边缘世界 RimWorld

边缘世界 RimWorld

Moka's Modular Mods, More Melanin
9 条留言
MercuryRiver 2024 年 4 月 8 日 上午 5:43 
Any chance at making a light version with just the genes?
Runzu 2024 年 3 月 24 日 上午 8:50 
Actually, I think I'll have to wait for the other mods to update to get the full effect!
Runzu 2024 年 3 月 24 日 上午 8:18 
Excited to try this out in my new 1.5 vanilla-ish playthrough!
Moka  [作者] 2023 年 9 月 16 日 下午 1:06 
yup, i have one ready to ship if i dont decide to strip the dependency entirely, and another im still in the coding process of @FungalFish
FungalFish 2023 年 9 月 16 日 下午 12:22 
The preview has "Core Module", does that mean you intend on adding more content? :3
Moka  [作者] 2023 年 9 月 16 日 上午 5:11 
@AirJordanz as in without the other mods the metabolic dept was too much to manage a proper starting play through with? that would make sense and i can look at patching that better to have more consistency and smoother play without them
AirJordanz 2023 年 9 月 16 日 上午 4:35 
Love the mod! However, when I tested this for the idea of a Pawloc based starting community, I generated five pawns and because of the cumulative hunger rate of 225% or so (to my memory) on each individual, there was immediate and constant starvation. The starting rations that would last a Baseliner population enough time to set up camp was gone in pretty much seconds.

I really love the gene setup you have for the Pawloc and the other xenotypes, but after the Pawloc disaster run (which only lasted an hour at most), I don't know if I can justify running the mod at the moment based purely on the metabolism statistics.

Also, not really a complaint so much as a compliment/whatever sandwich, but I do find it neat that you incorporated other genetic mods as bonus material for your xenotypes rather than forcing them as dependencies. Commendable!
chill 2023 年 9 月 15 日 上午 1:57 
LOX
Latex Santa 2023 年 9 月 14 日 下午 10:23 
Pretty interesting, looking forward to the update. More variety of factions and xenotypes on the Rim is always good.