Garry's Mod

Garry's Mod

Dynamic Height 2
138 条留言
reshed 10 月 27 日 上午 8:12 
@mec fluury Much appreciated here's the PR link :


https://github.com/Haano137/Dynamic-Height-2/pull/1
mec fluuri  [作者] 10 月 26 日 上午 12:44 
@reshed Updated the description to include the github link
reshed 10 月 25 日 下午 6:09 
Hey , I made a compatibility layer for PAC3 entity. Do you have a github repo where i can possibly make a PR ?
V2.ultrakill 9 月 27 日 下午 5:24 
Zazazo12 9 月 9 日 下午 12:26 
exactly what i've been looking for.
SethLmao 9 月 8 日 下午 4:12 
tuff ah mod :steamhappy:
Aicey 9 月 8 日 上午 10:04 
is the mod getting any updates?
Zsombor99 8 月 25 日 上午 2:56 
This is finally a working dynamic height addon! :steamhappy:
At first I thought I might be slightly floating, but nope, I just need to get used to see the character's "breathing" in firstperson view. 😁
riveribbr 8 月 13 日 下午 7:05 
I don't know if this is just a me issue, but when I join my friend, it half works. Like crouching changes to what the PM's height would be (so in my case lower than normal), but standing makes it normal gmod PM height. We have messed with the settings, even commands, and yet it still does that.
крутой фикус 7 月 16 日 上午 1:35 
fix crouch pls
valadezramon1273 7 月 10 日 下午 2:37 
Any addons that fix the stairs, the addon that is recommended is gone
CokedBadger 7 月 9 日 下午 8:04 
Can you add a feature to unaffect crouch height so my view isn't clipping through stuff like vents? You might me able to make it so that the view height in crouching can go lower but not higher
NyanCatGamer02 6 月 30 日 下午 5:52 
I have to clarify that it only happens when the Classic mode is enabled. Aggresive Classic mode and Realtime mode don't have that issue, but the Aggresive Classic mode is kinda performance heavy onto the PlayerTick thing, and the Realtime mode has a weird position when the body distance is rather close on slim playermodels, whereas big and more robust playermodels tend to clip out in the player view
NyanCatGamer02 6 月 30 日 下午 3:39 
Can you fix that when you die you have to reset the addon's settings to get it to properly set again?
TheGreenNinja_14 6 月 21 日 上午 9:29 
plz make it so your camera doesnt go outside the map when youre crouching
Dorotpole 6 月 20 日 上午 9:13 
lags the shit out of my game
SCP 6 月 18 日 上午 6:57 
only works when crouching and crouch walking
SCP 6 月 18 日 上午 6:29 
doesn't work for me
joao assissinista 5 月 23 日 下午 4:02 
this works really well, way better than others
Ori 5 月 12 日 上午 8:08 
Is there a way to tackle an issue when the player is crawling in the vent?
GrenFlem 5 月 1 日 下午 4:09 
i suggest a server side setting ran in console, or edited in the menu, to change eye height for a specific player model, either by a base value or a modifier on what it would have been, some arent lines up how i'd hope, this would def up the utility of this and versatility
Melonic 4 月 19 日 下午 1:09 
whenever I use this with ArcCW Weapons, it tilts my viewmodel to around 45 degrees.
Ci7y 4 月 6 日 下午 9:52 
Whenever I enable "Realtime" For server dynamic view or I enable the aggressive classic mode my character becomes extremely fast. Does anyone know what this is happening?
R4YL0 3 月 30 日 上午 8:41 
Doesn't work with Prone :(
oinko sploinko 2 月 18 日 下午 10:06 
yeah idk why but this causes anyone who joins me in multiplayer's camera to constantly teleport into the crouching position before going back to normal rapidly so their view is just bouncing up and down rapidly
Re(s)tarted stitches 2 月 14 日 上午 9:34 
Can anyone suggest what type of mode I should put this mod on so it can be used with some vmanip mods?
Wyatt Hero of Time 2 月 5 日 上午 9:08 
is there a way to fix crouching through vents?
Unami Fox 2 月 4 日 下午 5:41 
Does this also affect the hull too or just the height?
The Knight 2 月 3 日 下午 4:25 
is there any way to force Realtime mode to be the default when launching singleplayer?
SilentWhisper 1 月 23 日 下午 8:15 
it seems like it only goes 2 my characters head when i crouch
SilentWhisper 1 月 23 日 下午 6:56 
im confused on how this works how do i get it to work its still not going 2 my characters head
cherrysoda 1 月 17 日 下午 6:34 
specifically the camera
cherrysoda 1 月 17 日 下午 6:34 
for some reason the dinosaur playermodels made by echo just go into the ground when trying to use this addon, is there a fix for this??
Bowi ARG 1 月 17 日 上午 12:53 
thank you so much man
kähkönenjari 1 月 12 日 上午 9:52 
doesnt work
mec fluuri  [作者] 1 月 7 日 下午 12:20 
@Samael DH2 doesn't have manual adjustment yet, so no. I do plan on eventually adding that though.
Samael 1 月 7 日 上午 6:47 
hi, just wanted to ask if you can adjust camera height manually while it keeps tracking the height of the player models head
Thing 2024 年 12 月 23 日 上午 3:00 
this has probably been said, but when your character is taller than the vent, and you go in it, your head clips out of the vent and can see everything (basically "wallhacks")
MythsList 2024 年 12 月 21 日 上午 8:55 
Got it, thanks. :steamhappy:
mec fluuri  [作者] 2024 年 12 月 20 日 下午 9:46 
If you're using this together with Enhanced Camera 2, disable Enhanced Camera 2's dynamic camera features.
MythsList 2024 年 12 月 20 日 上午 9:46 
What's the difference between this addon and Enhanced Camera 2 in terms of the dynamic camera? For some reason, the feet of my playermodels sink into the ground for me and I wonder if that is because I have both addons installed.
BlazeTheCatMan 2024 年 12 月 11 日 下午 5:05 
how do i keep my height like normal old gmod height on every playermodel normal automatically cuz i have to always change it back to normal again after i die in the game!
mec fluuri  [作者] 2024 年 12 月 8 日 上午 1:29 
@pain Link the playermodels
butt cheeks 2024 年 12 月 7 日 下午 5:15 
it puts the eyes in the chest for my little pony models :[
BrainyPepper 2024 年 11 月 27 日 下午 2:24 
This addon is exactly what I've always wanted
Boat Goes Binted 2024 年 11 月 24 日 下午 12:22 
camera bugs out a lot in multiplayer where it jumps to normal height for a split second
mec fluuri  [作者] 2024 年 11 月 23 日 下午 10:30 
ye
Normal.Name 2024 年 11 月 23 日 下午 3:20 
does this still have prone mod compatibility?
dwintington 2024 年 11 月 22 日 上午 4:52 
Oops, sorry about that. Will do if I need to report something in the future.