:20 
@Tachi I believe from resource buildings located in some towns, such as Marble for Tzeench cultists or Med Plants for Nurgle
Tranok 24. juli kl. 13:33 
Can we get an update?
Tachi 12. apr. kl. 23:05 
Just wondering, where's Daniel meant to recruit the Nurgle/Tzeentch/Khorne cultists from?
Baphora-ttv 28. feb. kl. 18:10 
looks good to me.
marc.on.pluto514 12. feb. kl. 1:02 
most likely
*Vanka 26. jan. kl. 18:02 
hi, does this need updating?
charlesklimper 1. juli 2024 kl. 6:58 
@GabeSky
Thanks for the update. Do you plan to give the Cultists the the new traits from the SFO trait rework eventually? The old ones are still strong enough if not.
GabeSky  [ophavsmand] 29. juni 2024 kl. 11:57 
@charlesklimper Thank you.
Error was in character_skill_nodes_tables. CA now no longer lets anything on tier be higher then 50. Should be updated now.
charlesklimper 23. juni 2024 kl. 17:37 
I'm sorry to bother you, but it doesn't seem to grant the Slaanesh cultist the SFO red line skills? The ones that are added by class across races (e.g. engineer types have the same line). Sorry if it's me.
GabeSky  [ophavsmand] 18. juni 2024 kl. 18:03 
Change notes.
voiceofreason467 16. juni 2024 kl. 17:52 
Does this need an update?
GabeSky  [ophavsmand] 13. feb. 2024 kl. 9:18 
Went back and updated a lot of tables.
GabeSky  [ophavsmand] 2. nov. 2023 kl. 7:21 
Adjusted missile resist skills for all new* cultist.
AlphaAmpersandOmega 29. okt. 2023 kl. 6:37 
Thanks for the submod!
RatboyW 28. okt. 2023 kl. 2:03 
Another banger, thanks for this!
TRIALON 27. okt. 2023 kl. 18:37 
Many thanks!
GabeSky  [ophavsmand] 27. okt. 2023 kl. 10:34 
Future plans are to add in unique missle resist/faction skills to the cult oracle/cultist of brass/deathbell lily. I just have to think of something creative. But mod should be in a playable state.
GabeSky  [ophavsmand] 27. okt. 2023 kl. 8:53 
All skill trees appear to be fixed.

Tested and loaded and recruited various cultist. Took at quick glance at the skill trees in game and everything appears to be in order.

Monogods
Skarbrand
N'Kari
Kairos
Ku'gath

Warriors of Chaos
Archaon
Be'lakor
Kholek
Sigvald
Azazel
Vilich
Valkia
Festus

Daemons
Danial
GabeSky  [ophavsmand] 26. okt. 2023 kl. 20:54 
Almost all cultist now have the correct skill tree. I loaded into campaign and tested all factions. The only ones left that need a minor fix is the Cult Oracle, Cult Acolyte, and the Bubonic cultist for the Daniel (The daemons of chaos).
Horny Jail 26. okt. 2023 kl. 14:54 
thk
GabeSky  [ophavsmand] 26. okt. 2023 kl. 13:32 
After a bit more quick testing. I missed something. The WOC characters (Arachon,Kholek) are missing their skill trees on their cultist. Sigvald and the other monogos appear fine. Danial is also missing his extra skill trees on his cultist. Shouldn't take long to fix.
GabeSky  [ophavsmand] 26. okt. 2023 kl. 12:51 
Hanthony(Think Critically) offered to go through the packfile and do some nitpicking. I am eager to see their changes.