Operation: Harsh Doorstop

Operation: Harsh Doorstop

TacticalMovement
11 条留言
CrazTheKing  [作者] 2023 年 12 月 27 日 下午 3:04 
Updated, no more under floor spawning.
Alongside fixed crosshair flicker.
CrazTheKing  [作者] 2023 年 10 月 28 日 下午 5:08 
@CharlierMikeMike Thankyou for the kind words. Let me know if there's any other features you would like to see added.
Silent1302 2023 年 10 月 28 日 下午 4:55 
Absolutely stellar. The lower TTK makes the game a lot more fun. CraztheKing, You did an amazing job!
CrazTheKing  [作者] 2023 年 10 月 26 日 下午 9:21 
@Hannes New version out without crosshairs.
CrazTheKing  [作者] 2023 年 10 月 22 日 上午 9:44 
@mario64_ad
" ► Adjusted Player Movement
- Faster Sprint
- More stamina drain from running and jumping
- Stamina must be regained to approximately 50% to begin running again"

As for AI that's base game, not the mod. When the next (game) update comes out that should be fixed.
mario64_ad 2023 年 10 月 22 日 上午 2:38 
why can i just run more than 10 meters

also ai can sometimes snipe you from pretty far or wont shoot you 5 meters away
CrazTheKing  [作者] 2023 年 10 月 20 日 上午 10:43 
@Ezekial Thankyou, I will look into seeing if there is a better way to cast the crosshair to combat. I take it this happens with high bot counts? Max tested was maybe 12 bots.

@Hannes Ill work on uploading another version of this mod without the crosshair.
Gefreiter_Hannes 2023 年 10 月 20 日 上午 9:07 
pls do the crosshair away
Ezekial 2023 年 10 月 20 日 上午 5:44 
This mod is great! The cross-hair does stay on screen for a second or two before going away while aiming.:steamhappy:
CrazTheKing  [作者] 2023 年 10 月 14 日 下午 4:30 
@apevus I wish I knew more about AI to rework them myself. Luckily though, they should be reworked by BDL in the future.
apevus 2023 年 10 月 11 日 下午 4:58 
i wish there was better AI, if ai is like 5 studs infront of u they dont fire and theyre soo mindless