安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






it does not appear in the list when I want to create the server, do you know how can i can make?
Anyway, i will update it within the next Days.
There should be a hierarchy of track elements linked by graphic settings, I believe raising the lines on this hierarchy should solve the problem.
Taken at racing speed, cutting does give you a penalty.
But due to the new AIW File, i maybe have to edit the Cut Corridors a little bit.
Are there any Sections of the Route, that i should pay particular Attention to?
Can you please build in track limit detections, so we can race the track online?
Otherwise it's going to be a cut fest.
And thanks to all of you, for the kind Comments. :)
https://youtu.be/foJVQ7aNiR4?feature=shared
Thank you.
What a coup!