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报告翻译问题






另外,有些设定上与人类器官不太一致,没有人类大脑的mod种族(例如试过的wula empire,或者1.6还没试过的珉巧)无法植入本mod的植入物
The implants don`t seem to count as bionics/implants for other mods in the filters of bills, which means that in "HOPM" that for example the Psychic Fusion Core just gets deleted or left behind.
Haven't tested it with all the implants just with the Psychic Fusion Core.
Also it can't be spawned in, with "spawn thing" in def mode, adding it in the hediff menu works though.
The implants can still be removed with operations and do appear as an item on the ground.
This was tested with just Psychic ♛ Implants, it's prerequisites, and "HOPM", nothing else in the mod list.
Would it be possible to make this mod compatible?
It seems to be this mod that needs the editing as far as I can tell.
PS. Really like the mod otherwise
I wanted to give an idea for an implant. I don't know if its possible, but I was wondering if an implant that reduces the time needed to cast a psycast would be possible? A lot of psycasts take a long time to cast, but maybe an implant that halves the time to cast in exchange for doubling the heat they produce would be cool? Or maybe some implants that work kinda like the mechinator implants in Biotech that can be taken multiple times for increased strength?
Again, not sure if possible with how psycasts are coded, but it would be cool if possible. Again, thank you for the mod, its really amazing!
Either way really cool mod, particularly in love with the passive meditation! Been looking for something like this forever, and finally found it :) I really wish passive psyfocus gain was more common in implants, genes, drugs, etc. Anyway, thanks for the mod!
Does it reduce it by 100% ? I am looking for a mod that makes it so my pawn has no psychic sensitivity.
是的,有很多功能都是硬性依赖于 VPE 的。不过若是你只需要回复精神力的效果, 这个 mod 也许你会喜欢
it was made after 1.4 so I really dought it.
I would appreciate it but it's your mod. But I should point out sure it's easy unless it takes you 10 minutes to start the game on a good day then another 10 to relaunch it after changing mod order.