雨世界

雨世界

Think Ring
91 条留言
4 9 月 5 日 上午 10:45 
broken? :slugcatdead:
c00lbuggz 8 月 8 日 上午 4:01 
i missed this
saint 5 月 9 日 上午 3:42 
holy shit its last legacy
mock 2 月 23 日 上午 9:28 
For some reason I enable the mod and map the button and everything and it works for like....a few minutes...until the button stops working and wont work until i disable and re-enable the mod, yes, every single time
h3llo_w0rld 2024 年 6 月 25 日 下午 7:11 
this is actually really damn cool
Brandon 2024 年 6 月 14 日 下午 12:37 
Scav: throws spear
Scug: Brain blast
Scav: oh crab im outta here
Radiant Gravel  [作者] 2024 年 6 月 2 日 上午 1:51 
@TheNarfherder
You can replace the karma sprite in this folder with the symbol:
C:\Program Files (x86)\Steam\SteamApps\workshop\content\312520\3040396254\sprites\thinkring_karma.png

Oh and make sure to use the same filename, and that the background is transparent.
Then just use the "Karma" halo.
TheNarfherder 2024 年 6 月 1 日 下午 10:01 
make an absolute solver version then i'm interested
*=!Caretaker!=* 2024 年 5 月 24 日 上午 7:25 
perfect for pebbles costume with this!
SlugSlug 2024 年 4 月 18 日 下午 7:08 
Anyone know how to make it work? what color type do i choose?
Moistened Rat 2024 年 3 月 24 日 上午 5:09 
ong! just let people do what they want (unless its killing people or smth)
evilmoondragon 2024 年 3 月 22 日 下午 5:09 
I think it's fine to use mods, let people enjoy things the way they want as long as they aren't hurting other people. Of course, using this mod is most definitely not the best thing for a first-time player though. I would suggest less.. extensive mods, such as maybe Struggle and No Damage RNG?
fireyness 2024 年 3 月 12 日 下午 12:44 
true i will take note of those two statements
Radiant Gravel  [作者] 2024 年 3 月 10 日 下午 12:15 
@fireyness personally i would do the game without mods so you can enjoy the experience as intended, but you do you if it brings you fun
Maxi Mol  [作者] 2024 年 3 月 10 日 上午 10:04 
@fireyness (with Mouse Drag) right mouse button, then skull. But don't you want to beat the game first? A lot more fun that way.
fireyness 2024 年 3 月 10 日 上午 9:23 
just got the game:how do you kill with this mod?
multiplivision 2024 年 2 月 10 日 上午 12:50 
holy scug embrace holy scug BECOME HOLY SCUG
General_Creeperz 2024 年 1 月 6 日 下午 8:14 
@MrBirbo123
Creatures can die of fall damage if you fling them using cheats.
Nuzskool 2024 年 1 月 3 日 下午 10:02 
i can finally defeat larry
(help)
Radiant Gravel  [作者] 2023 年 12 月 30 日 上午 2:43 
he is thinking... (refference)
Shuyo 2023 年 12 月 29 日 下午 1:04 
hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm.
Radiant Gravel  [作者] 2023 年 12 月 22 日 上午 10:30 
none.
Jolyo 2023 年 12 月 22 日 上午 10:12 
anyone know any mods that could make creatures die to fall damage?
King of Fire105 2023 年 12 月 3 日 上午 7:40 
K, thanks!
Maxi Mol  [作者] 2023 年 12 月 3 日 上午 6:08 
I just updated the mod, you can use color type "Black" with container "BackgroundShortcuts" and no shader, and that should work.
King of Fire105 2023 年 12 月 2 日 下午 4:43 
Wait, I have my own AI room for Three Swords A Flame, you said it only works in his room, but could ANY AI room that is reuses his or Moon's room work?
King of Fire105 2023 年 12 月 2 日 上午 7:53 
Understood.. still a good mod though.
Radiant Gravel  [作者] 2023 年 12 月 2 日 上午 3:13 
like i said, it already is as big as an iterator ring, its just that it has a mind of its own and changes its size whenever it wants to.
King of Fire105 2023 年 12 月 1 日 下午 4:01 
Oh, so it won't be able to change because the whole code would need to be redone? I assume that would be awful. So there is no way I can make my halo as big as an Iterators?
Radiant Gravel  [作者] 2023 年 12 月 1 日 上午 6:41 
@King of Fire105 the code in the oracle halo itself is responsible for it changing size and form, asking for it to be changeable would be rewriting the entire code to have size control on it, and this mod only takes the oracle halo and puts it on a slugcat, aswell as adding some additional features.
and it literally is the same exact thing that the iterators have, because the core of it is a copy of the oracle halo.
King of Fire105 2023 年 11 月 30 日 下午 4:59 
Oh and make it soo it works practically like the Iterators have it, fluxing between medium and large and mega, sometimes being clear or having the holographic hole filled behind it, also being offset by when you move in no gravity, like an Iterator.. Okay at this rate its just for an Iterator but its really cool!

I think that is it..
King of Fire105 2023 年 11 月 30 日 下午 4:48 
Could you make it so you can set the radius as large as an Iterator, aka Oracle? Wearing my Iterator skin doesn't make me feel as powerful unless my ring is as big as the Iterators..
King of Fire105 2023 年 11 月 30 日 下午 3:23 
this is the PERFECT mod for IteratorWalk!
KatzenSindKool 2023 年 11 月 9 日 下午 1:25 
me when im the thinker:
Kalinite 2023 年 11 月 2 日 上午 8:36 
preferably, the keybind for this cosmetic. just another option with the dropdown i suppose
Maxi Mol  [作者] 2023 年 11 月 2 日 上午 8:34 
Yea sorry, the toolsactive was referring to mousedrag-tools.
So you'd like an activation keybind for this cosmetic, independent from mousedrag? Or only showing the ring when devtools is active?
Kalinite 2023 年 11 月 2 日 上午 8:23 
sorry guys, here let me rephrase it:

"hey, i was wondering if there was a keybind to toggle the think ring instead of activation with mouse drag?"

then i later figured out there was a 'tools' mode which i misinterpreted as devtools however that does not seem to be the case as it was always active.
Radiant Gravel  [作者] 2023 年 11 月 2 日 上午 3:09 
@Destiny did you mean a keybind toggle for mouse drag or think ring??? the way you wrote that comment makes it confusing..
Maxi Mol  [作者] 2023 年 11 月 2 日 上午 12:38 
@Destiny, Can you rephrase? We don't understand.
Kalinite 2023 年 11 月 1 日 下午 5:20 
while it did not, it did infact have an option for only when devtools is active!
Kalinite 2023 年 11 月 1 日 下午 4:44 
hey, i was wondering if theres an option to prefer a keybind over mouse drag?
i dont want to use it with mouse drag all the time (as in, dont want it to activate when i use mouse drag if this option is on)

rainworld after a file validation completely ruined my mods so i havent booted up the game until i reinstall the ones i want (no more clutter atleast), so if it DOES have this option i will remove this comment. ty!
Maxi Mol  [作者] 2023 年 10 月 19 日 下午 12:29 
@abyssal-Knightmare, added. It will look best paired with the following settings: show when dragging, KarmaSmall, 2 rings, None lightning, HUD, no offset.
Radiant Gravel  [作者] 2023 年 10 月 15 日 下午 10:10 
@abyssal-Knightmare so you do want ascension for every slugcat!
Lunar_Lurker 2023 年 10 月 15 日 下午 1:58 
@Maxi Mol I did but it only works on saint and his actual ascension i cant copy/cut/paste or grab with that but the mouse cursor is like Ascension on steroids
Sqwid Sqwid 2023 年 10 月 13 日 下午 1:43 
gud
Maxi Mol  [作者] 2023 年 10 月 13 日 下午 12:07 
did you check this mod ?
Lunar_Lurker 2023 年 10 月 13 日 下午 12:01 
i had the idea because of the karma ring and the fact it is saints ascend ability on steroids so i thought why not aim it like saints ascend
Radiant Gravel  [作者] 2023 年 10 月 13 日 上午 9:35 
that sounds like a horrible idea, i like it.
Maxi Mol  [作者] 2023 年 10 月 13 日 上午 9:16 
@abyssal-Knightmare, sure, but why
Lunar_Lurker 2023 年 10 月 13 日 上午 8:55 
@drecupido NOOOOOOO