安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






The code is actually borrowed from a shitpost item i did a year or two ago called the blockpain
It actually reminds me of my old mod for the Yogcast Jingle Jam Badges where I made them animated with a static very similar to here, where they switch between the Yogcast cast (oh) every once in while, and their heads move around a little bit too.
Of course I'm not saying it's a copy of, just a cool coincidence. My mod, since it's not meant to be added to the game, uses an animated .vtf, so of course it wouldn't be possible to add to the workshop. It's pretty cool that a similar effect can be achieved that is accepted by the item importer, which is the case here.