雨世界

雨世界

DinoLib
16 条留言
чан рамен 6 月 16 日 上午 12:36 
somehow, this didn't worked
superdinosaur212  [作者] 5 月 25 日 上午 9:41 
Shouldn't be impossible to do, though I doubt that something as simple as lizard customizer would allow for that
чан рамен 5 月 25 日 上午 9:02 
if fire is integratedas an object, we need a fire breathing lizard
superdinosaur212  [作者] 2024 年 5 月 31 日 下午 2:37 
Yeah I'm throwing out a hoxfix right now for this and Artificer's arsenal which fixes that
Silve0 2024 年 5 月 31 日 上午 6:43 
I think there is a problem with the remix UI, i see two options placed on top of eachother.
Lapras 2024 年 5 月 30 日 下午 12:49 
Its not only flamethrower, every of the Weapon Mods are breaking Fisobs (somehow)
Cochleari 2024 年 5 月 24 日 下午 4:36 
L message deletion
Ikepike 2024 年 5 月 17 日 上午 11:35 
when adding this (with the minigun mod) my game does not want to load for some reason
superdinosaur212  [作者] 2023 年 10 月 29 日 上午 9:28 
I am unable to recreate the issue by only enabling Flamethrower, DinoLib, and Fisobs. Could you try to provide Logs, perhaps by messaging them to me on discord(dangerdino30 on discord), or via steam(Though I don't think you can send text files through steam)
Rob 2023 年 10 月 29 日 上午 5:14 
Ill try to see if there are any different errors thrown out from other mods and display it here in hopes of a fix coming out
Rob 2023 年 10 月 29 日 上午 5:10 
and what do ya know, the flamethrower mod with dinolib and fisobs gave me an error as shown below.

Mods failed to apply due to the following error: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name:index
at System.ThrowHelper.ThrowArgumentOutOfRangeException
(System.ExceptionArgument argument, System.ExceptionResource resource)
[0x00029] in <a1e9f114a6e64f4eacb529fc802ec93d>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000]
in <a1e9f114a6e64f4eacb529fc802ec93d>:0
at ModManager.GenerateMergedMods (ModManager + ModApplyer applyer,
System.Collections.Generic.List`1[T] pendingEnabled, System.Boolean
hasRegionMods) [0x002d0] in <1014ff9a5d9941ab9e645d4f5c9384a5>:0
at ModManager+ModApplyer.ApplyModsThread () [0x00626] in
<1014ff9a5d9941ab9e645d4f5c9384a5>:0
Rob 2023 年 10 月 29 日 上午 4:28 
well I guess Ill be the first to give out a real statement
superdinosaur212  [作者] 2023 年 10 月 28 日 下午 1:33 
As far as I am concerned, It litteraly doesn't do anything but like Add a handful of C# classes and add a ammo meter. It should do exactly nothing to configs. In my own experience of using it, it has done nothing to my configs, and the most it has gotten is people vaugely saying it does, noone has provided any logs or information besides the vauge statement that it messes with configs in some way
Rob 2023 年 10 月 28 日 上午 10:27 
im concerned, not enabling until I can confirm this doesnt do shit to my game and everything within it, i suggest try to make it so that not only does it make your life easier but also doesnt do anything else (aka just test that it doesnt do anything (test with like different configs and mods))
superdinosaur212  [作者] 2023 年 9 月 23 日 上午 11:25 
In what way?
Vic_PT 2023 年 9 月 23 日 上午 10:50 
I think this kinda breaks the game, such as the configs