Stellaris

Stellaris

Real Terraforming
149 条留言
Steppa 10 月 8 日 上午 8:23 
How well does the AI use this if the mod is installed?
H.O.L.P. 10 月 4 日 上午 11:56 
To the guy below I think I found it under "situation_eco_terraforming" in the "realterraforming_situations" document I think it was that one you were looking but didn't find, if you see it do reply if it was right.
Daya.Mar.Sana 9 月 25 日 上午 9:08 
Was curious to see what was wrong with this as I do seem to enjoy the mod. Played it before the 4.x updates hit :p

Had to go into the files, set the base monthly progress to 1 instead of zero and the events to terraform planets seem to work properly doing that, well the greening one didn't but I suspect I missed something there.

Anywho, I did other poking around and as far as I can tell its the buildings the situation isn't seeing for the various flags though I could certainly be wrong. Could be something changed on the planetary side when 4.0 hit, but thats merely speculation.

Anywho, hope any of that helps anyone until this gets fixed.
TiraboTurbos 9 月 21 日 上午 6:19 
Completely nullified in regards to hive world terraforming, once I take that ascension perk, all terraformable planets are highlighted white in galaxy view like vanilla, and the terraforming process plays out like vanilla(Though hive worlds are the only selectable option).
Atlas_UK 9 月 16 日 上午 4:05 
agreed, I'm seeing zero progress on any of my terraforming situations despite the buildings on planet are all fully staffed.
Warhawk 9 月 15 日 下午 5:09 
Appears broken, at least with respect to planetary stations and barren. Easy test with Mars: It never gains any progress towards adding water, whether shipped or produced in situ with the district buildings.
Gake 9 月 9 日 下午 8:52 
Is there a book or something to read for WTF to do once you get to the second stage of terraforming a Tomb World or Barren world? After the 1st stage it just... Stopped. Zero explanation for what's going on or what's needed.
Gup 9 月 9 日 下午 2:15 
Its a shame you have to colonize the planet to start terraforming it. It should be a station or that we add a limited base on planet. Not a full on colonization on a 5-25% habitability rating.
이사우로스 9 月 7 日 下午 6:46 
i hope add without terraformable candidates can terraforming..
TiraboTurbos 9 月 2 日 下午 11:18 
For terraforming uninhabited planets, do we still need to discover them as terraformable candidates, or can we terraform any planet we want? Probably a stupid question. I assume them actually being a valid candidate is still necessary.
mahovav 9 月 2 日 上午 2:44 
Увы, мод не работает, ни регулировка температуры или влажности планет, ни восстановление экосистемы. Может я что то не так делаю? У меня установлены Gigastructural Engineering & More (4.0) , полный комплект Real Space 4.0, Plentiful Traditions 4.x. Друзья подскажите кто разбирается?
Darth Trump 8 月 30 日 上午 5:10 
Does anyone know if this mod currently works? Only way I've been actually able to terraform any planet has been with asteroids and that method sucks.
SPOLF 8 月 24 日 下午 12:29 
Atmospheric coolers and heaters do not contribute to the terraforming project, the mod is broken
Aesyaan 8 月 17 日 下午 5:03 
I guess for my previous comment, it might be good to mention that I have the blockers mod.
Aesyaan 8 月 17 日 下午 5:03 
Hello! trying to make a gaia world, but I can't make the gaiaformers building because it says "X any deposit". I don't know what to do and I haven't seen anything about it here
Dr.Vaфе!ь 8 月 14 日 上午 5:46 
With planetary stations can't terraform barren and other planets with planetary stations.
Dinogaming310 8 月 5 日 下午 7:30 
Can you please update the mod because terraforming barren, cold barren, frozen, and toxic worlds isn't working?
Wostr 7 月 22 日 上午 7:13 
As of ver. 4.0.22 climate restoration of tomb worlds seems not working (0,0 progress regardless of number of terraformers) and Azaryn's terraforming of barren worlds is also not working.
oxychaos 7 月 18 日 上午 12:09 
Love the mod, but reloading saves seems to remove building options.
juxandreasjux 7 月 14 日 上午 12:53 
Seems not to work stuck at 0 progress even thou buildings with workers us there
Allenor 7 月 1 日 下午 5:23 
Terraforming seems bugged when you take over a planet after integrating an AI vassal. Planet show an ongoing Terraforming process, but i can neither interact with the process nor stop it.
robert__79 6 月 28 日 下午 4:01 
after the project was launched, the planet went from steppe to jungle in a second. Is that how it works or is it a bug?
银色子弹 6 月 25 日 下午 7:38 
Even though jobs are being created, the terraforming process is still slow. Am I doing something wrong, or is it something else?
GE0 6 月 23 日 下午 4:33 
Would it be possible to add a check for tech_detox OR ap_detox? Asking because I really like both your mod and Detox Technology , and would like to be able to use both together if possible.
Vlad_1492 6 月 22 日 下午 6:58 
Gaiaformers don't seem to add jobs.
Vlad_1492 6 月 22 日 上午 4:00 
Do leader traits like Cartographer that boost terraforming speed and edicts like Terraforming Gases work with this?
Vlad_1492 6 月 22 日 上午 3:25 
I like this mod. Is seems pretty well-balanced to me, at least with my playstyle and modlist. Overhauling an entire planet *should* take a major commitment. Transformation times are not terrible if you devote a lot of slots to the gear and staff.
Also, I should have paid attention to the warning sign before I went one step too far and wiped out about 8k pops in one swoop.
Vlad_1492 6 月 22 日 上午 3:22 
Azaryn's magic terraform power doesn't seem to do anything now.
Annatar  [作者] 6 月 19 日 下午 11:52 
Fixed errors and added description. Sorry.
银色子弹 6 月 19 日 上午 3:56 
Planetary Stations. Why didn't I see the corresponding thing?
이사우로스 6 月 19 日 上午 12:11 
more import make more buff.
이사우로스 6 月 19 日 上午 12:09 
1.2 terraforming is Planetary Stations decision fast make that. import materials make buff
银色子弹 6 月 18 日 下午 11:19 
Its construction activities did not generate commensurate jobs.
银色子弹 6 月 18 日 下午 11:15 
Its terraforming progress is painfully slow; it takes centuries. Five or ten years would be more like it.
Nikal 6 月 17 日 上午 5:43 
You should probably keep the link for terraforming barren planets into Gaia, as otherwise it breaks paragon Azaryn's "Terraformation Nuclei" ability.
이사우로스 6 月 17 日 上午 5:04 
i hope future without terraforming candidate can terraform
DaViper 6 月 16 日 上午 8:44 
Change notes in the 'change notes' would really be nice. thanks.:steammocking:
이사우로스 6 月 14 日 上午 8:08 
please add parameters info in game.
djvandebrake 6 月 3 日 上午 11:05 
Ah, so the process is colonize -> decision -> building? Thank you!
이사우로스 6 月 3 日 上午 4:53 
building show need decision first.
djvandebrake 6 月 2 日 下午 2:54 
Having trouble figuring this mod out. I'm on 4.0.13 and have the terrestrial sculpting tech, but can't seem to terraform - not with the button, as expected, but also not with any decisions; even after colonizing a world the buildings aren't appearing.
이사우로스 5 月 31 日 上午 6:22 
1.2 ver terraform can multiple uninhabitable planets?
IV. Riehol 5 月 27 日 上午 8:53 
I like how realistic your mods are. please don't listen to the crybaby comments and dont simplify the mod. "stay Real" thx for all!
Annatar  [作者] 5 月 24 日 下午 9:53 
@银色子弹 In progress
银色子弹 5 月 21 日 上午 8:12 
Update1.2?
Annatar  [作者] 5 月 18 日 上午 6:32 
Mod Updated
Nikal 5 月 15 日 上午 4:53 
I really did enjoy this mod back in the day. However, considering the mess Pdx made with building slots, if you (hopefully) decide to update it then it might be worth streamlining the buildings. Planetary stations first, though. :steamthumbsup:
The Slunch 5 月 3 日 下午 12:20 
mod stinks, terraforming takes insane amounts of time and none of the terraforming buildings even do anything
이사우로스 4 月 13 日 下午 3:22 
this mod 4.0 update after said discord
MightyThor769 4 月 12 日 上午 5:05 
no update needed?