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░░░░▄▄▄██▀▀▀▀░░░░░░░
░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE
░░░░░░▐▌▀▄▀▄▀▐▄░░ WORKSHOP
░░░░░░▐▀░░░░░░▐▌░░ ALL HAIL BOB.
░░░░░░█░░░░░░░░█░░░
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░░░░░▐▌░░░░░░░░░█░░ THIS IS LONG LEGS BOB.
So basically if you had 150% crit chance and a modded crit damage of 4.4 and hit the 50% for a level 2 crit. Then the formula works like this "1 + 2 * (4.4 - 1) = 7.8".
But enough about another game. The mod looks fun. So I will give it a go. Just made me think of it.
It isn't even Infernum-specific, either! I've got a working fix on my end, I'll update it ASAP.
Which weapons are you using, and what enemies in particular cause the problem?