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The revolver was on the ground Infront of the fallen soldier, however, it's just an optional small story segment, so nothing critical.
Voice acting was wacky but I personally really enjoyed it.
Never found the revolver, I just went west, he died, then I left. Not sure if I missed anything
The latest update for Amnesia: The Bunker featured some changes to how items are handled, causing a clash with my versions of things.
It has been fixed.
I'll work out a solution soon and update the mod accordingly.
The mod can be completed without them.
I'll check if the problems happen on my end either way though, as it's definitely not intended.
and also for the revolver and the bandage, it when i left click it wouldn't let me use the bandage or aim down the sight of the revolver at all, only the equipment thats modded works, ill verify the files and see if it works after.
I don't recommend launching any custom story with other mods, as this feature seems broken as of the last Amnesia: The Bunker update.
For the other issues you're facing, I recommend verifying game files.
I will try to verify the issues as soon as I'm available.
buut-
i cant seem to use stuff that's vanilla, like the revolver and a field dressing.
and the first time i launched with other mods the dialog wheel wasnt working at all. soo i restarted without loading mods.
The stray bullets hit you when you go out of bounds, with a couple warning shots based on chance.
If you're curious, the mod was planned to feature multiple endings, body tracking, a space station, and even more AI voicelines. All of these have been experimented with, but I think I should've just went with what I know for this jam, instead of trying something so uniquely new and huge.
A lot of this narrative was supposed to be communicated to the player very early on in the space station, and further through notes found in research station 1, but due to unfortunate circumstances and time restraints, this is the best I could do for this story line. Not my proudest creation for sure, but I figured I may as well give it my best and release something.
The biggest hurdle with SOMA assets is that some of the materials such as GUI need fixing and stuff like the omnitool took quite a lot of hassle to implement into The Bunker as both games use incredibly different inventory systems. It was also difficult for me to remove the excess and unused SOMA assets, to which I used python coding and a lot of asset recovery to get right.
Overall on the compatibility scale I would rate it 8/10
Apologies for the bug. I released an update that should fix this. Hopefully you still enjoyed the rest of the mod. If you're curious what the ending was, you could check out the YouTube gameplay linked with the mod.
Lots of cinematic flair, but I didnt even get to the ending cus I was frustrated.
But, in-case I end up participating in the next jam, which I probably would, I like to add a unique aspect to each one of my jams. I doubt I'll use this same concept, as then my next entry won't be as unique. Notice how this mod was in the midst of battle on mars out of all places, with dialogue choices? That's pretty unique if you ask me haha. I also wanted a space section but that didn't work out too well. I will probably continue exploring the space aspect though as it is a territory barely anyone investigated and does have relation to Frictional's next game.
I suppose we'll just have to see what the future will hold.
I hope you at least enjoyed some aspects in the mod!
I did try to add some detail in (like secret war-ducks) and originally you were even supposed to be able to go into Research Station 2 but I had to scrap that due to time constraints last minute.
As for the SOMA stuff, I don't see why it shouldn't be redistributable in other Frictional setting. Some of the assets (Like UI elements) have had modification done to them and I deleted just about almost everything that wasn't used in the mod. Overall, if Frictional has a problem with it I'll definitely just add a requirement for SOMA, but I doubt they would. Just did this so everyone with Amnesia: The Bunker can enjoy the mod.
All in all a very different and decent concept, good job, recommended!
-- Afterword:
Is the SOMA stuff redistributable to other mods with credit given? You've done some insane work here with that as far as I can tell.