Jagged Alliance 3

Jagged Alliance 3

Pause for mines
11 kommentarer
Doctor Sandvich 18. aug. 2024 kl. 11:55 
Excellent, thank you @Rake
max_da_killah 25. feb. 2024 kl. 18:03 
Jepp, it's working again.
Thank you.
Rake5000  [ophavsmand] 25. feb. 2024 kl. 5:28 
Happy news! Thanks to help from the JA3 modding community on discord I was able to update the mod for 1.5.1. It seems to work after a quick test. Let me know if it works for you. Happy trap disarming!
max_da_killah 24. feb. 2024 kl. 4:22 
I liked this mod but it seems to be incombatible with the 1.5.1 version of the game as it's no longer working.
Sentient_Toaster 17. jan. 2024 kl. 1:17 
Does exactly what it says on the tin.

Was surprised that both JA3 vanilla and BG3 will, without mods, happily have your characters keep stumbling onto traps that they already know about. JA2 automatically halted your movement before blowing yourself up, IIRC.
Oscar "Weenie" 3. dec. 2023 kl. 15:28 
I did find it a bit silly that if you were rapidly clicking your people would just run right over mines even if they saw them. This definitely will help
lol 30. nov. 2023 kl. 8:53 
Pretty sure this is an intended difficulty from devs but still can't be not grateful for this mod! lol
Zacarías Satrústegui 16. okt. 2023 kl. 14:50 
Thanks for this.
Ragnar 16. okt. 2023 kl. 1:10 
excellent mod
Rake5000  [ophavsmand] 10. okt. 2023 kl. 14:41 
Absolutely, bro, don't you worry. It will pause in the very moment the trap is discovered. However. Discovery still depends on the explosives skill, no change there. If your merc was going to walk onto the mine without noticing it, that will still happen with the mod. It does not make them easier to detect. It just pauses the game when a trap is detected.
T2_2112 9. okt. 2023 kl. 21:08 
So will pause at the safe distance right bro