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The best one IMO, which may still work is by Digi.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=378084827
The problem is @Master Anon, it doesn't work the way you want it to. This is not a natrual gravity generator. It's an artifical gravity generator.
It only affects players, floating objects like components, ore, ingots, and artifical mass blocks.
Jump Drive Inhibitor
I only see one problem... you have to be standing still... but if you are lying in wait I guess thats no real issue.
still a few uses for this mod though...
I wonder if this would effect jump drives?
Cause the Interdictor uses 4 gravity well projectors to hold enemy forces from jumping to warp.
It only goes up to 174Km wide, which would be close to what the 120Km planets have.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=378084827&searchtext=Natural+gravity
Unfortunately SEToolbox cannot provide center coordinates of the new version of asteroids.
You may be interested in trying the Admin Helper script also in my workshop items.
and that's genius, thanks! i'll try that then...
also i see you made the admin commands mod too, cheers for that
That said, I had read (though I think they deleted it) that some added 8 sphereical generators, one at each corner of their world, 4 at 0.2G at one end, and 4 at -0.2 at the other end, which generated a large field pulling in one direction across the entire sector.
make a version of this but for the regular gravity generator? I want to make a world where the skybox is very close to the planet, and have a floating city, it would be cool to have just one grav gen rather than having to place 50+
I have made the value very small now, so even 1Kg of uranium in a reactor should be enough to keep it going, or a Solar Panel.
I've also upped the build requirements. It's not a million Grav gens, just 6000, though I may still increase it further.
I do agree, this cube is not meant to be placed during Survival play.
Maybe you want to try orbiting these?
Planet and moon
Large Earth asteroid
It's only my list of things to modify if we get more access to the API (unless someone else beats me to it).