Space Engineers

Space Engineers

ADM_Automatic_Drilling_Mining
12 条留言
Abacus 2024 年 9 月 5 日 下午 3:57 
Will this work with a drill rig with a fully rotating drillhead?
Big Name: Thinker 2024 年 3 月 29 日 上午 3:01 
Hi love the script! I've been having some small issues with getting the depth command to work but otherwise great work! Thanks very much!
Sinops  [作者] 2023 年 11 月 3 日 上午 2:56 
Minecrafter
I need a blueprint or a save of the world.
everything works for me.
example of using a script
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3045747245
Minecrafter 2023 年 11 月 2 日 上午 10:24 
it doesn't work
i have the drill and hinges in the ADM group and it just errors
"11/02/2023 12:24:35
Code runtime:0.00 ms Update10
Количество Текущих Инструкций 3
1

Mod(stop)
ReturnMod(stop)
*******
Mod stop
Caught exception during execution of script:Object reference not set to an instance of an object.
at Sandbox.ModAPI.Interfaces.TerminalPropertyExtensions.SetValue[T](IMyTerminalBlock block, String propertyId, T value)
at Program.Main(String argument, UpdateType updateSource)
at Sandbox.Game.Entities.Blocks.MyProgrammableBlock.<>c__DisplayClass42_0.<ExecuteCode>b__0(IMyGridProgram program)
at Sandbox.Game.Entities.Blocks.MyProgrammableBlock.RunSandboxedProgramActionCore(Action`1 action, String& response)"
Sinops  [作者] 2023 年 10 月 31 日 下午 1:02 
the script works according to the maximum angles set on the rotors . if the drill touches the base, just change the limit angles on the rotors even with the script enabled. the script immediately counts these values and will continue working on them without recompilation.
Sinops  [作者] 2023 年 10 月 31 日 下午 12:49 
if the drill is full, the script turns on the automatic pause and waits for the drill to empty. if the drill is not emptied, check the serviceability of the piston heads and rotors.
Sinops  [作者] 2023 年 10 月 31 日 下午 12:30 
there is no need to configure the script. just put the drill blocks in the group. if there is a keypad with screens in the group, the selection setting will be automatically recorded in the kustom data. it is only necessary to set the action on the buttons with arguments commands.
BIV 2023 年 10 月 29 日 上午 3:53 
This looks great for that early start when you you really want to set and forget the drilling and get to exploring. Please excuse this question, if I build the drill platform just like this one, put all the info into the 'ADM' group then I just hit start and the machine will do the rest or is there brain work involved here? Regardless of your answer I reckon it's a good build so thank you for sharing your time and effort. Cheers mate.
Sinops  [作者] 2023 年 10 月 25 日 下午 4:09 
if the "ADM" group has all the necessary blocks, there is
a recompile
Sinops  [作者] 2023 年 10 月 25 日 下午 4:00 
2 combine everything related to drilling into a group with the name "ADM"
Check that there are 2 rotors and a drill in the group.
absolutely necessary
Horizontal rotor, Vertical rotor, drill.
Minecrafter 2023 年 10 月 20 日 上午 10:08 
10/20/2023 11:33:34
Code runtime:0.00 ms Update10
Количество Текущих Инструкций 4
1

Mod(stop)
ReturnMod(stop)
*******
Mod stop
Caught exception during execution of script:Object reference not set to an instance of an object.
at Sandbox.ModAPI.Interfaces.TerminalPropertyExtensions.SetValue[T](IMyTerminalBlock block, String propertyId, T value)
at Program.Main(String argument, UpdateType updateSource)
at Sandbox.Game.Entities.Blocks.MyProgrammableBlock.<>c__DisplayClass42_0.<ExecuteCode>b__0(IMyGridProgram program)
at Sandbox.Game.Entities.Blocks.MyProgrammableBlock.RunSandboxedProgramActionCore(Action`1 action, String& response)
Minecrafter 2023 年 10 月 20 日 上午 10:08 
its broken