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报告翻译问题






Something like
1x AV-42
2x F-45A
3x F26A
1x EF24
I would love to run a more tight group when hosting multiplayer maps. Lemme know what you think - If you share the source, I can do the work and post the version, but I understand if that's not something you want to do (Full credit always given).
Cheers
Only problems I saw were related to Limnos in some way.
-The infinite fighters spawning at Limnos sometimes start roaming the map or engaging much farther than they should
-The order of airbase 'checkpoints' gets increasingly off as a run progresses, usually placing players on a very punishing 120+km flight to skirt around Limnos towards the latter half of a run
-The enemy AWACS also doesn't seem to actually do anything, enemy fighters are oblivious when approaching them from behind even while it's up. Its flight path might be a bit messed up since it skirts Limnos for half of it.
-When it's finally time to start clearing Limnos, enemy fighters seem to start randomly spawning just beyond visual range every couple of minutes (or maybe coming back from a long roam), making it nearly impossible to clear without another player(s) on CAP.
It's too bad because this mission was great but its burning lobby after lobby :(
When does the F-45 on Team B get unlocked?
dont be shy with your flares (you can set the CMS options to drop a lot more of them)
carry some AIRS-T's and put them on head tracking mode to shoot down incoming missiles.
watch youtube how to gpull missiles. You can do it!
the idea is that limnos is the enemies fortress. that is to heavy supplied to assault directly with the limited amount of planes available to our group.
I have been experimenting with the carrier path the last few days. it should be better now.
i have been thinking about the idea to move spawnpoints when a airbase is captured. but it does not really work with the way the optional objectives are setup.
Also the current layout is there to push you to stay alive. Not dieing is how you dont have to fly around Limnos again.
Dont do anything to risky, rearm at the closest airbase. this is not a map like dynalib where you can go in without thinking or without skill.
This map is here to challange you, challange yourself to not lose a plane, learn how to gpull, adjust your countermessures settings so you drop many with a single push.
I've completed this mission flying the AV-42C so I feel that there could be more CAS objectives. This is especially important for helicopter players. Most of the time, (competent) players in F-45s or F/A-26s clear the objectives before a helicopter can even fly to the objective. Having a few infantry or tank targets could help with this.