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- The mod is supposed to be hard.
- Its supposed to be kinda realistic, so the Legion actually is kinda shit ngl.
- You are supposed to play differently, this is not your average *I CAST POWER ARMOR AND BATTLEPLAN* mod.
You get many tools to win, you simply need to learn to use them.
You got a bad ending, and I'm sorry that the mod frustrated you so, but the mod also offers you a variety of ways to make the experience easier on yourself. Everything from scrounging states for slaves, enslaving and conquering tribes, the new laws and companies added, it's certainly not a walk in the park, but with time and effort, you can not only conquer the Oregon, but you can conquer the Idaho and Washington as well.
And the simple reality is that, in the wasteland, there are instant fail scenarios. In New Vegas, your very second mission to Caesar is to kill House. If you stumble upon Nelson, you're either going to take it back for the NCR or the Legion, there's no third way where they both rule. It's easy to get lost in the side missions and side content, but in the end, you're a soldier given an order, sent to a backwater nowhere with no help, your brother, and a bunch of incompetent idiots who hate you. All you can do is make the best of it.
The mod is meant to be long-term planning and progression. There's very little chance you'll succeed on the first try, and even then, what ending you get is determinant on your choices, whether you did things you thought were right or instead did what you thought was wrong.
In regards to A Barely Equipped Expedition, it's a progressing national spirit, you can never get rid of it fully, but if you hold onto enough slaves for enough focuses, you can upgrade it step by step until almost all of the numbers you get are green. If you truly do not like it, there is also a story mode available.
Playing smart and not treating your soldiers as disposable or infinite pawns is also of note, especially in regards to the deadline. Unfortunately, OWB hardcoding means that the deadline must be in 2279 rather than 2280 or 2281, but it is very possible. I myself took about 30-50 attempts just to beat it once.
I just enjoy it the same way I enjoy the Enclave Reborn mod, so much story to read.
The mod is supposed to be difficult as you're sent on an impossible mission as a sacrificial distraction by Caesar, and while I agree fully the *many* instant game over events are BS, maybe think of it like Groundhog day or one of the many movies like it. Or really just any older game, damn I failed but in those 5 hours I learned what works and doesn't work.
Thank you for the kind words! Seeing people talk about my mod always brightens my day, I am very glad that you enjoyed it and I would love to hear what things you enjoyed about it!
@DochHoliday
Technically, no. I wont lie, its... even... aligning with the NCR does not make sense. The mod is pretty 'realistic' in my eyes and there is no way one Legionary (from Fallout) would ever do that... But there *is* an independent path where you can do... the funny.
And for the state borders, usually the airzones are a pretty good way to tell! For example, Oregon is split between North/West/South Oregon in the airzone map. Most states are that way!
@Caravaral Technically, you should help your boy kill the Broken Coast, otherwise... You are kinda sending your own men to die!
@scarlettbox Is it??? jk, perhaps one day. I would really need to look into it.
@Willinium my friend, yes. It automatically goes to anarchy. Which is a shame, but perhaps someday I will find another way. It was something related to dynamic tags and the way that OWB changed them.
After which I think the entire wasteland just devoured Aurelius's survivors whole?
So what happens now instead of the Civil War? Just a instant game over?
@Iván And want to thank you for this mod, its quite fun :)
The mod used to have problems with *Civil Wars* and that's why the 5 sided civil war got removed, when the CENTURIONS pull a funny.
But ever since, that got changed/removed, I haven't heard of anything. If you guys are using mods, I would like to know which ones and see if we can find a solution.
Also, if it's a crash around the same time every time, try going right before the date you know it'll crash, drop a save there, and use the command "Annex all" in the console.
See if it keeps crashing after that date now.
I was having a lot of crashes around the same date in my game, and I found out it was due to peace deals not working right (probably my own fault, from other mods), so I narrowed it down between what nations were at war by reloading, having the one who was about to win this war annex the loser with the console instead, and then reload again if I still crashed.
Irritating, time consuming, but potentially fixable. Also, likely the fault of something else *other* than this mod, I'll say. At least if it's anything like my crashes.
Hope this helped.
You can change the line of code that applies "Zorealis" in the first place. Search the files for "wild wasteland". There are only a couple of instances in the entire mod. That'll remove the trigger.
If you're too far forward from that to load back, then after you've removed the effect above, trigger any event that causes Borealis to become wounded, and your portrait will change to wounded Borealis, then after that he'll go back to normal on his own.
Hopefully this was clear enough. Though, as mod author said, playing without WW is the best bet. You're not missing anything else with it off.
You should disable wild wasteland and start the game again... Its... A wild wasteland moment.
250k denarii for a copy of Cyberhood: Prince of the Matrix is an absolute steal.
I cheated a little bit... a-and no one can stop me! Hahaha!
Great mod. Very fun. :D
The whole time limit is what makes the nation work and be fun. You do not have time, both in the plot and the gameplay to do everything. You gotta make sacrifices and fail in other parts if you want to complete your task!
The Council is also there to stop you from bobbling like your average OWB nation, both mechanics work in tandem to make the whole mod work.
There's an easy mode decision when you start the mod, it wont change the time limit but it will help with the balance of power and the debuffs of the nation.
I hope you have a nice day!
After all the Bone Cohort does not touch any other nations, except that. But I could change it so you can still do the Game Rule and he will die.
I would love you to join our discord so we can talk more. I have soooo many things to say about the tierlist HAHAHA!
1) It's part of people never actually playing the mod and going off hearsay, as you might have noticed, a lot of people think this mod is something that its not. So I have no clue why they say that. In the literal pre alpha versions when I started making it, Borealis was going to have wife choices, but that idea got scrapped because everyone kept chosing Hannah. And then it just made sense to focus on her.
2) You can! In Isaias case, it's a very secret way of doing it, because hes such an horrible guy that there is only one way... To Bribe him with another woman! Port Maw's leader, Granger, has a different portrait in the mod! Thus, if you didnt bribe or kill him, by the time you recruit Granger into the Cohort, you can use her and then Isaias will become a better/worse person, depending who you ask!
1) Frequently I see folks talk about this sub-mod as if it's become a dating simulator, but insofar as I can tell from numerous playthroughs you can only "Romance" Hannah. Who else can you supposedly romance? And if there are others how do you unlock that feature?
2) Is there a way to actually persuade the entire Centurion Council to acquiesce with your decision to give women full and equal rights? I know that you can persuade Corbylys twice over through your foci tree, Defectum can be mesmerized, Saltus just does not care, and Isaias seemingly can never be persuaded that giving women rights can be a good thing.
Which makes sense considering Isaias whole character and *deal*, but still.
Is this a thing where if you place them as one of your second in commands above the other Centurions that they'll give you more wiggle room?
Apologies accepted, there is no need to apologized, everyone can have a heated HOI4 moment.
I am very glad you enjoyed it and I suggest you to join the discord to talk more about your experience!
I know I can, and I will, just try again with more knowledge, and most of my frustration was that it a) happened at 1am and I had to be up at 7 for work and b) I'd had a very unsatisfying day leading up to that, but still I'd hate for this to happen to other players, especially ones less obsessed with OWB that may get turned off from the experience entirely (happened in base mod to a friend who refuses to play now).
Again, thank you for your work in making such a unique experience, and I am sorry for the harsher of the words I said last night.
First, this IS and amazing mod. The mechanical side of things, from managing slaves to raiding territory, is deep and satisfying (lmao). The story-writing is the best I've read for OWB and it's submods, and the character detail given to the cast is believable and interesting (twink Frumentarii and all).
Now, reading around I see that there are multiple ways of ending up like Joshua Graham but from what I gather most of them seem recoverable via loading a previous save. It's your mod, your decision obviously, but death by mr sunglasses reaching his "final form" really does feel like a punch to the gut. 1/2