工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

Forklifts Crossings
23 条留言
Boris-XP 8 月 14 日 下午 10:18 
Ну я крч заебался с этими соединениями, нормально эта шляпа не работает.
Crawfish  [作者] 2024 年 4 月 27 日 上午 7:12 
Exactly, passive supply requires direct connection, without intermediaries.
Altaree 2024 年 4 月 27 日 上午 7:00 
Is it correct to assume that these connections require the use of forklifts and their garages? That the passive connection won't work?
Crawfish  [作者] 2024 年 2 月 2 日 下午 2:37 
Yes, but i won't do it because it looks bad in the game. You can use road connection (from mod), bridge or tunnel (this already located in game).
leftbehind 2024 年 2 月 2 日 下午 1:23 
Possible to do a pedestrian path crossing? The industry connections often block routes of ped paths.
dzuga600 2024 年 1 月 31 日 上午 5:41 
tram is not passing energy too
dzuga600 2024 年 1 月 31 日 上午 5:40 
also, trolley is not passing trolleybus
Zargachi 2024 年 1 月 7 日 下午 5:32 
also, trolley is not passing energy...
Zargachi 2024 年 1 月 7 日 下午 5:30 
can't add this on small areas... no space to make the roads after, could you make a version with a bigger hitbox pleas?
Vimes 2023 年 9 月 13 日 上午 12:28 
Yes it is fiddly indeed, at this point the original mods seem to work well and allow a greater flexibility.
Crawfish  [作者] 2023 年 9 月 12 日 下午 11:43 
Plan to connect to the factory connection first, then connect the roads and it will work. There are really very small values ​​(as much as possible in the game).
Pingu's Revenge 2023 年 9 月 12 日 下午 4:20 
Edit:It works partly but very fiddly
Pingu's Revenge 2023 年 9 月 12 日 下午 3:16 
The road connection does not work. Either the factory connection cannot be built because it is blocked by the road or the other way around.
Vimes 2023 年 9 月 12 日 上午 8:28 
As previous comment re these crossings.....

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3034712882

....the older road connection mod, on the left, is a lot bigger at the connection point. That allows the road and the FLT connections to connect much easier.

This happens on each of the road type connections for this mod due to its small size, at least I think that :)

Thanks for the mod btw.
RangerB 2023 年 9 月 12 日 上午 7:13 
(continued) I dont have this issue with the Rail/Forklift crossing btw. So it's a distance thing in the road/forklift parameters I guess.
RangerB 2023 年 9 月 12 日 上午 7:12 
Crawfish, I like this mod because it consolidates everything into one.
However, I seem to have found a problem with the road/forklift crossing. When I hover your version over the location I want to drop it, I get green connections for both the road & forklift lines - which of course is what we want, but when I then set the crossing down to build it, the forklift lines which showed as green, don't get built; like they were never there. I could live with that and build them myself, but when i try, the lines are red, meaning can't be built. This is a problem - I cannot tell at what distance it will work or not. Sure, I could leave a large amount of space, then it all works - but compared to the basic crossing, as well as the single road/forklift mod, those fit in much tighter spaces. So it's a distance thing. i'm trying to replace the single mod versions with your multi version mod and they don't fit.
Oskutin 2023 年 9 月 10 日 上午 9:13 
And pedestrian crossing
Oskutin 2023 年 9 月 10 日 上午 9:12 
Single rail-track version would be useful.
Oskutin 2023 年 9 月 10 日 上午 9:11 
Works
Oskutin 2023 年 9 月 9 日 下午 8:28 
Crossing doesn't allow cars and pedestrians to pass.
Vimes 2023 年 9 月 8 日 上午 6:36 
Well done and thanks for sharing
Crawfish  [作者] 2023 年 9 月 7 日 下午 11:03 
I do not claim to be the first in these matters, but it is better to have 1 properly made mod instead of 3. Especially since i have already entered their structure and making an updated one will take no more time than studying the existing ones. I make them primarily for myself.
webbie33 2023 年 9 月 7 日 下午 10:35 
Mods already exist for all these. Is there something different about this mod that would compel me to use these over the existing mods?