Garry's Mod

Garry's Mod

gm_voidplaces
376 条留言
Zsombor99 9 月 27 日 下午 12:54 
I never seen this many doors before! 😯 🚪
Makkon 9 月 17 日 下午 6:56 
been enjoying these immensely with friends! one friend got so cared by the face on a concrete body that the physical shock she got from it made her sore the rest of the play session haha.
we do have one problem though: changelevel triggers don't seem to work in multiplayer, we all get zapped to the same point inside of each other, then the host has to manually changelevel. had to look up a guide to know which level to go to.
I don't know if this is a limitation of gmod or the source engine, but it could also be user error on my part. if not, would it be possible to make these maps compatible with coop/multiplayer? or is there a gamemode/addon you'd suggest that fixes this issue? would really appreciate it!
DuneToa 9 月 16 日 上午 2:42 
Solution to the missing textures in White Corridors: enter mat_specular 0 in developer console. For some reason, certain textures in that map are set up as reflective, and are missing the cubemaps.
tomassh 9 月 12 日 上午 1:14 
Linux version (archlinux + cefix) have still same problem with textures. I tried proton 9 version x64 and everything is ok.
Moldy Chrissant 9 月 10 日 下午 3:36 
@p,nk black, let me just tell you that you created my favorite map series on gmod. I love these maps and I love how you made it so they are all connected like one huge map through level change triggers. I can tell you put so much love and care into these maps.
SwissCheese 9 月 10 日 下午 12:00 
ye np bro
p'nk black  [作者] 9 月 10 日 上午 10:52 
I knew that at some point a comment like this would appear
SwissCheese 9 月 10 日 上午 10:47 
Pink Valley ahh map fr
DuneToa 9 月 10 日 上午 7:44 
Currently suffering from missing textures all over the floors and doors in White Corridors (seems the trim and wood textures are either corrupted in Void Places main map or were incorrectly named in the new update), console just says "unknown texture not found", playing on Windows 11.
WilhelmB2 9 月 8 日 下午 12:04 
@tomassh The issue seems fixed on my side, it happened after the release of the new map so maybe it's something p'nk black did? I also forced the use of proton 9.0 for Gmod specifically before realizing it was fixed so it may be that idk. Is the problem persisting for you?
seabazian 9 月 5 日 上午 11:36 
here comes the sun, do do do dooo
Paya 9 月 4 日 下午 9:06 
Nice new pool!
Ryguytheguyguy 9 月 4 日 下午 6:36 
I like the new opening credits
WilhelmB2 8 月 31 日 上午 8:58 
@tomassh same problem on linux mint lol, I wonder if I'll have to play the new maps with a VM
Maybe it's a proton thing?
bod>D某 8 月 21 日 上午 3:38 
Well, it seems that the new map won't be released until after my vacation ends.:steamsad:
Sackyboy 8 月 19 日 上午 5:02 
Anyone have any idea when the next map is releasing?
tomassh 8 月 16 日 上午 2:37 
Btw I am using 64bit gmod on archlinux
tomassh 8 月 16 日 上午 2:37 
I completely reinstalled gmod and installed cefix patch. But i still have problems with textures especialy on doors (some objects like chairs, tables, doors have sometimes tv-noise texture if observed from specific angle). This problems i have only on vp maps. Other maps from different authors works normally.
Tmccanna 8 月 10 日 下午 5:49 
i wonder if there are any other npcs in here. i know the one that treis to kill you in corridors but i remember hearing someone mention they placed props and they moved evevntually
NikitosSpetznaz 8 月 10 日 上午 8:35 
although to get to the hallway that leads to nowhere mall, you have to noclip
NikitosSpetznaz 8 月 10 日 上午 8:19 
there is a way out of otherside, which leads to nowhere mall
Sgt. Plasma 8 月 10 日 上午 2:33 
do not worry about the order they are all interconnected and the way i play them is to play until i feel as if im stuck and load up a new map, also can someone lmk if there is anyway out of otherside, i just dont wnana be dumb if there is important stuff to see here.
NikitosSpetznaz 8 月 9 日 下午 12:10 
and how to make level transitions work in multiplayer??? can someone tell me
NikitosSpetznaz 8 月 9 日 上午 11:24 
in what order should i play all of these maps?
Sgt. Plasma 8 月 7 日 下午 11:38 
if yall are having trouble with the textures go to properties of gmod, and verify your files also, turn on your compatibilty tool, i picked proton 9-0-4
🩷 Vavency 🩷 8 月 6 日 下午 4:10 
Should add: I'm using CEFfix x86-64 Linux build. (vanilla GMod is busted without CEFfix)
🩷 Vavency 🩷 8 月 6 日 上午 11:39 
Model drawing is screwed up, it's picking up other materials on the map for some reason.
tomassh 8 月 2 日 上午 2:08 
@Alpacalypse I have similar problems with glitching door textures (look at my previous posts)
Alpacalypse 8 月 1 日 下午 4:03 
Love this series of maps, two quick little quandaries however. What is the mod for the frenetic camera rolling (Deffering to the one used in the first trailer of white corridors). Second, a small bug, my friend seems to see a strange reflective overlay of a missing texture in white corridors, perhaps an incorrect download, or is there something else perhaps at play, say, missing resources?
Proffesor finnesor 8 月 1 日 下午 12:14 
very good experience, and i cant wait to try out the other maps, but theres one small problem, what order am i supposed to play them in???? this is all kind of confusing, the only thing i can think of is just playing the maps in the order theyre in on the collection but there are also other maps that arent in the collection
4thsword 7 月 28 日 上午 4:51 
masterpiece
tomassh 7 月 22 日 下午 1:23 
why is this happening? https://imgur.com/a/KCDJEPp
tomassh 7 月 22 日 下午 1:20 
why some textures on doors are glitching?
[FG] Icarus 7 月 4 日 上午 1:19 
When i passed to the Voidmall... i lost for words. For entire year circling all this and now. Wow.
omniversequirk 6 月 30 日 下午 7:20 
Does anyone know what movement addon P'nk Black uses for the youtube teasers and trailers?
Pät Mc Garry 6 月 22 日 上午 10:36 
James's foreshadowing was amazingly done, from a scary graffiti to the guy himself
H I M 6 月 21 日 下午 4:03 
As this series grows, the less these maps become feasible to explore in a single session.

I kinda wish these were their own standalone thing just so that saving and reloading can actually be a thing. Just so you can stop, take a break, and pickup where you left off.
Miku 6 月 21 日 上午 1:14 
Amazing work with whitecorridors and the suprise, although havent seen anything plot driving in nowheremall, is it supposed to be, well, empty besides a few scripts?
The Thunder Ghost  [作者] 6 月 19 日 下午 11:17 
Forgot to say, P'nk's computer was fixed. :)
The Thunder Ghost  [作者] 6 月 10 日 下午 12:13 
Hey VP community, P'nk's computer is in the shop, so new map progress may slow down for a bit. I'll update y'all what happens.
stealthi26 6 月 5 日 下午 5:58 
absolute cinema
KittyNightmares 5 月 20 日 下午 11:03 
p'nk black, I know you are unlikely to see this, but if you do, you should check out the gamemode Echoes Beyond and look at the comments people are leaving in these maps. :rwslugcat:
Hakerro 5 月 20 日 上午 11:30 
This is either peak or a cryptominer... hope it's good
The Calcium Commando 5 月 2 日 下午 3:10 
i explored a good bit, trying to activate all the vending machines, found the void_corridors, got up to a certain spot, saw a figure, looked closer, it was not a mannequin,i such extreme goosebumps and that feeling of dread that i had to leave immediately, i'll take some time away from this map from that shit :eli:
Dark² 4 月 28 日 上午 12:31 
W map
4thsword 4 月 25 日 上午 3:18 
无法形容的地图,太棒了
My Coputer! 4 月 20 日 下午 6:44 
THIS IS WHY COLLECTIONS EXIST
дабстеп мытищи 4 月 20 日 下午 4:19 
2.5 GB

bro just made every backrooms level in gmod
Der Goldene Scout Dat 26^3^ 4 月 19 日 下午 1:46 
one Question what are the mods dat are used in the trailers? i would like to know