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Regarding the ideas, sadly I'll be limiting implementation of more mechanoid/biotech-dependent content going forward (for the nomad-ish playthrough, maybe check out [AV] Mechanoid orbital traders). While I love mechanoids as a concept, the intention of this mod is to make vehicles that everyone can find a use for (a bit difficult with the Selkie/Siren, slowly working on it), and that includes DLCs/mods: the fewer dependencies, the better.
On an aside note, I really should've implemented some kind of flame weapon at this point. Maybe I'll co-opt shredder munitions...
I hope you'll keep developing this, in fact.
I wonder, would you be interested in making mobile gestator, drone carriers/factories?
stuff that validate a more nomad playlist, build mechanoids on the go, quickly deploy a swarm of drones,
compatch with mechanoid plague so you have more options when upgrading, like installing plague turrets,
cryptosleep casket vehicle/mechanoid that uses dead/frozen pawns psyches as a pilot, kinda like 40k Dreadnoughts.
A note for those with Biotech - the autorat is still wonky, but acquiring ratcores from them should now be much simpler (no corpse, but drops detritus inspired by mechanoid slag)
note: re-commented as I mistyped "neat" as "beat".
On that note, there seems to be an ongoing kerfuffle with projectiles on non-explosive guns missing the target - the Horseman's needlegun battery seems particularly susceptible. I'll try and work on figuring that out in the meantime, if anyone knows a reliable direct-hit vehicle weapon do let me know!
I'd assume they'd be a quest reward and the like, but they have a crafting recipe and a way to unlock the recipe in the tech. This page also talks about using corpses for crafting vehicles, and the recipe for the ratcores say they take corpses, further hinting that there should be a method for crafting them.
If i am missing something, i'd really appreciate explaining it to me. If i'm not, I hope it's a simple fix for you!
I'm excited to get to using these really interesting vehicles and not needing pawns to field a fleet of combat vehicles! Thanks for sharing the mod.
"Ah yes, The Kryll are coming out tonight I see."
We will be watching your career with great interest.
it works better than vf in map
I do vaguely recall a mod which did something similar; alas it's eldritch scribbles to me.