Kenshi
Shinobi Thieves Enhanced
8 条留言
Uber-Chad 9 月 27 日 上午 4:25 
Thanks for making the fee 50k cats you really gave me a reasonable challange and a welcome suprise i mean its only a SMALL fee afterall aint it :) thank you soooo much
2PercentNate  [作者] 7 月 18 日 上午 5:24 
Glad it's working again! We'll blame it on the usual Kenshi jank 😊
I try to incorporate glitches into my RPs. Recently my rear turret guard had a moment where the AI could not target a group of Dust Bandits breaking down my gates. I decided to RP that he fell asleep on the job. After the fight I punished him to work in the mines for a week.
fuqkspqmmers 7 月 17 日 上午 10:30 
Thanks for the answer one of mi favorite mod 😊 I don’t know why it stopped working for like an hour when I bought a new one and after like an hour it came back .
2PercentNate  [作者] 7 月 14 日 下午 10:49 
@fuqkspqmmers It is still considered a medical item, so it does have charges. Perhaps you simply used up the item? Otherwise, I'm not sure. I can try to test further over the weekend.
fuqkspqmmers 7 月 13 日 下午 10:10 
this mod was realy realy good i loved the dager to bad it stop working for no apparent reason :(
fuqkspqmmers 7 月 13 日 下午 9:43 
the dagger stop working after the first time i finish it . somone know why ?
ARS2000 3 月 28 日 上午 7:19 
The dagger is honestly the best part of this mod. Not that the Thieves actually having actual shit in their inventory isn't needed, its a great touch, but the daggers are easily the best part of this. Be warned, new players who haven't tried this yet, those daggers don't come cheap.
Xarizon 2024 年 2 月 11 日 上午 12:40 
Nice all the changes sound great, and i love the dagger idea for finishing off enemies. I always hated how i had no choice but to puppy guard an enemy until they bleed out instead of being able to just finish them off. And being able to equip it to solve the bleeder needles issue is pretty smart