Kenshi
Great Animations -G. Rebalance-
15 条留言
J'mhal 6 月 10 日 上午 6:21 
"fancy moves never connect, silly."
Gevurah  [作者] 6 月 10 日 上午 12:29 
The one where a fighter spins around and quickly sweeps outward with one hand? I like it perfectly fine, but most heavy weapons are very large and heavy objects, which could injure your wrist trying to move with only one hand. In cases like that, the attack has been moved to the (relatively lighter) hacker class.
Пулемётчики 6 月 9 日 下午 11:42 
Why don't you like twisted attacks with heavy weapons? For example, falling sun?
The attack he starts performing while holding the blade in his right hand, after which he begins to make a sharp turn to the right around his axis.
ゼロ 3 月 17 日 上午 10:12 
Ok, thank you very much. I don't know how to use FCS, but I suppose the numbers are due to the weapon, but they aren't always that high. Thanks again for the mod.
Gevurah  [作者] 2 月 28 日 上午 3:49 
This mod doesn't alter the damage of any animations. If you wanted to customize them in FCS, you can open the attack skills and find the "hits" section. "Power" alters the damage of an attack and has a description of that in the FCS itself.

FYI, you are doing so much damage because you sought out the most powerful weapon in the game.
ゼロ 2 月 27 日 下午 10:29 
it's a good mod, it fixes bugs from the original mod at least that helped me, I just wanted to know if the mod affects weapon damage now the animations are slower but I see that with heavy weapons they do brutal damage. I hope it doesn't modify the real damage or if so could you tell me how to reduce the damage to something more natural. ps: my team is wearing Falling Sun grade 2 with attack 50 and I see that it does 200-300 damage.
Gevurah  [作者] 2 月 11 日 下午 11:00 
There are multiple animations such as that in Great Animations. Can you be more specific?
Laughing Forest 2 月 11 日 上午 9:43 
Do you happen to know which animation has the leap into the air and strike down ?
Gevurah  [作者] 2024 年 9 月 2 日 上午 12:45 
Yes, the Rebalance is dependent on the base mod (see sidebar), so you'll want to load this underneath it. For best results, see the example below:

[any modded races]
- - -
Great Animations
GA -G. Rebalance- (this mod)
- - -
[modded race compatibility patches]
SuripuWakeru 2024 年 9 月 1 日 下午 7:48 
What is the loading order to use this? Do I need to have the great animation mod and this one activated together?
Gevurah  [作者] 2024 年 8 月 22 日 下午 8:20 
Those are a different kind of mod dependent on said races. If you search for the custom race on the workshop, you might find the patch you're after. Placing this mod under such patches will apply the changes I've made.

If you have any specific requests, race animation patches are really simple to make.
N'sane 2024 年 8 月 22 日 下午 1:23 
Need new patches to make the mod work on custom races?
Gevurah  [作者] 2024 年 8 月 5 日 下午 8:57 
Update: The attack skill, "Heavy swing down", used by Heavy weapons, Hackers, and Polearms, has been adjusted. The maximum weapon skill level it is used at has been reduced from 50 to 30, now considered a novice move. It is a sluggish and low-range attack, so in its absence you'll find these weapons noticeably more reliable.
🍈ₘₑₗₒₙ 2023 年 10 月 25 日 上午 2:14 
Recommended.
Anrhaa 2023 年 10 月 8 日 下午 7:23 
Sounds good. I'll give it a try. Thanks for the mod