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Rapporter et oversættelsesproblem






Does your friend have the mod installed as well? If they do then that makes sense, otherwise I have no idea.
My specs: 6700XT, 7600x, Gskill 6000 MHZ DDR5
Friends specs: 3090TI, i9 9900kf, RAM unspecified
Bit weird that it did. Wondering if anyone else has this issue.
I believe Lan has a mod that does that, it looks the same what all the other creatures in the game have, it also has a mana bar. But I'll see about just drawing lines too.
@Mx. Cade
They are stacked? I would have thought I would have tested that but I guess not. I'll have a look at that and fix it.
;
I haven't updated in a while because I stopped playing Terraria, I have not yet found a great IDE for Tmod on Linux and school stuff. I do have a bunch of other things I had planed, like fixing the line drawing, a better config and scaling.
And show the mp always too?
@bart
Honestly that's like half the reason I made the mod too, but mainly just wanted to get into modding.
And also I'll have to disagree with your disagreement, using the DrawLine() function 3000+ times is very laggy, among other bugs.
@PennyGod
Yeah, I'll implement that, I thought about it then forgor.
@Mickmane
No it does not, but I will add that to the config since it is desired.
@Ukidon
I am aware of that bug, I have no clue why that happens either, I've seen it on both sides of the screen when using a gravity potion and sometimes, just another one half way between the center of the screen and the mouse.
@Keter
I can see that, no clue why though, I guess it has something to do with the pulsing effect. The "getting hit" part is just because it starts drawing lines.
I uploaded an update I made last week that I forgot to upload that adds a ring multiplier and a fancy rings toggle to reduce lag if needed.
I turned off everything except health, because I don't need it, and got no circle at all.
Honestly OP, I would disagree with this mod being "[definitely] not perfect". The only possible thing I could think of that could be improved would maybe be a sprite update/smoothing, but even then its fine as it is, not confusing and not ugly.