Left 4 Dead 2

Left 4 Dead 2

[VScript] Weapon Timer Enforcer
134 条留言
AlphaJonk 9 月 26 日 下午 9:29 
Im a bit dumb when reading codes cuz numbers makes eyesight starts to blur. I want to customized the reload speed. How do i do it?
GXRaiden 9 月 19 日 上午 4:47 
Gotcha gotcha, thanks
Orinuse  [作者] 9 月 19 日 上午 4:38 
It is a term that the animation-modders use, where "sequence" is short for "animation sequence".

[0] = sequence0
[1] = seq1
[2] = seq2_taunt

By nature, some sequences will come first, some later. When a model is being modded, it must follow the original sequence-order that Valve has used or they will break in official servers (desync, in other words).
GXRaiden 9 月 18 日 上午 9:45 
Hello, what do you mean by "sequence order is mismatched".. like does this script need to be before or after the weapon mods?
saxophone inhaler 8 月 20 日 上午 10:42 
i shouldnt have contributed to this. avoid :steamfacepalm:
Orinuse  [作者] 8 月 16 日 上午 5:37 
that's a step too far king gg :steamfacepalm:
mav  [作者] 8 月 12 日 下午 4:28 
:steamthumbsdown:
Major Sherman 8 月 12 日 下午 3:32 
i went to sandyhook elementary school and got killed by adam lanza. avoid:steamfacepalm:
TwPunch 8 月 7 日 上午 7:56 
i got deported. avoid :steamfacepalm:
Male_05 8 月 2 日 上午 10:28 
When I started gooning, my balls exploded. Avoid. :steamfacepalm:
iPixl 7 月 28 日 上午 9:51 
my house burn. avoid :steamfacepalm:
jabroni iphone 7 月 28 日 上午 7:25 
repeats a certain instance of time eternally. avoid :steamfacepalm:
soggy cereal 7 月 19 日 下午 2:57 
ate my dog. avoid :steamfacepalm:
saxophone inhaler 7 月 18 日 上午 7:40 
kils my famly. avoid :steamfacepalm:
Cuba 6 月 29 日 下午 12:04 
doesnt work crashes gam. avoid :steamfacepalm:
Hot Wet Nobel Laureates 6 月 14 日 上午 11:50 
Anyone know if there’s a way ti see the weapon durations without having to use this mod? It’d be handy to check if my custom weapons actually are messing with the durations beforehand.
3 foxes in a trenchcoat 6 月 9 日 上午 6:28 
this stutter also happen when reloading too so its kinda very annoying
3 foxes in a trenchcoat 6 月 9 日 上午 6:23 
with this addon enabled there is a slight microstutter when switching weapons
[Α]PARÁSITO~ESPIRITUAL[Ω] 4 月 28 日 上午 11:50 
TEST AND TANKS
Hot Wet Nobel Laureates 4 月 25 日 下午 6:36 
I've been looking at the guide for custom durations to see if I could potentially fix the pistol relaod durations when downed, but I don't know where even to begin. Anyone have any luck by any chance?
sans shapiro 3 月 19 日 上午 6:23 
Is there a mod like this for worldmodel collisions? I’ve noticed some custom weapons and items that become grabbable through the walls in Whitaker's gun shop, or that bots can't see.
i eat tissue 3 月 14 日 上午 5:20 
In my testing this mod doesn't work with weapon mods that have RNG reloads. could be a problem on my end though but people should take note if they're not
Hot Wet Nobel Laureates 1 月 19 日 下午 1:23 
Hope the bug with incapped pistols gets fixed sooner rather than later
Wee Wee 2.0 2024 年 12 月 10 日 下午 5:39 
Is there a way to put the enforcement on specific weapons or no?
Shadowysn 2024 年 12 月 8 日 下午 8:54 
@n0tEll10T
The mod was made only with Local Servers in mind, it may be possible to support dedicated servers but there isn't a good reason to.
Weapon model mods being used on the server via hosting is the cause of weapon timers going out-of-sync in the first place. Dedicated servers don't use nor benefit from weapon model mods compared to local installations of games people mod with the Workshop, so there's nothing to fix since the timers are already in-sync with the default models on the Dedicated server.
john "handgun" counterstrike 2024 年 12 月 8 日 下午 7:41 
So... you can't enforce a timer on DS, at all?
Shadowysn 2024 年 11 月 21 日 下午 8:51 
@n0tEll10T
Dedicated servers don't usually need this mod since weapon mods aren't applied to them server-side and the timing will be dictated using the default models.
john "handgun" counterstrike 2024 年 11 月 21 日 下午 8:48 
Used this addon in my dedicated server, and it spams this message:
UTIL_GetListenServerHost() called from a dedicated server or single-player game.
vauiolly 2024 年 11 月 4 日 上午 10:51 
Same thing as Vanyarin as well
Hot Wet Nobel Laureates 2024 年 11 月 3 日 下午 4:18 
Same thing as Vanyarin
howowive tweasure mwountain 2024 年 10 月 23 日 上午 2:24 
Thank you for the mod! I have noticed one minor bug with it though.

When incapped, this makes the pistols reload faster than they normally would. Usually you reload slower than normal when in this state but with this mod enabled you reload at regular speed.

This happens with single, dual pistols and Magnum.
Shadowysn 2024 年 10 月 16 日 上午 6:22 
@Red
This mod doesn't modify or come with any sound file, it's purely server-side-script based.
Something else could've gone wrong with either sound mods or the sound cache with how much L4D2 throws a tantrum with sound editing in general.
Red 2024 年 10 月 16 日 上午 6:15 
I keep having audio issues with a second of annoying loud static and sometimes the survivors voicelines are sped up and I think it's this mod.
Wee Wee 2.0 2024 年 10 月 12 日 上午 11:12 
I don't know why but I don't know if the mod is working or not, the animation for my weapons are all the same and the timing is too. I am using MW19 weapon mods
RainyRayne 2024 年 9 月 15 日 下午 10:41 
This is bugged in local multiplayer. Makes everyone besides the host play the helping hand animation when firing the single pistol, even with the stock no mods pistol.
Orinuse  [作者] 2024 年 9 月 3 日 上午 6:28 
Sorry to disappoint.. that is sadly not possible without hacking! :(
Grunkle Stan from Gravity Falls 2024 年 8 月 31 日 下午 5:34 
pill mods ALSO will cause delays, you think you could add a fix to this for this mod too?
Orinuse  [作者] 2024 年 8 月 26 日 上午 7:17 
Hmm, if you have Sourcemod then would this Sourcemod plugin [forums.alliedmods.net] count? Though, I'm not sure what sort of mod could cause this.. so I'm sorry if it doesn't end up helping!
RageGamer 2024 年 8 月 25 日 上午 8:10 
Orinuse, I don't know if you could possibly make this, but could you make a weapon ammo enforcer, because one of my mods is increasing my shotgun ammo, but I don't know what it is. I have no "Better Shotgun" mods installed, so could you please make a weapon ammo enforcer if you could? Thank you!
Black Wolf 2024 年 7 月 23 日 下午 3:20 
thank you for your answer!
Orinuse  [作者] 2024 年 7 月 23 日 下午 12:33 
@Black Wolf Oops, sorry! Let me respond to both:
1) Even if the script could, melees are structured differently so complete support is probably not guaranteed currently. It may be possible to support.. but no guarantees! :S
2) The Chainsaw deploy, right? Sadly It needs the actual hacking that Sourcemod is famous for, sorry!
Black Wolf 2024 年 7 月 21 日 下午 6:30 
Hey, i love this mod
Is it possible to change the animations of melee? I have been trying but it doesn't seem to work.
And sorry to ask again, what about the Chainsaw? You replied to everyone but me ;-;
Orinuse  [作者] 2024 年 6 月 19 日 上午 2:45 
@⋁ɪʀᴜѕ™ Oh dear, but sorry, I do not know for sure. Once you mod beyond the scope of my script's tools, anything is possible and you'd have to brace yourself for anything!
⋁ɪʀᴜѕ™ 2024 年 6 月 16 日 上午 3:59 
When i try to do it on dedicated server, customized wte_data.txt and all weapons scripts located left4dead2/scripts/ (weapon_autoshotgun, weapon_smg ect.) too. After that reload animation being faster but some animation statter after reload. Whats problem?
Orinuse  [作者] 2024 年 6 月 10 日 上午 6:45 
@Dusk Holloway Sorry! The file is located inside the VPK file.

@tonGreNto This script takes full control and forces the weapons to act according to it, a customised version of the script's textfile of data would be required! Sorry for the trouble!
Dusk Holloway 2024 年 6 月 8 日 上午 2:10 
"To start, there's a file named 'ems/orin/wte_data_default.txt'," Nothing in that folder for me, restart, turn off every mod leaving this the only thing, nothing.
tonGreNto 2024 年 4 月 18 日 上午 10:13 
if i modify a weapon mod, _layer anim is longer than non_layer anim, and non_layer anim has the same frames and fps as the original anim, so that I can interrupt the _layer anim because non_layer anim has finished playing (non_layer anim is a timer, _layer anim is the real anim you can see in the game). But if I using this mod, the _layer anim couldn't interrupt anymore, the game forces animation play completely, I dont know why
Black Wolf 2024 年 1 月 31 日 下午 3:38 
Is it possible to include the chainsaw? I would like to speed up the equip animation
T626 2024 年 1 月 31 日 上午 8:56 
@Orinuse Thank you.
Orinuse  [作者] 2024 年 1 月 31 日 上午 12:36 
@T626 I can vouch for using "-dev", can't say if there are any other alternatives to that, sorry!

@Mister X At the moment, the script lacks support for the shotguns' fire rate so it seems like you've encountered something deadly. I understand why you'd want to do that though, I'll see if I can make this possible.