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⠙⠏⠁⠀⣤⣶⣶⣶⣶⣒⢳⣆⠀⠀⠀⠀⢠⡞⣒⣲⣶⣖⣶⣦⡀⠀⠉⠛⠁
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⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⠟⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⡄⠀⢰⠏⠀⠀⠀
⠀⠀⠀⠀⠀⠀⢀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣀⣠⡴⠟⠁⢀⡟⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠸⡗⠶⠶⠶⠶⠶⠖⠚⠛⠛⠋⠉⠀⠀⠀⠀⢸⠁⠀⠀⠀
⠙⠏⠁⠀⣤⣶⣶⣶⣶⣒⢳⣆⠀⠀⠀⠀⢠⡞⣒⣲⣶⣖⣶⣦⡀⠀⠉⠛⠁
⠀⠀⠴⢯⣁⣿⣿⣿⣏⣿⡀⠟⠀⠀⠀⠀⠸⠀⣼⣋⣿⣿⣿⣦⣭⠷⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⠟⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⡄⠀⢰⠏⠀⠀⠀
⠀⠀⠀⠀⠀⠀⢀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣀⣠⡴⠟⠁⢀⡟⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠸⡗⠶⠶⠶⠶⠶⠖⠚⠛⠛⠋⠉⠀⠀⠀⠀⢸⠁⠀⠀⠀⠀
⣤⣶⣶⡿⠿⠿⠿⠿⠿⣶⣶⣶⠄⠀⠀⠐⢶⣶⣶⣿⡿⠿⠿⠿⠿⢿⣷⠦⠀
⠙⠏⠁⠀⣤⣶⣶⣶⣶⣒⢳⣆⠀⠀⠀⠀⢠⡞⣒⣲⣶⣖⣶⣦⡀⠀⠉⠛⠁
⠀⠀⠴⢯⣁⣿⣿⣿⣏⣿⡀⠟⠀⠀⠀⠀⠸⠀⣼⣋⣿⣿⣿⣦⣭⠷⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⠟⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⡄⠀⢰⠏⠀⠀⠀
⠀⠀⠀⠀⠀⠀⢀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣀⣠⡴⠟⠁⢀⡟⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠸⡗⠶⠶⠶⠶⠶⠖⠚⠛⠛⠋⠉⠀⠀⠀⠀⢸⠁⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛ COPY THIS AND PASTE THIS ANYWHERE
⣤⣶⣶⡿⠿⠿⠿⠿⠿⣶⣶⣶⠄⠀⠀⠐⢶⣶⣶⣿⡿⠿⠿⠿⠿⢿⣷⠦⠀
⠙⠏⠁⠀⣤⣶⣶⣶⣶⣒⢳⣆⠀⠀⠀⠀⢠⡞⣒⣲⣶⣖⣶⣦⡀⠀⠉⠛⠁
⠀⠀⠴⢯⣁⣿⣿⣿⣏⣿⡀⠟⠀⠀⠀⠀⠸⠀⣼⣋⣿⣿⣿⣦⣭⠷⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⠟⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⡄⠀⢰⠏⠀⠀⠀
⠀⠀⠀⠀⠀⠀⢀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣀⣠⡴⠟⠁⢀⡟⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠸⡗⠶⠶⠶⠶⠶⠖⠚⠛⠛⠋⠉⠀⠀⠀⠀⢸⠁⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛ / 10
like I said in the previous comment, use the new command:
sv_shakeflyby_turnoffinvehicle
if you set this to 1, ALL PLAYERS will have it be set to 1. If you aren't the person hosting, tell whoevers hosting to set it to 1. Therefore, any player who joins the server that has that command set to 1 will not have to bother with using the console for anything.
out of curiosity, have you even bothered changing the command since I've asked you to the last time?
either way, case closed; use the new command.
shakeflyby_turnoffinvehicle
set it to 1
[Flyby Shake] lua/autorun/shakeflyby.lua:21: attempt to index a nil value
1. vehiclebool - lua/autorun/shakeflyby.lua:21
2. v - lua/autorun/shakeflyby.lua:44
3. unknown - lua/includes/modules/hook.lua:96
i'm not certain, but it seems that it happens most to me when player-nextbots have stuff happening near them?